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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AFade%2FDoc%3A2.6%2FManual%2F3D_interaction%2FTransform_Control%2FReset_Object_Transformations</id>
	<title>利用者:Fade/Doc:2.6/Manual/3D interaction/Transform Control/Reset Object Transformations - 版の履歴</title>
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	<updated>2026-05-15T12:29:56Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Fade/Doc:2.6/Manual/3D_interaction/Transform_Control/Reset_Object_Transformations&amp;diff=137087&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:49:45Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:49時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Fade/Doc:2.6/Manual/3D_interaction/Transform_Control/Reset_Object_Transformations&amp;diff=137086&amp;oldid=prev</id>
		<title>2013年1月12日 (土) 04:38にwiki&gt;Fadeによる</title>
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		<updated>2013-01-12T04:38:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.6|Doc:Manual/3D interaction/Manipulation/Basics/Numeric Transform|Doc:Manual/3D interaction/Manipulation/Manipulators}}&lt;br /&gt;
&lt;br /&gt;
= Clear Object transformations =&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode={{Literal|Object}} mode&lt;br /&gt;
 |hotkey={{Shortcut|alt|G}}, {{Shortcut|alt|S}}, {{Shortcut|alt|R}}, {{Shortcut|alt|O}}&lt;br /&gt;
 |menu={{Menu|Object|Clear|Clear Location/Clear Scale/Clear Rotation/Clear Origin}}&lt;br /&gt;
 |lang=en&lt;br /&gt;
 }}&lt;br /&gt;
== Description ==&lt;br /&gt;
You can clear and apply any transformation done in {{Literal|Object}} mode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Clear Options ==&lt;br /&gt;
&lt;br /&gt;
[[File:3D-interaction_Transform-Control_Object-Transformations-clear-transformations.png|frame|right|Clear Transformation menu]]&lt;br /&gt;
;'''Clear Location''' {{Shortcut|alt|G}}&lt;br /&gt;
:Clear (reset) the location of the selection. This will move the selection back to the coordinates 0,0,0.&lt;br /&gt;
&lt;br /&gt;
;'''Clear Scale''' {{Shortcut|alt|S}}&lt;br /&gt;
:Clear (reset) the scale of the selection. This will resize the selection back to the size it was when created.&lt;br /&gt;
&lt;br /&gt;
;'''Clear Rotation''' {{Shortcut|alt|R}}&lt;br /&gt;
:Clear (reset) the rotation of the selection. This will set the rotation of the selection to 0 degrees in each plane.&lt;br /&gt;
&lt;br /&gt;
;'''Clear Origin''' {{Shortcut|alt|O}}&lt;br /&gt;
:Clear (reset) the origin of the Child objects. This will cause Child objects to move to the coordinates of the parent.&lt;br /&gt;
&lt;br /&gt;
= Apply Object transformations =&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode={{Literal|Object}} mode&lt;br /&gt;
 |hotkey={{Shortcut|ctrl|a}}&lt;br /&gt;
 |menu={{Menu|Object|Apply|}}&lt;br /&gt;
 |lang=en&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Apply Options ==&lt;br /&gt;
&lt;br /&gt;
[[File:3D-interaction_Transform-Control_Object-Transformations-apply-transformations.png|frame|right|Apply Transformation menu]]&lt;br /&gt;
;'''Apply Location''' {{Shortcut|ctrl|a}}&lt;br /&gt;
:Apply (set) the location of the selection. This will make Blender consider the current location to be equivalent to 0 in each plane i.e. the selection will not move, the current location will be considered to be the &amp;quot;default location&amp;quot;. The Object Center will be set to actual 0,0,0 (where the coloured axis lines intersect in each view).&lt;br /&gt;
&lt;br /&gt;
;'''Apply Rotation''' {{Shortcut|ctrl|a}}&lt;br /&gt;
:Apply (set) the rotation of the selection. This will make Blender consider the current rotation to be equivalent to 0 degrees in each plane i.e. the selection will not rotated, the current rotation will be considered to be the &amp;quot;default rotation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;'''Apply Scale''' {{Shortcut|ctrl|a}}&lt;br /&gt;
:Apply (set) the scale of the selection. This will make Blender consider the current scale to be equivalent to 0 in each plane i.e. the selection will not scaled, the current scale will be considered to be the &amp;quot;default scale&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;'''Apply Rotation and Scale''' {{Shortcut|ctrl|a}}&lt;br /&gt;
:Apply (set) the rotation and scale of the selection. Do the above two applications simultaneously.&lt;br /&gt;
&lt;br /&gt;
;'''Apply Visual Transform''' {{Shortcut|ctrl|a}}&lt;br /&gt;
:Apply (set) the result of a constraint and apply this back to the Object's location, rotation and scale. See the following post for more detailed discussion: [http://projects.blender.org/tracker/index.php?func=detail&amp;amp;group_id=9&amp;amp;atid=498&amp;amp;aid=24616 Apply visual transform].&lt;br /&gt;
&lt;br /&gt;
;'''Make Duplicate Real''' {{Shortcut|shift|ctrl|a}}&lt;br /&gt;
:Make any duplicates attached to this Object real so that they can be edited.&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:Manual/3D interaction/Manipulation/Basics/Numeric Transform|Doc:Manual/3D interaction/Manipulation/Manipulators}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Fade</name></author>
		
	</entry>
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