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	<title>テンプレート:Release Notes/2.48/FluidControl - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88%3ARelease_Notes%2F2.48%2FFluidControl"/>
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	<updated>2026-04-25T17:52:39Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.48/FluidControl&amp;diff=79255&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.48/FluidControl&amp;diff=79255&amp;oldid=prev"/>
		<updated>2018-06-28T18:37:10Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 18:37時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.48/FluidControl&amp;diff=79254&amp;oldid=prev</id>
		<title>2009年4月6日 (月) 17:50にwiki&gt;Mindronesによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.48/FluidControl&amp;diff=79254&amp;oldid=prev"/>
		<updated>2009-04-06T17:50:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Fluid Control ==&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|[[Image:Fluidcontrol-banner.png|thumb|600px|&amp;quot;Magic Fluid Control&amp;quot;|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
From the [http://www10.informatik.uni-erlangen.de/~sinithue/ani_mfc/ authors page]:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The water is simulated using the Lattice-boltzman method. It is controlled using particles which define local force fields and are generated automatically from either a physical simulation or a sequence of target shapes. At the same time, as much as possible of the natural fluid motion is preserved.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This feature was also shown at [http://www.siggraph.org/s2007/attendees/caf/at.html Siggraph 2007] and is now integrated into Blender. &lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
 |valign=top|[[Image:Fluid-controlpanel.jpg|none|frame|Fluid control options]]&lt;br /&gt;
|}&lt;br /&gt;
; Time&lt;br /&gt;
: You specify the start and end time during which time the fluid control object is active&lt;br /&gt;
; Attraction force&lt;br /&gt;
: The attraction force specifies the force which gets emmited by the fluid control object. Positive force results in attraction of the fluid, negative force in avoidance.&lt;br /&gt;
; Velocity force&lt;br /&gt;
: If the fluid control object moves, the resulting velocity can also introduce a force to the fluid. &lt;br /&gt;
; Quality&lt;br /&gt;
: Higher quality result in more control particles for the fluid control object&lt;br /&gt;
; Reverse&lt;br /&gt;
: The control particle movement gets reversed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WruTNnF6Ztg&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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