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	<title>テンプレート:Release Notes/2.42/Animation/Armature layers - 版の履歴</title>
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	<updated>2026-05-24T07:41:56Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Animation/Armature_layers&amp;diff=47246&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:47:40Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:47時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Animation/Armature_layers&amp;diff=47245&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Dev:Ref/Release Notes/.DPL share/2.42/Animation/Armature layers moved to Template:Release Notes/2.42/Animation/Armature layers: move to Template:</title>
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		<updated>2009-02-17T23:13:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/Dev:Ref/Release_Notes/.DPL_share/2.42/Animation/Armature_layers&quot; class=&quot;mw-redirect&quot; title=&quot;Dev:Ref/Release Notes/.DPL share/2.42/Animation/Armature layers&quot;&gt;Dev:Ref/Release Notes/.DPL share/2.42/Animation/Armature layers&lt;/a&gt; moved to &lt;a href=&quot;/%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Animation/Armature_layers&quot; title=&quot;テンプレート:Release Notes/2.42/Animation/Armature layers&quot;&gt;Template:Release Notes/2.42/Animation/Armature layers&lt;/a&gt;: move to Template:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Armature Layers==&lt;br /&gt;
Bones in Armature now have their own layer settings.&lt;br /&gt;
&lt;br /&gt;
It works like for Object layers, but local within Armature itself. Each Bone can be in (16 now) any layer, and the Armature layer defines what is visible or not. Also note that hiding will still work too.&lt;br /&gt;
&lt;br /&gt;
Since the Blender code is *stuffed* with Bone options now, this commit requires a good test to verify that all tools  work with layers... (I counted 130 cases for checking for selected Bones in code!)&lt;br /&gt;
&lt;br /&gt;
In PoseMode; hotkey '''m''' will show 'movetolayer' menu.&lt;br /&gt;
&lt;br /&gt;
Todo: make action/nla drawing comply to Armature layer settings.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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