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	<title>利用者:Apinzonf/laplaciansmooth/tutorial - 版の履歴</title>
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	<updated>2026-06-13T22:16:23Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Apinzonf/laplaciansmooth/tutorial&amp;diff=136901&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:49:36Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:49時点における版&lt;/td&gt;
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&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Apinzonf/laplaciansmooth/tutorial&amp;diff=136900&amp;oldid=prev</id>
		<title>2012年7月5日 (木) 03:29にwiki&gt;Apinzonfによる</title>
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		<updated>2012-07-05T03:29:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Gsoc 2012 Sushi Branch - Laplacian Smoothing =&lt;br /&gt;
&lt;br /&gt;
The current progress in my work for the sushi branch Google Summer of Code 2012 project.&lt;br /&gt;
&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode={{Literal|Edit}} mode&lt;br /&gt;
 |hotkey={{Menu|W|{{Shortcut|alt|pad0}}}}&lt;br /&gt;
 |menu={{Literal|Specials|Laplacian Smooth}}&lt;br /&gt;
 |menu={{Menu|Specials|Laplacian Smooth}}&lt;br /&gt;
 |panel={{Literal|Mesh Tools}} ({{Literal|Editing}} context, {{Shortcut|F9}})&lt;br /&gt;
 |lang=en&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The {{Literal|Laplacian Smooth}} tool allows you to reduce noise in surface of a mesh with minimal shape changes. This is only applicable to triangulated and quad meshes.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
* [http://graphicall.org/967 Windows 32 - GraphiAll.org by vitos1k]&lt;br /&gt;
&lt;br /&gt;
* [http://graphicall.org/968 Windows x86-64 - GraphiAll.org by vitos1k]&lt;br /&gt;
&lt;br /&gt;
* [http://graphicall.org/968 Linux x86-64 - GraphiAll.org by JamesNZ]&lt;br /&gt;
&lt;br /&gt;
=== 3D Objects For Test ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.2shared.com/file/zj4Jm35Y/femme.html 3D Femme mesh]&lt;br /&gt;
&lt;br /&gt;
* [http://www.2shared.com/file/MhvgBEIM/spock.html 3D Spock mesh]&lt;br /&gt;
&lt;br /&gt;
* [http://www.2shared.com/file/H7Me4cYT/zoe.html 3D Zoe mesh]&lt;br /&gt;
&lt;br /&gt;
== Partial Results == &lt;br /&gt;
&lt;br /&gt;
In the picture below you can see the partial results of Laplacian smoothing operator (image b) and compare with the old tool, you can see the problems at the boundaries and the way the holes increase in size.&lt;br /&gt;
&lt;br /&gt;
[[File:Apinzonf_GSOC_2012_Diagram2.png|center|thumb|630px|Femme : a) Original Mesh. b) Smooth with new Laplacian Smoothing c) Traditional Smooth ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The video shows how the Laplacian smoothing tool can be used to remove noise, or to model objects with the technique called &amp;quot;Smooth Subdivision Surface&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt; &amp;lt;youtube&amp;gt;7U9_jE-ElTw&amp;lt;/youtube&amp;gt; &amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Apinzonf</name></author>
		
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