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	<title>利用者:Ideasman42/WhatImWorkingOnSummary 2011 May Sept - 版の履歴</title>
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	<updated>2026-08-01T12:51:44Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ideasman42/WhatImWorkingOnSummary_2011_May_Sept&amp;diff=107609&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ideasman42/WhatImWorkingOnSummary_2011_May_Sept&amp;diff=107609&amp;oldid=prev"/>
		<updated>2018-06-28T19:46:44Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ideasman42/WhatImWorkingOnSummary_2011_May_Sept&amp;diff=107608&amp;oldid=prev</id>
		<title>wiki&gt;Ideasman42: moved User:Ideasman42/WhatImWorkingOnSummery 2011 May Sept to User:Ideasman42/WhatImWorkingOnSummary 2011 May Sept</title>
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		<updated>2011-10-03T13:05:09Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/%E5%88%A9%E7%94%A8%E8%80%85:Ideasman42/WhatImWorkingOnSummery_2011_May_Sept&quot; class=&quot;mw-redirect&quot; title=&quot;利用者:Ideasman42/WhatImWorkingOnSummery 2011 May Sept&quot;&gt;User:Ideasman42/WhatImWorkingOnSummery 2011 May Sept&lt;/a&gt; to &lt;a href=&quot;/%E5%88%A9%E7%94%A8%E8%80%85:Ideasman42/WhatImWorkingOnSummary_2011_May_Sept&quot; title=&quot;利用者:Ideasman42/WhatImWorkingOnSummary 2011 May Sept&quot;&gt;User:Ideasman42/WhatImWorkingOnSummary 2011 May Sept&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Summary Of Work for 5 Months from May to September =&lt;br /&gt;
&lt;br /&gt;
Over the past few months I worked a lot on 2.5x maintenance and general fixes since there was no shortage of tasks to do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Had 2 weeks holiday and spent one week working on X3D export for BioSkill which had some overlap with general X3D bugfixing and improvements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For details see:&lt;br /&gt;
 http://wiki.blender.org/index.php/User:Ideasman42#Week_36_.28May_2nd.29&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summary of Import/Export Work ===&lt;br /&gt;
&lt;br /&gt;
Note that this work was mostly maintenance however I did some some focused time making improvements to FBX/X3D support.&lt;br /&gt;
&lt;br /&gt;
* added axis conversion to X3D/3DS/OBJ/FBX formats,&amp;lt;br&amp;gt;this lets you specify the Up/Forward axis on import/export,&amp;lt;br&amp;gt;this replaced less useful rotation options like 'Rotate X90' which OBJ used.&lt;br /&gt;
* add ability to apply rotation on a BVH imported rig (which defaulted to standing sideways)&lt;br /&gt;
* fixed exporting OBJ/X3D/FBX dupli-instances&lt;br /&gt;
&lt;br /&gt;
* BVH&lt;br /&gt;
** export option to only write transform for the root bone&amp;lt;br&amp;gt;(needed for compatibility with some applications).&lt;br /&gt;
&lt;br /&gt;
* X3D&lt;br /&gt;
** fix for exporting collision option - use collision modifier now.&lt;br /&gt;
** export XML names are now escaped correctly&lt;br /&gt;
** export was writing invalid chars in ID's&lt;br /&gt;
** export added IndexedTriangleSet support.&lt;br /&gt;
** export support for writing normals.&lt;br /&gt;
** export added support for writing parent/child hierarchy.&lt;br /&gt;
&lt;br /&gt;
* FBX fixes...&lt;br /&gt;
** fix exporting with invalid vertex groups,&lt;br /&gt;
** fix for FBX export treating actions with modifiers as 600,000 frames long.&lt;br /&gt;
** applied patch [#28118] from John Brown (jcbdigger)&amp;lt;br&amp;gt;to the FBX exporter to add XNA compatibility,&amp;lt;br&amp;gt;also made edits on the patch and corrected some errors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 3DS&lt;br /&gt;
** fix exporting relative paths on windows.&lt;br /&gt;
** write object transformation data.&lt;br /&gt;
&lt;br /&gt;
Other Personal Projects&lt;br /&gt;
* added H3D export support to X3D, so GLSL shaders can display in H3D.&lt;br /&gt;
* ported Quake Map exporter from 2.4x (simple script easy to support).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summary of Optimization's ===&lt;br /&gt;
* use hash lookups for operator/menu/panel types.&lt;br /&gt;
* use vertex arrays for drawing all buttons (rather than immediate mode).&lt;br /&gt;
* editmesh solid and wireframe face drawing (on my system gives 1.5x - 2x speedup), merged into bmesh branch too.&lt;br /&gt;
* speedup drawing ascii text and dont use inefficient opengl glGet* functions for drawing each character.&lt;br /&gt;
* speed up python function calls by using own built-in callable type (speeds up the UI which is written in python)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summary of Documentation ===&lt;br /&gt;
&lt;br /&gt;
Wrote new sections to our API docs.&lt;br /&gt;
&lt;br /&gt;
* http://www.blender.org/documentation/blender_python_api_2_59_3/info_gotcha.html&lt;br /&gt;
* http://www.blender.org/documentation/blender_python_api_2_59_3/info_tips_and_tricks.html&lt;br /&gt;
&lt;br /&gt;
Wiki Docs&lt;br /&gt;
* Autodesk FBX (updated from 2.4x docs) http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/Autodesk_FBX&lt;br /&gt;
* Wavefront OBJ Import/Export docs http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/Wavefront_OBJ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summary of Review Work ===&lt;br /&gt;
&lt;br /&gt;
* Reviewed VertexWeightModifier branch (worked on the branch and made changes needed for merge)&lt;br /&gt;
* Reviewed Weight Paint Branch branch (gsoc) (worked on the branch and made changes needed for merge)&lt;br /&gt;
* Reviewed Translation branch and worked on translation with python/rna and scripts for getting translations.&lt;br /&gt;
&lt;br /&gt;
... some reviews are quite straightforward, these ones ended up taking some days each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bugfixing ===&lt;br /&gt;
&lt;br /&gt;
*Bugfix stats* (from weekly reports / commit logs)&lt;br /&gt;
* 151 - fixed reported bugs&lt;br /&gt;
* 184 - fixed unreported bugs&lt;br /&gt;
* 335 - total.&lt;br /&gt;
&lt;br /&gt;
note: doesn't include fixes for own recent mistakes :), also doesn't include fixes to the buildsystem.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
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