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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AMikahl</id>
	<title>利用者:Mikahl - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AMikahl"/>
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	<updated>2026-06-04T14:34:04Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Mikahl&amp;diff=89165&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Mikahl&amp;diff=89165&amp;oldid=prev"/>
		<updated>2018-06-28T18:42:26Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 18:42時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Mikahl&amp;diff=89164&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Robot: Changing template: UM/foot</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Mikahl&amp;diff=89164&amp;oldid=prev"/>
		<updated>2010-04-07T04:49:13Z</updated>

		<summary type="html">&lt;p&gt;Robot: Changing template: UM/foot&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt; {{Page/Header|2.5}}&lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:NLA_Subwindow.png|thumb|600px|none|The NLA Window.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Useful Links=&lt;br /&gt;
&lt;br /&gt;
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Testing &amp;lt;-- What to test, what not to test.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Non-Linear Animation Editor=&lt;br /&gt;
&lt;br /&gt;
The NLA editor can manipulate and repurpose actions,  without the tedium of keyframe handling.  Its often used to make broad, significant changes to a scene's animation, with relative ease.  It can also repurpose, and 'layer' actions, which make it easier to organize, and version-control your animation.&lt;br /&gt;
&lt;br /&gt;
==Tracks==&lt;br /&gt;
&lt;br /&gt;
Tracks are the layering system of the NLA.  At its most basic level, it can help organize strips.  But it also&lt;br /&gt;
layers motion much like an image editor layers pixels - the bottom layer first, to the top, last.&lt;br /&gt;
&lt;br /&gt;
[[Image: NLA track.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strips==&lt;br /&gt;
&lt;br /&gt;
There's three kinds of strips - Action, Transition, and Meta.  &lt;br /&gt;
Actions contain the actual keyframe data, Transitions will perform calculations between Actions, and Meta will group strips together as a whole.&lt;br /&gt;
&lt;br /&gt;
====Creating Action Strips====&lt;br /&gt;
&lt;br /&gt;
Any action used by the NLA first must be turned into an Action strip.  This is done so by clicking the [[image:NLA_Snowflake.png]] next to the action listed in the NLA.  Alternatively, you can go to &lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=Add &amp;amp;rarr; Action&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
[[Image:NLA Action Strip.png|thumb|200px|none|Action Strip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Creating Transition Strips====&lt;br /&gt;
&lt;br /&gt;
Select two or more strips on the same track, and go to &lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=Add &amp;amp;rarr; Transition&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Manual_NLA-Basics_Transition.png|thumb|200px|none|Transition Strip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Creating Meta Strips====&lt;br /&gt;
&lt;br /&gt;
If you find yourself moving a lot of strips together, it would help to organize them into Meta strips.&lt;br /&gt;
This groups strips together, so you can move them as one.  &lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=Add&amp;amp;rarr; Meta Strips&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:NLA_meta_strips_01.png|thumb|200px|none|Shift-select two or more strips..]]&lt;br /&gt;
 |valign=top|[[Image:NLA_meta_strips_02.png|thumb|200px|none|Combine them into a meta strip.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Editing Strips==&lt;br /&gt;
&lt;br /&gt;
The contents of Action strips can be edited, but you must be in 'Tweak Mode' to do so.&lt;br /&gt;
&lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=View &amp;amp;rarr; Enter Tweak Mode&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:NLA strip NLA Mode.png|thumb|200px|none|Strip in NLA mode..]]&lt;br /&gt;
 |valign=top|[[Image:NLA strip EditMode.png|thumb|200px|none|Strip in Tweak mode.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you try moving the strip, while in edit mode, you'll notice that the keys will go along with it.  On occasion,&lt;br /&gt;
you'll prefer the keys to remain on their original frames, regardless of where the strip is.  To do so, hit the 'unpin' icon, next to the strip.  &lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:nla_pinned_01.png|thumb|350px|left|Nla strip with pinned keys.]]&lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|valign=top|[[Image:nla_pin_02.png|thumb|350px|left|Strip moved, notice the keys move with it.]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:nla_pin_03.png|thumb|350px|left|The unpinned keys return to their original frames.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When your finished editing the strip, simply go to View &amp;gt; Exit Tweak Mode.  Note the default key for this is Tab.&lt;br /&gt;
&lt;br /&gt;
==Re-Instancing Strips==&lt;br /&gt;
&lt;br /&gt;
The contents' of one Action strip can be instanced multiple times.  To instance another strip, select&lt;br /&gt;
a strip, go to &lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=Edit&amp;amp;rarr; Duplicate Strips&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
Now, when any strip is tweaked, the others will change too.  If a strip other than the original is tweaked,&lt;br /&gt;
the original will turn to red.&lt;br /&gt;
{|&lt;br /&gt;
 |valign=top|[[Image:NLA_original_strip.png|thumb|200px|none|Original strip.]]&lt;br /&gt;
 |valign=top|[[Image:NLA_linked_duplicate.png|thumb|200px|none|Duplicated strip.]]&lt;br /&gt;
 |valign=top|[[Image:NLA_linked_duplicate_edited.png|thumb|200px|none|Duplicated strip being edited.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strip Properties==&lt;br /&gt;
Strip properties can be accessed via the NLA header.&lt;br /&gt;
{{RefBox&lt;br /&gt;
|menu=View&amp;amp;rarr; Properties&lt;br /&gt;
|lang=en&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Renaming Strips===&lt;br /&gt;
All strips can be renamed, in the &amp;quot;Active Track&amp;quot; section in the Strip Properties.&lt;br /&gt;
[[Image:NLA_StripRename.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Active Track===&lt;br /&gt;
This is which track the strip currently belongs to.    &lt;br /&gt;
&lt;br /&gt;
[[Image:ActiveTrack.png]]&lt;br /&gt;
&lt;br /&gt;
===Active Strip===&lt;br /&gt;
Elements of the strip itself.  An Action Strip can be either an Action Clip, or a Transition Clip.  Note that the 'Strip Extents' fields determine strictly the strip, and not the action.       &lt;br /&gt;
Also, the &amp;quot;Hold&amp;quot; value in the Extrapolation section means hold both beginning, and after.  This can cause&lt;br /&gt;
previous clips to not work, if checked.&lt;br /&gt;
&lt;br /&gt;
[[Image:ActiveStrip.png]]&lt;br /&gt;
&lt;br /&gt;
===Active Action===&lt;br /&gt;
This represents the 'object data' of the strip.  Much like the transform values of an object.&lt;br /&gt;
&lt;br /&gt;
[[Image:ActionClip.png]]&lt;br /&gt;
&lt;br /&gt;
===Evaluation===&lt;br /&gt;
&lt;br /&gt;
This determines the degree of influence the strip has, and over what time.&lt;br /&gt;
[[Image:Evaluation.png]]&lt;br /&gt;
&lt;br /&gt;
If influence isn't animated, the strips will fade linearly, during the overlap.&lt;br /&gt;
[[Image:NLA_influence_strip.png]]&lt;br /&gt;
&lt;br /&gt;
==Strip Modifiers==&lt;br /&gt;
Like its close cousins in mesh and graph editing, Modifiers can stack different combinations of effects for strips.         &lt;br /&gt;
Obviously there will be more to come on this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Modifiers.png]]&lt;br /&gt;
&lt;br /&gt;
 {{Page/Footer|previouspage|followingpage}}&lt;br /&gt;
&lt;br /&gt;
 {{Page/Header|2.5}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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