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	<title>テンプレート:Release Notes/2.41/Python/Import-Export - 版の履歴</title>
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	<updated>2026-06-29T19:33:19Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.41/Python/Import-Export&amp;diff=45472&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:46:46Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.41/Python/Import-Export&amp;diff=45471&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Dev:Ref/Release Notes/.DPL share/2.41/Python/Import-Export moved to Template:Release Notes/2.41/Python/Import-Export: move to Template:</title>
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		<updated>2009-02-17T22:06:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/Dev:Ref/Release_Notes/.DPL_share/2.41/Python/Import-Export&quot; class=&quot;mw-redirect&quot; title=&quot;Dev:Ref/Release Notes/.DPL share/2.41/Python/Import-Export&quot;&gt;Dev:Ref/Release Notes/.DPL share/2.41/Python/Import-Export&lt;/a&gt; moved to &lt;a href=&quot;/%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.41/Python/Import-Export&quot; title=&quot;テンプレート:Release Notes/2.41/Python/Import-Export&quot;&gt;Template:Release Notes/2.41/Python/Import-Export&lt;/a&gt;: move to Template:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Added Importers and Exporters=&lt;br /&gt;
==ply import and export==&lt;br /&gt;
added ply import and export, extensively tested on files from&lt;br /&gt;
&lt;br /&gt;
http://www.cs.virginia.edu/~gfx/Courses/2001/Advanced.spring.01/plymodels/&lt;br /&gt;
&lt;br /&gt;
they give correct results for both import and export, however they could use some speed optimization for large mesh Bruce Merry&lt;br /&gt;
&lt;br /&gt;
==xfig export==&lt;br /&gt;
added xfig exporter by Dino Ghilardi&lt;br /&gt;
&lt;br /&gt;
== openflight import and export ==&lt;br /&gt;
* Added openflight import/export- Blight v1.2&lt;br /&gt;
* removed slow list handeling&lt;br /&gt;
* faster vert comparisons&lt;br /&gt;
* replaced spaces for tabs&lt;br /&gt;
* removed unneeded &amp;lt;code&amp;gt;getData()&amp;lt;/code&amp;gt; calls&lt;br /&gt;
* general cleanup&lt;br /&gt;
&lt;br /&gt;
=Updated Importers and Exporters=&lt;br /&gt;
== obj import update ==&lt;br /&gt;
Fixed bug in importing OBJ files with negative indicies (UV and VERTS, normals are ignored) Have alredy tested 100's of obj files and cant believe this is the first I have found with negative coords. &amp;lt;br&amp;gt; May want to support sequence import.&lt;br /&gt;
&lt;br /&gt;
[[Image:Release_241_Obj_import_popup.png|frame|right|OBJ import dialog]]&lt;br /&gt;
&lt;br /&gt;
Added user interface to OBJ import. With options...&lt;br /&gt;
* {{Literal|Material (*.mtl)}}  - Imports material settings and images from the obj's .mtl file.&lt;br /&gt;
* {{Literal|All *.obj's in dir}} - Import all obj files in this dir (avoid overlapping data with &amp;quot;{{Literal|Create scene}}&amp;quot;)&lt;br /&gt;
* {{Literal|Create scene}} - Imports each obj into its own scene, named from the file.&lt;br /&gt;
* {{Literal|Edges}} - Import faces with 2 verts as an edge.&lt;br /&gt;
* {{Literal|Smooths all faces}} - Smooth all faces even if they are not in a smoothing group.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== obj export update ==&lt;br /&gt;
[[Image:Release_241_Obj_export_popup.png|frame|right|obj export dialog]]&lt;br /&gt;
&lt;br /&gt;
'''Mesh options...'''&lt;br /&gt;
* {{Literal|Apply Modifiers}} - Use transformed mesh data from each object. (May break vert order for morph targets.)&lt;br /&gt;
* {{Literal|Triangulate}} - Triangulate quads (Depends on &amp;quot;Apply Modifiers&amp;quot;)&lt;br /&gt;
* {{Literal|Edges}} - Edges not connected to faces.&lt;br /&gt;
* {{Literal|Normals}} - Export vertex normal data (Ignored on import).&lt;br /&gt;
* {{Literal|UVs}} - Export texface UV coords.&lt;br /&gt;
* {{Literal|Materials}} - Write a seperate MTL file with the OBJ.&lt;br /&gt;
&lt;br /&gt;
'''Context...'''&lt;br /&gt;
* {{Literal|Selection Only}} - Only export objects in visible selection. Else export whole scene.&lt;br /&gt;
* {{Literal|All Scenes}} - Each scene as a seperate OBJ file.&lt;br /&gt;
* {{Literal|Animation}} - Each frame as a numbered OBJ file.&lt;br /&gt;
* {{Literal|Copy Images}} - Copy image files to the export directory, never everwrite.&lt;br /&gt;
&lt;br /&gt;
'''Grouping...'''&lt;br /&gt;
* {{Literal|Objects}} - Export blender objects as OBJ objects.&lt;br /&gt;
* {{Literal|Object Groups}} - Export blender objects as OBJ groups.&lt;br /&gt;
* {{Literal|Material Groups}} - Group by materials.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== BVH Import ==&lt;br /&gt;
Added popup options&lt;br /&gt;
* {{Literal|Scale}} - Scale the BVH, Use 0.01 when 1.0 is 1 metre.&lt;br /&gt;
* {{Literal|Prefix}} - Prefix all obnames to avoid naming collisions.&lt;br /&gt;
* {{Literal|StartFrame}} - Frame to start BVH motion.&lt;br /&gt;
&lt;br /&gt;
==bvh to armature==&lt;br /&gt;
Updated bvh to armatures script by Jean-Baptiste Perin (thanks).&lt;br /&gt;
&lt;br /&gt;
== vrml and x3d ==&lt;br /&gt;
Slight updates and cleanups to vrml97 and x3d exporter,the ability to do gzip compression has been added.The redundant vrml exporter has been removed. Thanks [[User:Bartv|Bart]].&lt;br /&gt;
&lt;br /&gt;
Changed the URL to be the Image filename sans path, not the image name. Speed up intentation writing a bit..  Many more changes need to be applied here...&lt;br /&gt;
&lt;br /&gt;
==Collada update==&lt;br /&gt;
updated version of collada importer&lt;br /&gt;
&lt;br /&gt;
This version includes animation export of underformable objects though IPO channels. It can export animation of transforms and materials. The baked transform options outputs baked transforms for each frame beginning with the lowest transformation frame to the highest frame number for any transformation channel. The animation exporter calculates time values according to the frame number of each key-frame (Bezier-point) depending on the FPS value found in the Scene-Anim settings (defaults to 25).&lt;br /&gt;
&lt;br /&gt;
This version also fixes the texture import on the importer and issues a warning if the texture could not be loaded and continues to load the document in any case.&lt;br /&gt;
&lt;br /&gt;
Thanks to Mikael Lagré for the superb update&lt;br /&gt;
&lt;br /&gt;
[[Category:Release notes]]&lt;br /&gt;
[[Category:Scripts]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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