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	<title>テンプレート:Release Notes/2.49b/Sequencer - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88%3ARelease_Notes%2F2.49b%2FSequencer"/>
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	<updated>2026-09-04T21:53:44Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.49b/Sequencer&amp;diff=90343&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.49b/Sequencer&amp;diff=90343&amp;oldid=prev"/>
		<updated>2018-06-28T18:43:08Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 18:43時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.49b/Sequencer&amp;diff=90342&amp;oldid=prev</id>
		<title>2009年9月3日 (木) 16:30にwiki&gt;Mindronesによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:Release_Notes/2.49b/Sequencer&amp;diff=90342&amp;oldid=prev"/>
		<updated>2009-09-03T16:30:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Improvements 2.49b ==&lt;br /&gt;
&lt;br /&gt;
* EDL importer for the sequencer. supports:&lt;br /&gt;
** audio, video edits&lt;br /&gt;
** fades, wipes, speed changes (video only)&lt;br /&gt;
** importing from multiple reels&lt;br /&gt;
*** Example import from final cut pro.&lt;br /&gt;
*** http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png&lt;br /&gt;
*** http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png&lt;br /&gt;
&lt;br /&gt;
== Bugfixes 2.49b ==&lt;br /&gt;
&lt;br /&gt;
* IPO curve-deletion resulted in non-working effect&lt;br /&gt;
* easy retiming only allowed enlarging of strips, now shrinking is also possible (easy retiming: use the right display handle of input strip and shrink or enlarge, will make the speed of the strip exactly fit the effect strip's length)&lt;br /&gt;
* frames after end-of-display of input strips can now be accessed.&lt;br /&gt;
* frame blending can now be done on more than two frames, enabling really fine grained motion blur if you speed up a sequence with high factors (bigger than two).&lt;br /&gt;
* Scene-Strip rendering with compositor scenes failed, if they had no camera attached.&lt;br /&gt;
* Fixed hdd-audio for sample formats other than 16 bit (8 bit eg).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugfixes 2.49a ==&lt;br /&gt;
&lt;br /&gt;
* Scrubbing sound could create an echo&lt;br /&gt;
* Fixed two cases with crashing FFMPEG&lt;br /&gt;
* &amp;quot;duplicate strip&amp;quot; always increase the user count for ipo now.&lt;br /&gt;
* Work around crash in dv-reader of ffmpeg, that can happen, if some frames don't contain audio&lt;br /&gt;
* free_imbuf_seq() didn't free all scenes. That will lead to steady memory growth in case of nested timelines with several scenes.&lt;br /&gt;
* Big Proxy fixes, addressing hopefully most complaints on mailing list and in tracker&lt;br /&gt;
* Fixed color balance tool. Problem was: we pretended to do Lift/Gamma/Gain, but in reality we did (1-Offset)/Power/Slope. (slightly modified ASC CDL). So now, the GUI is able to switch modes between ASC CDL-mode and real Lift/Gamma/Gain.&lt;br /&gt;
* Syncing audio to 3D window works again&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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