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	<title>利用者:Lordloki/Doc:2.6/Manual/Game Engine/Logic/Sensors/Property - 版の履歴</title>
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	<updated>2026-04-24T15:09:52Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property&amp;diff=146545&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T21:07:53Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:07時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property&amp;diff=146544&amp;oldid=prev</id>
		<title>2014年4月21日 (月) 00:34にwiki&gt;Lordlokiによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property&amp;diff=146544&amp;oldid=prev"/>
		<updated>2014-04-21T00:34:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.6|Doc:2.6/Manual/Game Engine/Logic/Sensors/Property}}&lt;br /&gt;
&lt;br /&gt;
=Property Sensor=&lt;br /&gt;
&lt;br /&gt;
[[File:BGE_Sensor_Property1.png|right|thumb|300px|Property sensor]]&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Property}} sensor detects changes in the properties of its owner object. &lt;br /&gt;
&lt;br /&gt;
See [[Doc:2.6/Manual/Game Engine/Logic/Sensors/Common_Options|Sensor Common Options]] for common options.&lt;br /&gt;
&lt;br /&gt;
;Special Options:&lt;br /&gt;
&lt;br /&gt;
[[File:Property_evaluation_types.png|right|thumb|300px|Property Evaluation]]&lt;br /&gt;
'''Evaluation Type'''&lt;br /&gt;
: Specifies how the property  will be evaluated against the value(s).&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Greater Than}} &lt;br /&gt;
: Sends a TRUE pulse when the property value is greater than the {{Literal|Value}} in the sensor. &lt;br /&gt;
&lt;br /&gt;
;{{Literal|Less Than}} &lt;br /&gt;
: Sends a TRUE pulse when the property value is less than the {{Literal|Value}} in the sensor. &lt;br /&gt;
&lt;br /&gt;
;{{Literal|Changed}} &lt;br /&gt;
: Sends a TRUE pulse as soon as the property value changes.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Interval}} &lt;br /&gt;
: Sends a TRUE pulse when the {{Literal|Value}} of the property is between the {{Literal|Min}} and {{Literal|Max}} values of the sensor. &lt;br /&gt;
&lt;br /&gt;
;{{Literal|Not Equal}} &lt;br /&gt;
: Sends a TRUE pulse when the property value differs from the {{Literal|Value}} in the sensor. &lt;br /&gt;
&lt;br /&gt;
;{{Literal|Equal}} &lt;br /&gt;
: Sends a TRUE pulse when the property value matches the {{Literal|Value}} in the sensor.&lt;br /&gt;
&lt;br /&gt;
;Note the names of other properties can also be entered to compare properties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engine]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Lordloki</name></author>
		
	</entry>
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