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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3ASculptorjim%2FGame_Engine%2FLogic%2FActuators%2FScene</id>
	<title>利用者:Sculptorjim/Game Engine/Logic/Actuators/Scene - 版の履歴</title>
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	<updated>2026-04-24T19:55:36Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Scene&amp;diff=114285&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Scene&amp;diff=114285&amp;oldid=prev"/>
		<updated>2018-06-28T19:51:43Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:51時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Scene&amp;diff=114284&amp;oldid=prev</id>
		<title>2012年1月20日 (金) 11:59にwiki&gt;Sculptorjimによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Sculptorjim/Game_Engine/Logic/Actuators/Scene&amp;diff=114284&amp;oldid=prev"/>
		<updated>2012-01-20T11:59:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Random Object|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Scene}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Scene Actuator=&lt;br /&gt;
&lt;br /&gt;
[[File:2.5_Game_Engine_Actuator_Scene.png|thumb|right|257px|Scene actuator]]&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Scene}} actuator manages the scenes in your .blend file, these can be used as levels or for UI and background.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
See [[User:Sculptorjim/Game Engine/Logic/Actuators/Common_Options|Actuator Common Options]] for common options.&lt;br /&gt;
&lt;br /&gt;
Special Options:&lt;br /&gt;
The actuator has eight modes:&lt;br /&gt;
&lt;br /&gt;
[[File:2.5_Game_Engine_Actuator_Scene_Options.png|thumb|right|257px|Scene actuator options]]&lt;br /&gt;
&lt;br /&gt;
;'''Restart'''&lt;br /&gt;
: Restarts the current scene, everything in the scene is reset&lt;br /&gt;
;'''Set Scene'''&lt;br /&gt;
: Changes scene to selected one&lt;br /&gt;
;'''Set Camera'''&lt;br /&gt;
: Changes which camera is used&lt;br /&gt;
;'''Add OverlayScene'''&lt;br /&gt;
: This adds an other scene, and draws it on top of the current scene. It is good for interfacing: keeping the health bar, ammo meter, speed meter in an overlay scene makes them always visible.&lt;br /&gt;
;'''Add BackgroundScene'''&lt;br /&gt;
: This is the opposite of an overlay scene, it is drawn behind the current scene&lt;br /&gt;
;'''Remove Scene'''&lt;br /&gt;
: Removes a scene.&lt;br /&gt;
;'''Suspend Scene'''&lt;br /&gt;
: Pauses a scene&lt;br /&gt;
;'''Resume Scene'''&lt;br /&gt;
: Resumes a paused scene.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc2.5/Manual/Game Engine/Logic/Actuators/Edit Object|Doc:2.5/Manual/Game_Engine/Logic/Actuators/Shape_Action}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engine]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Sculptorjim</name></author>
		
	</entry>
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