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	<title>利用者:Brita/GSoC BGE debug and profiling/Week2 - 版の履歴</title>
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	<updated>2026-05-03T08:58:36Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Brita/GSoC_BGE_debug_and_profiling/Week2&amp;diff=142887&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:56:52Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:56時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Brita/GSoC_BGE_debug_and_profiling/Week2&amp;diff=142886&amp;oldid=prev</id>
		<title>2013年6月29日 (土) 00:43にwiki&gt;Britaによる</title>
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		<updated>2013-06-29T00:43:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= GSoC13 BGE Debug and Profiling: Weekly Report #2 =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== This week ===&lt;br /&gt;
* Reviewed some of the current profiling categories as previously discussed, others are still waiting for user feedback.&lt;br /&gt;
* Introduced a new category 'latency' that measures time taken since the CPU issued the last rendering command until the GPU dispatches it and swaps buffers.&lt;br /&gt;
* User feedback in BA ( http://blenderartists.org/forum/showthread.php?297833-GSoC2013-BGE-Improved-Profiling-Options ) is very low so far. There is also an older thread: http://blenderartists.org/forum/showthread.php?249767-Blender-Game-Engine-Feature-Request-Profiling . In total, suggestions are few. I am looking into getting more specific feedback and researching a good way to plot the data online and offline.&lt;br /&gt;
* I could not display OpenGL misc info as I was expecting. This needs more discussion and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Next week ===&lt;br /&gt;
* Continue the review of CPU categories.&lt;br /&gt;
* Research good plotting and data display options.&lt;br /&gt;
* Keep waiting for feedback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another note: there are no replies so far to the email in bf-committers about &amp;quot;Blenderplayer and debug/release options + file vs command line&amp;quot;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Brita</name></author>
		
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