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	<title>テンプレート:Release Notes/2.42/Sequencer - 版の履歴</title>
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	<updated>2026-05-24T02:26:25Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Sequencer&amp;diff=47250&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:47:41Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:47時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
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		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Sequencer&amp;diff=47249&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Dev:Ref/Release Notes/.DPL share/2.42/Sequencer moved to Template:Release Notes/2.42/Sequencer: move to Template:</title>
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		<updated>2009-02-17T23:21:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/Dev:Ref/Release_Notes/.DPL_share/2.42/Sequencer&quot; class=&quot;mw-redirect&quot; title=&quot;Dev:Ref/Release Notes/.DPL share/2.42/Sequencer&quot;&gt;Dev:Ref/Release Notes/.DPL share/2.42/Sequencer&lt;/a&gt; moved to &lt;a href=&quot;/%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.42/Sequencer&quot; title=&quot;テンプレート:Release Notes/2.42/Sequencer&quot;&gt;Template:Release Notes/2.42/Sequencer&lt;/a&gt;: move to Template:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;See [http://blender.org/cms/Video_Sequence_Editor.759.0.html CMS release notes for 2.42] at blender.org.&lt;br /&gt;
&lt;br /&gt;
==Sequencer==&lt;br /&gt;
&lt;br /&gt;
  Adds for additional buttons for the new sequencer code to distinguish&lt;br /&gt;
  the display of timeline, output, U/V scatter plot and Luma waveform.&lt;br /&gt;
&lt;br /&gt;
Add several usefull sequencer-plugins:&lt;br /&gt;
  - color-correction-hsv &amp;amp; color-correction-yuv&lt;br /&gt;
    Do color correction in HSV or YUV-space, rather sophisticated but slow.&lt;br /&gt;
    You can control setup, gain and gamma and saturation (seperated by&lt;br /&gt;
    shadows, midtones and highlights).&lt;br /&gt;
  - gamma&lt;br /&gt;
    a simple RGB-Gamma plugin, but very fast.&lt;br /&gt;
  - dnr&lt;br /&gt;
    Dynamic Noise Reduction (plugin ported from VirtualDub).&lt;br /&gt;
    This helps mpeg encoding alot, by ignoring noise /movement&lt;br /&gt;
    below a given threshold between frames.&lt;br /&gt;
    It is also a lot faster than the original VirtualDub-plugin preserving&lt;br /&gt;
    it's quality.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  Adds support for frameserver rendering to blender. This is done by&lt;br /&gt;
  integrating a mini-webserver (around 300 lines of code) into blender.&lt;br /&gt;
  Using the VFAPI-plugin in contrib/windows it enables blender to&lt;br /&gt;
  directly feed its output into TMPGEnc, a commercial high quality MPEG-Encoder.&lt;br /&gt;
  Since it is a mini-webserver, you can probably easily use it for other&lt;br /&gt;
  interfacing purposes.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  Enables sequencer ipos for effect plugins and audio-tracks&lt;br /&gt;
  to be locked to frames instead of the range from 0-100.&lt;br /&gt;
  Comes very handy on long timelines...&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  FFMPEG-render support.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  * Adds userdef-types for memcache limitor and frameserver-rendering&lt;br /&gt;
  * Boosts the blender frame limit by changing the type of the frame number&lt;br /&gt;
    from short to int everywhere. Without this, timelines longer than a few&lt;br /&gt;
    minutes are impossible to handle.&lt;br /&gt;
  * Adds several types for ffmpeg input/output, hdaudio-tracks in sequencer&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  * Add memcache limitor-support to imbufs&lt;br /&gt;
  * Add ffmpeg-read support in anim.c and util.c&lt;br /&gt;
  * Makes ImBufs refcountable. You can now increase an internal refcounter&lt;br /&gt;
    in ImBufs (using IMB_refImBuf) which is decreased by freeImBuf.&lt;br /&gt;
    This makes it possible to simply pass ImBuf pointers around in the&lt;br /&gt;
    sequencer saving a few memcopies.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  * Adds configuration buttons for ffmpeg-output&lt;br /&gt;
  * Large sequencer rewrite to support:&lt;br /&gt;
    - Audio-tracks, which are not completely loaded into memory (hdaudio) but&lt;br /&gt;
      kept on disk instead.&lt;br /&gt;
    - A dependency tree, that builds only the Imbufs, that are really needed&lt;br /&gt;
    - Cleaner sequencer code&lt;br /&gt;
    - Per instance data in sequencer plugins (without this, the Dynamic&lt;br /&gt;
      Noise Reduction plugin would be impossible)&lt;br /&gt;
    - A Luma Waveform display&lt;br /&gt;
    - A U/V scatter plot display&lt;br /&gt;
    - Memcache limiting in sequencer&lt;br /&gt;
    - Buttons changed according to the boosted framecount limit&lt;br /&gt;
&lt;br /&gt;
  Base library to support hdaudio-tracks (using ffmpeg only for now).&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  - Header changes to support hdaudio, memcache limitor and framecount boost.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  Adds a VFAPI-Plugin for TMPGenc to connect to the blender frameserver.&lt;br /&gt;
&lt;br /&gt;
  Log:&lt;br /&gt;
  Adds ffmpeg-support on Linux-platforms. Since ffmpeg is installed&lt;br /&gt;
  always statically (you have to force it to build a dynamic library) the&lt;br /&gt;
  resulting binary is redistributable.&lt;br /&gt;
  &lt;br /&gt;
  The code is made ffmpeg-version independent using #ifdef's.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==sequencer==&lt;br /&gt;
  Log:&lt;br /&gt;
  Restored the free_imbuf_seq_except() in sequencer, to free all memory&lt;br /&gt;
  of sequencer, except current frame. Apparently the cache limitor doesnt&lt;br /&gt;
  work for floatbuffers yet... and while rendering, I prefer to have all&lt;br /&gt;
  memory available for the render itself.&lt;br /&gt;
  &lt;br /&gt;
  Schlaile; you might check on what is wrong, in case imbufs have have&lt;br /&gt;
  a rect_float or zbuf_float, the cache doesnt work yet?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==sequencer==&lt;br /&gt;
  this patch features several cleanups and bugfixes for the sequencer:&lt;br /&gt;
  - blur works again (this was a serious bug in gamwarp...)&lt;br /&gt;
  - seperates all sequence effects into a seperate file with a clean interface&lt;br /&gt;
  - thereby fixing some obscure segfaults&lt;br /&gt;
  - seperates the scope views into a seperate file&lt;br /&gt;
  - adds float support to all effects and scope views&lt;br /&gt;
  - removes a bad level call to open_plugin_seq&lt;br /&gt;
  - FFMPEG seeking improved a lot.&lt;br /&gt;
  - FFMPEG compiles with debian sarge version cleanly&lt;br /&gt;
  - Makes hdaudio seek and resample code really work&lt;br /&gt;
&lt;br /&gt;
==sequencer==&lt;br /&gt;
  Sequencer now outputs float buffers to render too, when available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sequencer==&lt;br /&gt;
  This patch is mostly a usability patch for the sequencer, mainly written by&lt;br /&gt;
  Anders Gudmundson and twisted a little bit by me.&lt;br /&gt;
  &lt;br /&gt;
  - Lock Time to other windows&lt;br /&gt;
  - Possibility to switch the X-Axis between frames and seconds-display&lt;br /&gt;
  - IPO-Frame Locking for plugins (T-Key)&lt;br /&gt;
  - Additional Popup to add HD-Sound and Movie at once&lt;br /&gt;
  - In Timeline-Window: Sequencer windows only playback&lt;br /&gt;
  - Make the IPOs a little bit IPO-Frame-Lock friendlier (doesn't jump;&lt;br /&gt;
    the frame that is drawn has the right dimension)&lt;br /&gt;
  - Wheel-Mouse buttons make the sequencer window zoom again.&lt;br /&gt;
  - The &amp;quot;This is not a sound/movie-file message&amp;quot; now reads &amp;quot;... or&lt;br /&gt;
    FFMPEG-support not compiled in!&amp;quot; since I learned some prominent&lt;br /&gt;
    people who complained, that hdaudio does not work for them ;-)&lt;br /&gt;
  - Make SPACEKEY open up the &amp;quot;Add Strip&amp;quot;-Popup on the timeline and start&lt;br /&gt;
    playback in the preview window.&lt;br /&gt;
&lt;br /&gt;
==sequencer==&lt;br /&gt;
  &lt;br /&gt;
  a tiny patch by Luis de Bethencourt Guimera (luisbg) adds RETKEY as completing a transform for consistency&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Sequencer==&lt;br /&gt;
  - Added early-out optimisation to add-effect (the case, where fac == 0)&lt;br /&gt;
  - Bugfixes:&lt;br /&gt;
    * hddaudio: ffmpeg does not seek always to the correct frame,&lt;br /&gt;
      if the SEEK_BACKWARD flag is used. Now we account for this and&lt;br /&gt;
      seek a little bit further... (hack, urghs)&lt;br /&gt;
    * hddaudio: on long timelines, the new seek code didn't work&lt;br /&gt;
      (forgot a long long cast)&lt;br /&gt;
    * the audio mixdown code now also calculates meta-strip IPOs&lt;br /&gt;
&lt;br /&gt;
[[Category:Release notes]]&lt;br /&gt;
[[Category:Sequencer]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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