﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AKoilz%2F29.06.13_wiki_-_doc_Shape_Keys_2</id>
	<title>利用者:Koilz/29.06.13 wiki - doc Shape Keys 2 - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AKoilz%2F29.06.13_wiki_-_doc_Shape_Keys_2"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/29.06.13_wiki_-_doc_Shape_Keys_2&amp;action=history"/>
	<updated>2026-07-05T22:30:02Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/29.06.13_wiki_-_doc_Shape_Keys_2&amp;diff=142901&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/29.06.13_wiki_-_doc_Shape_Keys_2&amp;diff=142901&amp;oldid=prev"/>
		<updated>2018-06-28T20:56:53Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:56時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/29.06.13_wiki_-_doc_Shape_Keys_2&amp;diff=142900&amp;oldid=prev</id>
		<title>2013年12月26日 (木) 01:15にwiki&gt;Koilzによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Koilz/29.06.13_wiki_-_doc_Shape_Keys_2&amp;diff=142900&amp;oldid=prev"/>
		<updated>2013-12-26T01:15:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOINDEX__&lt;br /&gt;
&lt;br /&gt;
= Shape Keys =&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode=All modes&lt;br /&gt;
 |panel={{Literal|Properties}}, {{Literal|Object Data}}, {{Literal|Shape Keys}}&lt;br /&gt;
 |lang=en&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Shape Keys}} are used on Objects like {{Literal|Mesh}}, {{Literal|Curve}}, {{Literal|Surface}}, {{Literal|Lattice}}.&lt;br /&gt;
; They are used to deform the object vertices into a new shape.&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_Shape_Keys_Visual.PNG|frame|center|A mesh with different shape keys applied.]]&lt;br /&gt;
&lt;br /&gt;
; They are two types of Shape Keys.&lt;br /&gt;
; {{Literal|Relative}}: Which are relative to the Basis or selected shape key.&lt;br /&gt;
: They are mainly used as Corrective Shape Keys, for limb joints, or Facial Animation.&lt;br /&gt;
; {{Literal|Absolute}}: Which are relative to the previous and next shape key.&lt;br /&gt;
: They are mainly used to deform the object into different shapes over time.&lt;br /&gt;
&lt;br /&gt;
; The shape key data, the deformation of the objects vertices, is usually modified in the 3D View by selecting a shape key, then moving the object vertices to a new position.&lt;br /&gt;
&lt;br /&gt;
== Panel: Shape Keys ==&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_Shape_Keys3.PNG|frame|Shape Keys. Options.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Relative}}: Set the shape keys to Relative or Absolute.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Name}}: Name of the Shape Key.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Value}}: Current Value of the Shape Key (0.0 to 1.0).&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Mute}}: This visually disables the shape key in the 3D view.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Add}}: Add a new shape key to the list.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Remove}}: Remove a shape key from the list.&lt;br /&gt;
&lt;br /&gt;
[[File:Shape_Key_Specials.PNG|frame|Shape Keys Specials.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Specials}}: A menu with some operators.&lt;br /&gt;
&lt;br /&gt;
:; {{Literal|Transfer Shape Key}}: Transfer the active 'Shape Key' from a different object.&lt;br /&gt;
:: Select two objects, the active Shape Key is copied to the active object.&lt;br /&gt;
&lt;br /&gt;
:; {{Literal|Join as Shapes}}: Transfer the 'Current Shape' from a different object.&lt;br /&gt;
:: Select two objects, the Shape is copied to the active object.&lt;br /&gt;
&lt;br /&gt;
:; {{Literal|Mirror Shape Key}}: If your mesh is nice and symmetrical, you can mirror the shape keys on the X axis.&lt;br /&gt;
:: This doesnt always work the first time.&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_Shape_Keys_Mirror.PNG|600px|center|Mirror Shape Key, fixing problems.]]&lt;br /&gt;
&lt;br /&gt;
:; {{Literal|New Shape From Mix}}: Add a new shape key with the current deformed shape of the object.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Move}}: Move shape key up or down in the list.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Show Active}}: Show the Active/Selected shape key in the 3D View.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Edit Mode}}: Show the current shape in Edit Mode.&lt;br /&gt;
&lt;br /&gt;
== Panel: Relative Shape Keys ==&lt;br /&gt;
&lt;br /&gt;
; Relative shape keys deform from a selected shape key.&lt;br /&gt;
; They are mainly used as Corrective Shape Keys, for limb joints, or Facial Animation.&lt;br /&gt;
; By default all relative shape keys deform from the first shape key called the Basis shape key.&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_Shape_Keys_Relative3.PNG|frame|center|Relative Shape Keys. Options.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Clear Weights}}: Set all values to 0.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Name}}: Name of the active shape key.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Value}}: Value of the active shape key.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Range}}: Min and Max range of the active shape key value.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Vertex Group}}: Limit the active shape key deformation to a vertex group.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Relative}}: Select the shape key to deform from.&lt;br /&gt;
&lt;br /&gt;
== Panel: Absolute Shape Keys ==&lt;br /&gt;
&lt;br /&gt;
; Absolute shape keys deform from the previous and to the next shape key.&lt;br /&gt;
; They are mainly used to deform the object into different shapes over time.&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_Shape_Keys_Absolute2.PNG|frame|center|Absolute Shape Keys. Options.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Reset Timing}}: Reset the timing for absolute shape keys.&lt;br /&gt;
: For example, if you have the shape keys, Basis, Key_1, Key_2, in that order.&lt;br /&gt;
: Reset Timing will loop the shapekeys, and set the shape key frames to +0.1.&lt;br /&gt;
:: Basis 0.1&lt;br /&gt;
:: Key_1 0.2&lt;br /&gt;
:: Key_2 0.3&lt;br /&gt;
: Evaluation Time will show this as frame*10.0.&lt;br /&gt;
:: Basis 10.0&lt;br /&gt;
:: Key_1 20.0&lt;br /&gt;
:: Key_2 30.0&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Name}}: Name of the active shape key.&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Interpolation}}: This controls the interpolation between shape keys.&lt;br /&gt;
: [[File:Doc_Shape_Keys_Interpolation.PNG|Different types of interpolation.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Evaluation Time}}: This is used to control the shape key influence.&lt;br /&gt;
: For example, if you have the shape keys, Basis, Key_1, Key_2, in that order,and you reset timing.&lt;br /&gt;
:: Basis 10.0&lt;br /&gt;
:: Key_1 20.0&lt;br /&gt;
:: Key_2 30.0&lt;br /&gt;
: You can control the shape key influence with Evaluation Time.&lt;br /&gt;
: Here a keyframe has been used to control Evaluation Time for animation.&lt;br /&gt;
: [[File:Doc_Shape_Keys_Evaluation.PNG|600px|Animation with Evaluation Time.]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Slurph}}: Quote 2.66 &amp;quot;Create a delay (in frames) in applying key positions, first vertex goes first.&amp;quot;&lt;br /&gt;
: // As far as i can tell this doesnt anything in 2.6x.&lt;br /&gt;
: // I think, it used todo delay vertices based on distance from object origin in 2.4x.&lt;br /&gt;
: // http://wiki.blender.org/index.php/Doc:2.4/Manual/Animation/Techs/Shape/Shape_Keys/Editing#Editing_Shape_Properties&lt;br /&gt;
: // koil.&lt;br /&gt;
&lt;br /&gt;
= Stuff =&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&lt;br /&gt;
;I tried to put most images aligned to right if possible.&lt;br /&gt;
;Some are big so i centered them.&lt;br /&gt;
&lt;br /&gt;
;Copied the wiki format style of a modern page.&lt;br /&gt;
&lt;br /&gt;
;I would like to add more info, but im not sure about the Doc 2.6 ;Table of contents.&lt;br /&gt;
: There is room for more sub pages:&lt;br /&gt;
:: Shape Keys&lt;br /&gt;
::: Editing Shape Keys&lt;br /&gt;
::: Animating Shape Keys.&lt;br /&gt;
::: Shape Keys Examples.&lt;br /&gt;
&lt;br /&gt;
; Added a bit more info to description.&lt;br /&gt;
; Might add some more later, though dunno what happening to the doc 2.6 toc yet.&lt;br /&gt;
; 30.06.13.&lt;br /&gt;
&lt;br /&gt;
; Added &amp;quot;Panel&amp;quot; to sub titles, to show the info is about the panels.&lt;br /&gt;
; 30.06.13.&lt;br /&gt;
&lt;br /&gt;
== Wiki ==&lt;br /&gt;
&lt;br /&gt;
; Pictures without frame.&lt;br /&gt;
; I couldnt get it to be center and 600px with the comment text.&lt;br /&gt;
; Though it does show the comment text on mouse over.&lt;br /&gt;
; Mabey its the x|x|x|x format.&lt;br /&gt;
; Seems i cant have frame + 600px.&lt;br /&gt;
&lt;br /&gt;
; Doc_Shape_Keys3.PNG has a white background, i will upload one with a gray background if desired.&lt;br /&gt;
&lt;br /&gt;
; Adding frame to interpolation picture, aligned evaluation text to the right.&lt;br /&gt;
; If i add align left to the picture it looks out of place.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
File:Doc_Shape_Keys_Visual.PNG		// ok&lt;br /&gt;
File:Doc_Shape_Keys.PNG			// delete&lt;br /&gt;
File:Doc_Shape_Keys2.PNG		// delete&lt;br /&gt;
File:Doc_Shape_Keys3.PNG		// ok&lt;br /&gt;
File:Shape_Key_Specials.PNG		// ok&lt;br /&gt;
File:Doc_Shape_Keys_Relative.PNG	// delete&lt;br /&gt;
File:Doc_Shape_Keys_Relative2.PNG	// delete&lt;br /&gt;
File:Doc_Shape_Keys_Relative3.PNG	// ok&lt;br /&gt;
File:Doc_Shape_Keys_Absolute.PNG	// delete&lt;br /&gt;
File:Doc_Shape_Keys_Absolute2.PNG	// ok&lt;br /&gt;
File:Doc_Shape_Keys_Interpolation.PNG	// ok&lt;br /&gt;
File:Doc_Shape_Keys_Evaluation.PNG	// ok&lt;br /&gt;
File:Doc_Shape_Keys_Mirror.PNG		// ok&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Redirectory for scripts\addons\modules\rna_wiki_reference.py ==&lt;br /&gt;
&lt;br /&gt;
This should be ok if Doc 2.6 has the same table of contents.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
    # --- Shape Keys: Main ---								# Shape Keys: Main&lt;br /&gt;
    (&amp;quot;bpy.types.Object.active_shape_key_index&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),	# name&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.value&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),			# value&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.mute&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),			# mute&lt;br /&gt;
    (&amp;quot;bpy.types.object.shape_key_add&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),		# add&lt;br /&gt;
    (&amp;quot;bpy.types.object.shape_key_remove&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),		# remove&lt;br /&gt;
    (&amp;quot;bpy.types.Key.use_relative&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),		# relative&lt;br /&gt;
    # specials: operator requires doc_id						# specials&lt;br /&gt;
    (&amp;quot;bpy.types.object.shape_key_move&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),		# move&lt;br /&gt;
    (&amp;quot;bpy.types.Object.show_only_shape_key&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),	# show active&lt;br /&gt;
    (&amp;quot;bpy.types.Object.use_shape_key_edit_mode&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),	# edit mode&lt;br /&gt;
&lt;br /&gt;
    # --- Shape Keys: Relative ---									# Shape Keys: Relative&lt;br /&gt;
    (&amp;quot;bpy.types.object.shape_key_clear&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Relative_Shape_Keys&amp;quot;),	# clear weights&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.name&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),					# name: main operator&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.value&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),					# value: main operator&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.slider_min&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Relative_Shape_Keys&amp;quot;),		# range min&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.slider_max.&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Relative_Shape_Keys&amp;quot;),	# range max&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.vertex_group&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Relative_Shape_Keys&amp;quot;),	# vertex group&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.relative_key&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Relative_Shape_Keys&amp;quot;),	# relative key&lt;br /&gt;
&lt;br /&gt;
    # --- Shape Keys: Absolute ---									# Shape Keys: Absolute&lt;br /&gt;
    (&amp;quot;bpy.types.object.shape_key_retime&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Absolute_Shape_Keys&amp;quot;),	# reset timing&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.name&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys&amp;quot;),					# name: main operator&lt;br /&gt;
    (&amp;quot;bpy.types.ShapeKey.interpolation&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Absolute_Shape_Keys&amp;quot;),	# interpolation&lt;br /&gt;
    (&amp;quot;bpy.types.Key.eval_time&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Absolute_Shape_Keys&amp;quot;),		# evaluation time&lt;br /&gt;
    (&amp;quot;bpy.types.Key.slurph&amp;quot;,  &amp;quot;Animation/Techs/Shape/Shape_Keys#Absolute_Shape_Keys&amp;quot;),			# slurph&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
30.06.13 [[User:Koilz|Koilz]].&lt;/div&gt;</summary>
		<author><name>wiki&gt;Koilz</name></author>
		
	</entry>
</feed>