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	<title>利用者:Koilz/13.03.23 wiki - 2.6 UV Animation - 版の履歴</title>
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	<updated>2026-07-04T18:13:16Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/13.03.23_wiki_-_2.6_UV_Animation&amp;diff=141103&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:53:48Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:53時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/13.03.23_wiki_-_2.6_UV_Animation&amp;diff=141102&amp;oldid=prev</id>
		<title>2013年3月23日 (土) 22:47にwiki&gt;Koilzによる</title>
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		<updated>2013-03-23T22:47:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== UV Animation ===&lt;br /&gt;
&lt;br /&gt;
Tutorial: Animate a Mesh with a UVmap using Image Sequences.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis.PNG|600px]]&lt;br /&gt;
&lt;br /&gt;
Heres some images to download.&lt;br /&gt;
&lt;br /&gt;
[[File:k_01.PNG]][[File:k_02.PNG]]&lt;br /&gt;
[[File:k_03.PNG]][[File:k_04.PNG]]&lt;br /&gt;
&lt;br /&gt;
Save them to a folder called uvis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UI Setup ===&lt;br /&gt;
&lt;br /&gt;
This is the default UI.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_00.PNG]]&lt;br /&gt;
&lt;br /&gt;
UI:&lt;br /&gt;
* Close Timeline and Outliner screens.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_01.PNG]]&lt;br /&gt;
&lt;br /&gt;
3D View: &lt;br /&gt;
* Hide Tools (T).&lt;br /&gt;
* Front view (NUM1).&lt;br /&gt;
* Orthgraphic projection (NUM5).&lt;br /&gt;
* Zoom in a bit (MM scroll up).&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_02.PNG]]&lt;br /&gt;
&lt;br /&gt;
If you want save these settings as default.&lt;br /&gt;
&lt;br /&gt;
Info: File:&lt;br /&gt;
* Save Startup File.&lt;br /&gt;
&lt;br /&gt;
To get the default settings back.&lt;br /&gt;
&lt;br /&gt;
Info: File:&lt;br /&gt;
* Load Factory Settings.&lt;br /&gt;
* Save Startup File.&lt;br /&gt;
&lt;br /&gt;
Save the file in the folder called uvis as uvis.blend.&lt;br /&gt;
&lt;br /&gt;
Info: Header: File:&lt;br /&gt;
* Save As.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Add a Plane ===&lt;br /&gt;
&lt;br /&gt;
Delete the Cube Mesh.&lt;br /&gt;
&lt;br /&gt;
3D View:&lt;br /&gt;
* Select the cube with right click (RMB).&lt;br /&gt;
* Delete with delete (DEL).&lt;br /&gt;
&lt;br /&gt;
Add a Plane Mesh.&lt;br /&gt;
&lt;br /&gt;
File: Header: Add:&lt;br /&gt;
* Add a Plane Mesh: Mesh: Plane.&lt;br /&gt;
&lt;br /&gt;
Or from: 3D View:&lt;br /&gt;
* To add an object press (Shift + A).&lt;br /&gt;
* Add a Plane Mesh: Mesh: Plane.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_04.PNG]]&lt;br /&gt;
&lt;br /&gt;
Go to top view.&lt;br /&gt;
&lt;br /&gt;
3D View:&lt;br /&gt;
* View top (NUM7).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Texture ===&lt;br /&gt;
&lt;br /&gt;
First enable Texture Solid, so you can see the texture in solid shading mode.&lt;br /&gt;
&lt;br /&gt;
3D View:&lt;br /&gt;
* Show Properties (N).&lt;br /&gt;
&lt;br /&gt;
3D View: Properties: Display:&lt;br /&gt;
* Enable [X] Texture Solid.&lt;br /&gt;
&lt;br /&gt;
3D View:&lt;br /&gt;
* Hide Properties (N).&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_03.PNG]]&lt;br /&gt;
&lt;br /&gt;
Add a UV Map.&lt;br /&gt;
&lt;br /&gt;
Properties: Object Data: UV Maps:&lt;br /&gt;
* Press the [+] button.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_05.PNG]]&lt;br /&gt;
&lt;br /&gt;
Add a Material.&lt;br /&gt;
&lt;br /&gt;
Properties: Material:&lt;br /&gt;
* Press the [+ New] button.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_06.PNG]]&lt;br /&gt;
&lt;br /&gt;
Add a Texture.&lt;br /&gt;
&lt;br /&gt;
Properties: Textures:&lt;br /&gt;
* Press the [+ New] button.&lt;br /&gt;
&lt;br /&gt;
Set Type to Image or Movie.&lt;br /&gt;
&lt;br /&gt;
Properties: Textures:&lt;br /&gt;
* Type: Image or Movie.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_07.PNG]]&lt;br /&gt;
&lt;br /&gt;
Open Image k_00.PNG.&lt;br /&gt;
&lt;br /&gt;
Properties: Textures: Image:&lt;br /&gt;
* Press [Open] then select k_01.PNG from the uvis folder.&lt;br /&gt;
&lt;br /&gt;
Change to an Image Sequence.&lt;br /&gt;
&lt;br /&gt;
Properties: Textures: Image:&lt;br /&gt;
* Source: Image Sequence.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set the mapping to UV and select UVMap.&lt;br /&gt;
&lt;br /&gt;
Properties: Textures: Mapping:&lt;br /&gt;
* Coordinates: UV.&lt;br /&gt;
* Map: UVMap.&lt;br /&gt;
&lt;br /&gt;
[[File:k_uvis_07.PNG]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Koilz</name></author>
		
	</entry>
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