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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AAligorith%2FFoundation%2F2018</id>
	<title>利用者:Aligorith/Foundation/2018 - 版の履歴</title>
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	<updated>2026-04-29T09:53:16Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Aligorith/Foundation/2018&amp;diff=154427&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Aligorith/Foundation/2018&amp;diff=154427&amp;oldid=prev"/>
		<updated>2018-06-28T21:23:50Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:23時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Aligorith/Foundation/2018&amp;diff=154426&amp;oldid=prev</id>
		<title>wiki&gt;Aligorith: /* March 26 - Match 29 (Current Week) */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Aligorith/Foundation/2018&amp;diff=154426&amp;oldid=prev"/>
		<updated>2018-03-26T12:18:55Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;March 26 - Match 29 (Current Week)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= 2018 - BF Work =&lt;br /&gt;
&lt;br /&gt;
== March 26 - March 29 (Current Week) ==&lt;br /&gt;
[WIP - Come back next week to see the finished report for this week]&lt;br /&gt;
&lt;br /&gt;
== March 19 - March 23 ==&lt;br /&gt;
'''General Development:'''&lt;br /&gt;
* Investigated ways to fix T54361  (Undo selects all FCurves)&lt;br /&gt;
* Triaged (Incomplete) 3 reports&lt;br /&gt;
&lt;br /&gt;
'''2.8:'''&lt;br /&gt;
* Reviewed current planned code quest targets&lt;br /&gt;
* Reviewed William's UI proposal (Response/rebuttal pending)&lt;br /&gt;
&lt;br /&gt;
* Spent time working on putting together a roadmap/vision doc for the future of Blender's animation system (and/or trying to figure out what we could fit in for code quest). This should be up by the middle of next week.&lt;br /&gt;
&lt;br /&gt;
'''Grease Pencil:'''&lt;br /&gt;
* Updated GP &amp;quot;mega patch&amp;quot; (https://developer.blender.org/D2889)&lt;br /&gt;
** As discussed during the meeting, I also spent time trying to derive a plan for how we could review/merge in smaller pieces. See [[User:Aligorith/280-GP_Branch-BiteSizedMergePlan]]&lt;br /&gt;
&lt;br /&gt;
* Code Cleanup to get branch into a saner/more-mergeable state&lt;br /&gt;
** Rearranged/cleaned up &amp;quot;Brush Appearance&amp;quot; panel&lt;br /&gt;
** Further work separating GP Object panels from general/annotation GP Panels&lt;br /&gt;
&lt;br /&gt;
== March 12 - March 16 ==&lt;br /&gt;
'''General Development''':&lt;br /&gt;
* Fix T54302 - Adding Scene strips in Sequencer adds wrong one (if a scene was skipped)&lt;br /&gt;
* Investigated T54332 - Keep Alt Key not work in the F-Curve properties&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Grease Pencil Branch''':&lt;br /&gt;
* &amp;quot;Add GP Monkey&amp;quot; operator now behaves more like normal add primitive operators&lt;br /&gt;
** Monkeys can be added in EditMode, transforms are applied to the GP points (instead of to the object) when added in EditMode&lt;br /&gt;
** Shift-A brings up a menu to choose the type of GP primitive to add&lt;br /&gt;
&lt;br /&gt;
* The Draw Rectangle/Circle operators won't work if the active layer is locked/hidden&lt;br /&gt;
* Clicking on GP layers in the Outliner will make them active&lt;br /&gt;
* Tweaks to the appearance of the GP color picker, to make it match the template preview more&lt;br /&gt;
&lt;br /&gt;
== March 5 - March 9 ==&lt;br /&gt;
* Fix T54233: NLA &amp;quot;Push Down&amp;quot; discards Blend Mode, Extrapolation, and Influence&lt;br /&gt;
&lt;br /&gt;
* T54230 - Investigated and closed. Was a float-precision related issue where some small differences crept in (likely via the UI widgets), causing two Stepped Interpolation FModifiers to get out of sync.&lt;br /&gt;
* T54268 - Triaged &amp;amp; Closed - Already fixed&lt;br /&gt;
* T54196 - Investigated &amp;amp; Closed - Slightly borderline case. Most likely user error&lt;br /&gt;
* T54207 - Closed - Incomplete/Support request&lt;br /&gt;
&lt;br /&gt;
* Reviewed and commented on T54242 (Multi object editing proposal)&lt;br /&gt;
** See also [http://aligorith.blogspot.com/2018/03/thoughts-about-geometry-editing-ux.html my blogpost] covering this and related issues&lt;br /&gt;
&lt;br /&gt;
'''Fixed:''' 1, '''Closed''': 4&lt;br /&gt;
&lt;br /&gt;
== February 26 - March 2 ==&lt;br /&gt;
* Worked on [[User:Aligorith/AnimFilteringPyApi|proposal/plans]] for providing Python API access to the &amp;quot;animation channel filtering API's&amp;quot; that are used to power all the animation editors. This has been on my todo list for years now. Key benefits include: 1) Scripters will have access to the same tools used to power the Animation Editor UI's, and 2) Paves the way for Timeline Keyframe Editing Support.&lt;br /&gt;
&lt;br /&gt;
* Tried implementing an old todo item - Make the RNA Path fields show a search dropdown to help build up RNA Paths&lt;br /&gt;
** [[Image:20180302-RnaPathBuilder-Test-01.png]]&lt;br /&gt;
** Unfortunately, it doesn't appear that we can just reuse the existing search popup infrastructure - at least not without introducing significant changes (e.g. regarding Display Name vs Identifiers, event handling, internal state management - e.g. place in path, etc.)&lt;br /&gt;
&lt;br /&gt;
* GP Branch: Worked on adding support for being able to add 2D Monkey primitives in Edit Mode&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== February 19 - February 23 (Current Week) ==&lt;br /&gt;
* Fixed T54106 - When scaling keyframes, merge (by-averaging) selected keys that end up on the same frame&lt;br /&gt;
* Fix: Don't perform lasso/circle select on &amp;quot;GP Datablock&amp;quot; channels in the Dopesheet - These don't actually show keyframes, so operating on these will just cause confusion&lt;br /&gt;
&lt;br /&gt;
* Reviewed T54115 Design Task thread (User Prefs redesign for 2.8)&lt;br /&gt;
&lt;br /&gt;
* Investigated feasibility of making it possible to embed/nest a View2D viewport within an ARegion&lt;br /&gt;
&lt;br /&gt;
== February 12 - February 16 ==&lt;br /&gt;
* Fixed unreported bug regarding missing ID remapping cases in Graph/NLA editor callbacks for bDopeSheet&lt;br /&gt;
* Fixed T54065: NLA-Strip Control Curves would get disabled when name-based-filtering is enabled&lt;br /&gt;
** (Note: This bug took a bit of work to track down. It was happening in an unexpected place)&lt;br /&gt;
&lt;br /&gt;
* Started investigating ways to implement the desired behaviour for T54106&lt;br /&gt;
* Started investigating ways to fix the Bendy Bone related crashes when switching between Edit/Pose modes if bones get deleted in EditMode&lt;br /&gt;
&lt;br /&gt;
== February 5 - February 9 ==&lt;br /&gt;
(Note: Tuesday - Feb 6, &amp;quot;Waitangi Day&amp;quot; - is a national holiday here in NZ)&lt;br /&gt;
&lt;br /&gt;
'''General Development:'''&lt;br /&gt;
* Investigated feasbility of implementing behaviour requested in T53905&lt;br /&gt;
* Fixed regression in 2.8 Outliner causing the Datablocks viewer to only be half functional (property widgets were no longer shown beside the corresponding property names)&lt;br /&gt;
&lt;br /&gt;
'''Grease Pencil Branch:'''&lt;br /&gt;
* Tweaks to the &amp;quot;Color Picker&amp;quot; UI to make it seem more interactive, and more closely match the rest of our UI toolkit&lt;br /&gt;
* Restored ability to use the Eraser (if not using a stylus, or the stylus doesn't have an eraser-button built-in)&lt;br /&gt;
* More work on cleaning up and refactoring code to meet our general code standards, reduce duplication, and resolve potential bugs&lt;br /&gt;
&lt;br /&gt;
* Started working on restoring 2D editor support for Grease Pencil in 2.8&lt;br /&gt;
** Moved some code around so that it's clearer what is &amp;quot;3D/GP Object&amp;quot; specific code/functionality and &amp;quot;Common/2D Only/2D+3D&amp;quot; UI stuff.&lt;br /&gt;
** Applied temporary fix to be able to see strokes again&lt;br /&gt;
** Started investigating problems preventing 2D GP to work in 2.8&lt;br /&gt;
&lt;br /&gt;
* Spent time discussing with GP team how to resolve various outstanding design issues in the branch (mainly surrounding 3D Grease Pencil vs &amp;quot;Annotations&amp;quot;, availability/behaviour of functionality, etc.)&lt;br /&gt;
&lt;br /&gt;
* Spent the better part of a day fixing the build after the Object Modes -&amp;gt; Workspace commit required changes in many places to fix the changes (and to resolve some hacks that were relying on the old object mode behaviour)&lt;br /&gt;
&lt;br /&gt;
== January 29 - February 2 ==&lt;br /&gt;
'''General Development''':&lt;br /&gt;
* &amp;quot;Apply Pose as Rest Pose&amp;quot; now affects Bendy Bone settings too&lt;br /&gt;
* Investigated &amp;amp; Fixed T53909 - Joining armatures did not remap names on merged action data&lt;br /&gt;
* Fixed T53614 - New depsgraph ignores NLA Strips&lt;br /&gt;
* Reviewed D2118&lt;br /&gt;
&lt;br /&gt;
'''Grease Pencil Branch''':&lt;br /&gt;
* Worked on refactoring &amp;quot;Add Primitives&amp;quot; (Rectangle/Circle) code to bring the code/behaviour more in line with the rest of Blender.&lt;br /&gt;
** Removed redundant/duplicate code&lt;br /&gt;
** Resolved UI quirks (only available in Draw Mode, funky mouse handling/behaviour, active layer requirement)&lt;br /&gt;
&lt;br /&gt;
* Reviewed current status of GP branch code, checking on some of the new additions. Found several main issues - see [[User:Aligorith/Foundation/2018/20180130-GPBranchReview|GP Branch CodeReview Notes (20180130)]].&lt;br /&gt;
** Worked on fixing code issues identified in the GP Branch review doc (specifically, the &amp;quot;Modal Operator temp structs&amp;quot; issues, and the assorted &amp;quot;Code/UI Issues&amp;quot;)&lt;br /&gt;
** Started work on the UI-script code layout issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fixed: 2, Reviewed: 1&lt;/div&gt;</summary>
		<author><name>wiki&gt;Aligorith</name></author>
		
	</entry>
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