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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3ASculptorjim%2FGame_Engine%2FLogic%2FActuators%2FMessage</id>
	<title>利用者:Sculptorjim/Game Engine/Logic/Actuators/Message - 版の履歴</title>
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	<updated>2026-04-26T15:45:09Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Message&amp;diff=114209&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Message&amp;diff=114209&amp;oldid=prev"/>
		<updated>2018-06-28T19:51:41Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:51時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Message&amp;diff=114208&amp;oldid=prev</id>
		<title>2012年1月20日 (金) 11:54にwiki&gt;Sculptorjimによる</title>
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		<updated>2012-01-20T11:54:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Game|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Motion}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Message Actuator=&lt;br /&gt;
The Message actuator allows the user to send data across a scene, and between scenes themselves.&lt;br /&gt;
&lt;br /&gt;
[[File:2.5_Game_Engine_Actuator_Message.png|thumb|right|271px|Message actuator]]&lt;br /&gt;
[[File:2.5_Game_Engine_Actuator_Message_Options.png|thumb|right|271px|Message actuator Options]]&lt;br /&gt;
&lt;br /&gt;
See [[User:Sculptorjim/Game Engine/Logic/Actuators/Common_Options|Actuator Common Options]] for common options.&lt;br /&gt;
&lt;br /&gt;
Special Options:&lt;br /&gt;
&lt;br /&gt;
;'''To''': Object to broadcast to. Leave blank if broadcast to all (or sending to another scene).&lt;br /&gt;
;'''Subject''':Subject of message. Useful if sending certain types of message, such as &amp;quot;end-game&amp;quot;, to a message sensor listening for &amp;quot;end game&amp;quot;-&amp;gt;AND-&amp;gt;Quit Game actuator&lt;br /&gt;
;'''Body'''&lt;br /&gt;
: Body of message sent (only read by Python*).&lt;br /&gt;
;'''Text'''&lt;br /&gt;
:: User specified text in body.&lt;br /&gt;
;'''Property'''&lt;br /&gt;
:: User specified property.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
;'''Usage Notes'''&lt;br /&gt;
You can use the Message Actuator to send data, such as scores to other objects, or even across scenes! (alternatively use bge.logic.globalDict).&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Game|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Motion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Camera]]&lt;br /&gt;
[[Category:Game engine]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Sculptorjim</name></author>
		
	</entry>
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