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	<title>利用者:Apinzonf/laplacian/test solvers - 版の履歴</title>
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		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:50:25Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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		<author><name>Yamyam</name></author>
		
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Apinzonf/laplacian/test_solvers&amp;diff=137790&amp;oldid=prev</id>
		<title>2012年7月28日 (土) 03:32にwiki&gt;Apinzonfによる</title>
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		<updated>2012-07-28T03:32:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Performance Testing of Solvers ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In this document we present the performance evaluation of some numerical solvers for our Laplacian Smooth system.&lt;br /&gt;
&lt;br /&gt;
I need to solve the following system of equations.&lt;br /&gt;
&lt;br /&gt;
Difusion equation for mesh smoothing:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{\partial V}{\partial t}=\lambda L\left( V\right) &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Integrating the diffusion equation with a explicit Euler scheme:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\left( I+\lambda dtL\right) V^{t+1}=V^{t}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &amp;lt;math&amp;gt;V^{t}&amp;lt;/math&amp;gt; is the actual position of vertex, and &amp;lt;math&amp;gt;V^{t+1}&amp;lt;/math&amp;gt; is the vertex&lt;br /&gt;
after smoothing.&lt;br /&gt;
&lt;br /&gt;
Solving the sparse linear system&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;Ax=b&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;A=\left( I+\lambda dtL\right) &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;x=V^{t+1}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;b=V^{t}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Setup == &lt;br /&gt;
&lt;br /&gt;
=== Hardware Specification ===&lt;br /&gt;
&lt;br /&gt;
* Processor: AMD Quad-Core 2.40 GHz&lt;br /&gt;
&lt;br /&gt;
* RAM: 8.0 GB&lt;br /&gt;
&lt;br /&gt;
* OS: Windows 7 Professional&lt;br /&gt;
&lt;br /&gt;
* Graphics controller: NVIDIA Quadro FX 570&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Software Specification ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.cgal.org/ CGAL] Computational Geometry Algorithms Library &lt;br /&gt;
&lt;br /&gt;
* [http://alice.loria.fr/WIKI/index.php/Graphite/Graphite Graphite] Research platform for computer graphics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Numeric Solvers Used === &lt;br /&gt;
&lt;br /&gt;
* CG: Conjugate gradient method.&lt;br /&gt;
&lt;br /&gt;
* BICGSTAB: Biconjugate gradient stabilized method.&lt;br /&gt;
&lt;br /&gt;
* GMRES: Generalized minimal residual method.&lt;br /&gt;
&lt;br /&gt;
* SUPERLU: Sparse Direct Solver, LU decomposition with partial pivoting.&lt;br /&gt;
&lt;br /&gt;
* TAUCS_LLT: A library of sparse linear solvers with LLT factorization.&lt;br /&gt;
&lt;br /&gt;
* TAUCS_LU:  A library of sparse linear solvers with LU decomposition.&lt;br /&gt;
&lt;br /&gt;
* TAUCS_LDLT: A library of sparse linear solvers with LDLT factorization.&lt;br /&gt;
&lt;br /&gt;
* CHOLMOD: Supernodal sparse Cholesky factorization.&lt;br /&gt;
&lt;br /&gt;
* FASTCG: Fast Conjugate gradient.&lt;br /&gt;
&lt;br /&gt;
* ARPACK: Solver for symmetric matrices.&lt;br /&gt;
&lt;br /&gt;
== Results == &lt;br /&gt;
&lt;br /&gt;
Numerical solver SuperLU is faster than the other methods.&lt;br /&gt;
&lt;br /&gt;
The difference between the solvers is not representative.&lt;br /&gt;
&lt;br /&gt;
{| {{Css/prettytable|50}}&lt;br /&gt;
|Model||Vertices||Edges||Faces||CG||BICGSTAB||GMRES||SUPERLU||TAUCS_LLT||TAUCS_LU||TAUCS_LDLT||CHOLMOD||FASTCG||ARPACK &lt;br /&gt;
|-&lt;br /&gt;
|cruz|| 24 || 44 || 22 || 0.05||0.05||0.04||0.04||0.05||0.04||0.05||0.05||0.05||0.50 &lt;br /&gt;
|-&lt;br /&gt;
|Motionblender31|| 538 || 1608 || 1072 || 0.83||0.63||0.71||0.61||0.69||0.63||0.68||0.79||0.62||0.63 &lt;br /&gt;
|-&lt;br /&gt;
|Ymodel|| 4770 || 14304 || 9536 || 19.60||16.44||16.93||16.06||16.65||17.61||16.88||17.95||18.23||16.56 &lt;br /&gt;
|-&lt;br /&gt;
|mesh_0120|| 10002 || 30000 || 20000 || 33.43||27.76||29.91||28.54||29.72||31.43||29.53||30.80||30.51||30.97 &lt;br /&gt;
|-&lt;br /&gt;
|neptune|| 28052 || 84168 || 56112 || 133.97||136.46||136.39||133.21||139.98||140.79||142.87||142.76||146.22||142.96 &lt;br /&gt;
|-&lt;br /&gt;
|Armadillo|| 34594 || 103776 || 69184 || 194.48||174.88||175.80||169.92||179.88||174.37||181.70||183.49||183.56||185.99 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Apinzonf_GSOC_2012_Diagram_VerticesVsSeconds.png|center|thumb|649px|Vertices Vs Seconds ]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Apinzonf</name></author>
		
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