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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3ANazg-gul%2FGSoC-2011</id>
	<title>利用者:Nazg-gul/GSoC-2011 - 版の履歴</title>
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	<updated>2026-04-21T13:59:12Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Nazg-gul/GSoC-2011&amp;diff=105421&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T19:44:13Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:44時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Nazg-gul/GSoC-2011&amp;diff=105420&amp;oldid=prev</id>
		<title>wiki&gt;Nazg-gul: /* Google summer of code: Camera tracking integration */ page cleanup</title>
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		<updated>2011-12-14T08:07:10Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Google summer of code: Camera tracking integration: &lt;/span&gt; page cleanup&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Google summer of code: Camera tracking integration =&lt;br /&gt;
&lt;br /&gt;
==General info==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;NOTE:&amp;lt;/strong&amp;gt; Google Summer of Code program was finished and camera tracking project was merged into trunk. Information here might be outdated, more recent information can be found [[Doc:2.6/Manual/Motion_Tracking|here]]&lt;br /&gt;
&lt;br /&gt;
This is homepage of my Google Summer of Code project called &amp;quot;Camera tracking integration into Blender&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Here are some links to pages with more detailed info:&lt;br /&gt;
* [[User:Nazg-gul/GSoC-2011/Proposal|Proposal]]&lt;br /&gt;
* [[User:Nazg-gul/GSoC-2011/FAQ|Frequently Asked Questions]]&lt;br /&gt;
* [[User:Nazg-gul/GSoC-2011/WeeklyProgress|Weekly progress reports]]&lt;br /&gt;
* [[User:Nazg-gul/GSoC-2011/Gallery|Gallery]]&lt;br /&gt;
* [[User:Nazg-gul/GSoC-2011/Documentation|Documentation]]&lt;br /&gt;
&lt;br /&gt;
==Current workflow state==&lt;br /&gt;
* {{done||}} Load image data - video or sequence of images.&lt;br /&gt;
* {{done||}} &amp;lt;i&amp;gt;[Optional] Input known camera parameters.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{done||}} &amp;lt;i&amp;gt;[Optional] Provide hints to camera lens undistortion solver (identify straight lines in the image) to help with undistorting the image.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Undistort the camera lens using a distortion solver.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Create mask for data you don't want tracked.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] adjust color/contrast/etc so that feature points to track have increased contrast and are thus easier for the tracker to find them.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{done|}} &amp;lt;i&amp;gt;[Optional] select specific features you want tracked (either by mask or placement of tracking points). (there's feature selection, but no masks)&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{done||}} If you specified specific features to the tracker you may also want to specify how the points should be tracked (bounding box for the tracker to look for the point in; whether the object being tracked is.&lt;br /&gt;
* {{todo||}} «Rigid» or can deform, and knowledge of the types of camera/object motion - object translation; rotation; camera translation; rotation).&lt;br /&gt;
* {{done||}}Send image data, specified track data; camera data; and mask data to tracker.&lt;br /&gt;
* {{done||}} Tracker library can automatically identify feature points to track and or use user specified features, ignoring areas that are masked &amp;lt;i&amp;gt;(no masks support yet)&amp;lt;/i&amp;gt;.&lt;br /&gt;
* {{done||}} Do a «solve» of the camera motion based on the track points, including statistics on how 'good' the tracks are in contributing to the solve.&lt;br /&gt;
* {{done||}} Return track point data and camera solve to software, including the statistical analysis of the track points.&lt;br /&gt;
* {{done||}}Based on the statistical analysis pick error thresholds for what track points to automatically delete.&lt;br /&gt;
* {{done||}} &amp;lt;i&amp;gt;[Optional] Manually delete any track points.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Create a mask to 'hide' unwanted track points.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Mask can be assigned to follow a set of track points to automatically mask a moving object from the tracker/solver.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] mask can be manually keyframed so that it moves and deforms over time to mask a moving object from the tracker/solver.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Provide a manually created camera curve to 'hint' the tracker/solver what you expect the actual curve to look like&amp;lt;/i&amp;gt;.&lt;br /&gt;
* {{done||}} Retrack if additional tracker points are now needed.&lt;br /&gt;
* {{done||}} Pass the tracker points, camera hints, etc. to the camera solver.&lt;br /&gt;
* {{done||}} Return the solved camera track and the 3d location of the track points to the software.&lt;br /&gt;
* {{done||}} Visualize the camera motion and track points in the 3d view.&lt;br /&gt;
* {{done||}} Define a ground plane reference to the 3d track points and camera.&lt;br /&gt;
* {{done||}} Define the scene origin relative to the 3d track points and camera.&lt;br /&gt;
* {{done||}} Define the world scale and orientation relative to the 3d track points and data.&lt;br /&gt;
* {{done||}} Add a test object into the 3d view and see if it stays in the proper location.&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] Stabilize the camera view based on the solved camera track.&amp;lt;/i&amp;gt;&lt;br /&gt;
* {{todo||}} &amp;lt;i&amp;gt;[Optional] smooth the camera track curve.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Nazg-gul</name></author>
		
	</entry>
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