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	<title>利用者:Brita/GSoC BGE cleanup and support/reports/week10 - 版の履歴</title>
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	<updated>2026-05-15T07:47:19Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Brita/GSoC_BGE_cleanup_and_support/reports/week10&amp;diff=147711&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Brita/GSoC_BGE_cleanup_and_support/reports/week10&amp;diff=147711&amp;oldid=prev"/>
		<updated>2018-06-28T21:09:28Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:09時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Brita/GSoC_BGE_cleanup_and_support/reports/week10&amp;diff=147710&amp;oldid=prev</id>
		<title>2014年7月26日 (土) 01:55にwiki&gt;Britaによる</title>
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		<updated>2014-07-26T01:55:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=GSoC14 - Weekly Report #10=&lt;br /&gt;
July 19 - 25th - [[User:Brita/GSoC_BGE_cleanup_and_support|BGE Cleanup and Support]]&lt;br /&gt;
&lt;br /&gt;
[[User:Brita/GSoC_BGE_cleanup_and_support/reports/week9|previous]] | [[User:Brita/GSoC_BGE_cleanup_and_support/reports/week11|next]]&lt;br /&gt;
&lt;br /&gt;
== This Week ==&lt;br /&gt;
The plan for this week was to wrap up the scene graph: 2-3 bugs left in the tracker and pending questions from the mailing list; and to start looking at physics bugs and code.&lt;br /&gt;
&lt;br /&gt;
*I spent easily about 1/3 of my time just communicating: replying to emails, the tracker, the mailing lists and following up news.&lt;br /&gt;
*scene graph: I reviewed some parts of the code, cleaning up comments and style.&lt;br /&gt;
:Then I picked the first bug with a problematic parent transform -&amp;gt; {{BugReport|33512}}. I reviewed more parts of the code looking for a wrong matrix multiplication.. something transposed (because the GE math library is misaligned with the rest of blender and OpenGL)...&lt;br /&gt;
:I found the math library used for the ge rather ill suited for the job. I reviewed my math concepts, as it is the second day with the bug already. I asked for help, and here I have very positive feedback with sergey helping me a lot plus bastien, campbell and joshua leung all discussing the problem.&lt;br /&gt;
:Turns out that the way the ge does the hierarchical transform math - component wise instead of with direct matrix multiplication - will always lead to this kind of problems. It needs to be all changed, and that is not a quick task, specially if merged with replacing the math library.&lt;br /&gt;
:So I spent 3 days with this problem, plus some time to document it, because I have no time left on my soc to solve it.&lt;br /&gt;
:The [[User:Brita/GSoC_BGE_cleanup_and_support/doc/sg|scenegraph developer documentation]] is basically finished. I moved there the rest of the questions I posted on the mailing list early in the week. Aligorith was very helpful with a fast complete response, but then I am lacking feedback from someone from the gameengine side.&lt;br /&gt;
:The documentation has a 'questions' and 'problems' section including the problems above with the transform and the math library. I also made a [https://developer.blender.org/T41184 related task] on phabricator, I am still trying out the best way to coordinate/communicate.&lt;br /&gt;
*I had no time left to start the physics (just read some more things).&lt;br /&gt;
*The input bug from last week: putting it into a [https://developer.blender.org/T41181 new design task].&lt;br /&gt;
*My branch is undergoing review and it should be merged soon.&lt;br /&gt;
*I updated [[User:Brita/GSoC_BGE_cleanup_and_support|the wiki]] with the end term goals and planning. I have basically 2 weeks left, because, for the pencils down week, I will be at Siggraph. Also, there is a [https://trello.com/b/zGrx7vKo/blender-gsoc-2014-bge-support-and-cleanup trello] now.&lt;br /&gt;
:In short, goals are scene graph, physics, less bugs and more documentation.&lt;br /&gt;
:After this week, I can no longer do the scene graph *and* the physics. I had not considered that the scenegraph problems could take so much time to solve. Most bugs in the tracker are either invalid or really difficult/time consuming to solve :( I decide for the physics, because it would yield more results as there is currently no maintainer.&lt;br /&gt;
&lt;br /&gt;
'''General Development'''&lt;br /&gt;
*Scene Graph cleanup: {{GitCommit|88f2b48}}, {{GitCommit|86d8f10}}, {{GitCommit|8468a28}}, {{GitCommit|514c53e}}, {{GitCommit|52d2099}}&lt;br /&gt;
'''Fixed (Reported)'''&lt;br /&gt;
:None&lt;br /&gt;
'''Fixed (Unreported)'''&lt;br /&gt;
:None&lt;br /&gt;
'''Closed / Archived / Invalid'''&lt;br /&gt;
*{{BugReport|30082}} - Wrong blf font resolution with non-standard focal length/orthographic scale&lt;br /&gt;
&lt;br /&gt;
Total: 0 fixed, 1 closed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Next Week ==&lt;br /&gt;
*tackle the physics bugs in the tracker. There are currently 46.&lt;br /&gt;
*start working on the physics documentation and demo files.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Brita</name></author>
		
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