Extensions:2.4/Py/Scripts/Image/Billboard Render on Active
< Extensions:2.4 | Py | Scripts | Image
UI location | Group: Image | ||
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Usage | This can texture a simple billboard mesh from any number of selected objects.
Renders objects in the selection to quad faces on the active mesh. | ||
Version | 1.0 | Author(s) | Campbell Barton |
Blender | 2.42 - 2.46 | License | GPL |
Note(s) | Included in Blender 2.43 - 2.46 |
File name | image_billboard.py |
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Links | n/a |
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Usage
- Light your model or enable the shadless flag so it is visible
- Make a low poly mesh out of quads with 90d corners. (this will be you billboard mesh)
- Select the model and any lamps that light it
- Select the billboard mesh so that it is active
- Run this script, Adjust settings such as image size or oversampling.
- Select a place to save the PNG image.
- Once the script has finished running return to the 3d view by pressing Shift+F5
- To see the newly applied textures change the drawtype to 'Textured Solid'
Support
- Python & Plugins forum at Blender Artists.