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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AJeske%2FMockupIdeaWelcomeTaskSelection</id>
	<title>利用者:Jeske/MockupIdeaWelcomeTaskSelection - 版の履歴</title>
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	<updated>2026-05-15T11:46:05Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Jeske/MockupIdeaWelcomeTaskSelection&amp;diff=142963&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:56:55Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:56時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Jeske/MockupIdeaWelcomeTaskSelection&amp;diff=142962&amp;oldid=prev</id>
		<title>2013年7月1日 (月) 03:47にwiki&gt;Jeskeによる</title>
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		<updated>2013-07-01T03:47:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Mockups Requested for Splash/Welcome Task Selection ==&lt;br /&gt;
&lt;br /&gt;
Blender is an increasingly capable tool for activies asied from 3d, including  video tracking and compositing, and video sequence editing, and still image compositing and adjustment. However, landing on the &amp;quot;Default&amp;quot; 3dview layout is daunting and confusing for users who don't understand and don't need 3d. &lt;br /&gt;
&lt;br /&gt;
The goal is to present UI mockups which can help broaden Blender's appeal by achieving some or all of the following goals:&lt;br /&gt;
&lt;br /&gt;
* don't bother blender's advanced users with unnecessary steps or controls&lt;br /&gt;
* make Blender's launch appearance more inviting to users who don't understand 3d (yet!)&lt;br /&gt;
* help new and task-specific users to more easily arrive at the proper screen layout for...&lt;br /&gt;
** 3d modeling and/or animation&lt;br /&gt;
** 2d image compositing and adjustment (aka Lightroom, Photoshop CS, Toxik)&lt;br /&gt;
** 2d video compositing and tracking (aka Nuke, Synapse)&lt;br /&gt;
** 2d video sequence editing (Sony Vegas, After Effects, Lightworks, ...)&lt;br /&gt;
* help separate &amp;quot;global&amp;quot; render output controls from 3d controls, which are currently all mixed together in the global properties panel -- and bring clarity to which sub-steps are necessary&lt;br /&gt;
** no need to 3d render when doing a 2d video compositing project without 3d&lt;br /&gt;
&lt;br /&gt;
=== Brainstorm Ideas to Achieve the Goal... ===&lt;br /&gt;
&lt;br /&gt;
These are some brainstorm ideas to get you thinking. These are not intended to limit mockups to only these ideas, but just to provide some starting ideas. &lt;br /&gt;
&lt;br /&gt;
* inviting launch task selection&lt;br /&gt;
** idea 1: add subtle task-selection image buttons to the splash screen&lt;br /&gt;
** idea 2: design a full-screen &amp;quot;welcome/splash&amp;quot; layout and panels which allow the user to &lt;br /&gt;
*** see the splash&lt;br /&gt;
*** see the task areas available in blender&lt;br /&gt;
*** see recently opened projects, with 'screenshot thumbnails' and metadata&lt;br /&gt;
*** &amp;quot;getting started&amp;quot; sections with links to docs and tutorials&lt;br /&gt;
&lt;br /&gt;
* present &amp;quot;global&amp;quot; render settings so non-3d users don't have to fish through the currently 3d centric &amp;quot;global properties&amp;quot; panel&lt;br /&gt;
** idea 1: move global render settings into the &amp;quot;info&amp;quot; panel, and create an &amp;quot;expand/collapse&amp;quot; mode for panels, to hide those settings &amp;quot;above&amp;quot; the main menu bar.&lt;br /&gt;
** idea 2: group all of these global render settings into a single &amp;quot;render&amp;quot; subpanel which is duplicated in several places (global properties panel, compositing properties sidebar, video-sequence-editor sidebar)&lt;br /&gt;
&lt;br /&gt;
* HARD: remove the hard-coded 3d-render-type-selector, and 3d-stats-text-line from the info-panel menu-line. &lt;br /&gt;
** idea 1: change info-menu line to automatically receive relevant &amp;quot;global&amp;quot; menu-line elements which are added by other panels on the current layout&lt;br /&gt;
** idea 2: provide a mechanism for the user to put custom desired elements into this space&lt;br /&gt;
&lt;br /&gt;
* HARD: revise the concept behind property-panels to resolve the conflict of the &amp;quot;global properties&amp;quot; panel being 3d centric, while other tasks put similar elements in their view-specific property-sidebars (compositing, video-sequence-editor, motion-tracking)&lt;br /&gt;
** idea 1: remove the global property-panel, unify into view-specific sidebars, and allow the splitting of the view-specific property sidebars to add arbitrary panels (outliner, uv, etc)&lt;br /&gt;
** idea 2: simplify the view-property-sidebar back to &amp;quot;toggles affecting the drawing/display in the view&amp;quot;, and extend the global property-panel to better handle different tasks... with some kind of task-separation (task-tabbing, task-mode-select, or perhaps even a global property panel per task area)&lt;/div&gt;</summary>
		<author><name>wiki&gt;Jeske</name></author>
		
	</entry>
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