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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3ASmugglerinc%2FGame_Engine</id>
	<title>利用者:Smugglerinc/Game Engine - 版の履歴</title>
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	<updated>2026-04-22T09:33:22Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Smugglerinc/Game_Engine&amp;diff=85445&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Smugglerinc/Game_Engine&amp;diff=85445&amp;oldid=prev"/>
		<updated>2018-06-28T18:40:13Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 18:40時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Smugglerinc/Game_Engine&amp;diff=85444&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Meta:Sandbox/Game Engine to User:Smugglerinc/Game Engine</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Smugglerinc/Game_Engine&amp;diff=85444&amp;oldid=prev"/>
		<updated>2012-01-02T11:11:47Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Meta:Sandbox/Game_Engine&quot; class=&quot;mw-redirect&quot; title=&quot;Meta:Sandbox/Game Engine&quot;&gt;Meta:Sandbox/Game Engine&lt;/a&gt; to &lt;a href=&quot;/%E5%88%A9%E7%94%A8%E8%80%85:Smugglerinc/Game_Engine&quot; title=&quot;利用者:Smugglerinc/Game Engine&quot;&gt;User:Smugglerinc/Game Engine&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5|Doc:2.5/Manual/Extensions/Plugins_System|Doc:2.5/Manual/Game Engine/Logic}}&lt;br /&gt;
= Blender Game Engine 2.5 Overview =&lt;br /&gt;
Blender has its own built in Game Engine that allows you to create interactive 3D applications. The Blender Game Engine (BGE) is a powerful high-level programming tool. Its main focus is Game Development, but can be used to create any interactive 3d software for other things, such as interactive 3d architectural tours or educational physics research.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
The Default Render Engine is set to &amp;quot;Blender Render&amp;quot; , so you need to switch&lt;br /&gt;
the Render Engine to &amp;quot;Blender Game&amp;quot; before you start working with the Game engine.&lt;br /&gt;
[[File:Game_Engine_Render_Option.png|left]]&lt;br /&gt;
&lt;br /&gt;
If you haven't change the Render Engine to &amp;quot;Game Engine&amp;quot; you'll notice that certain features are missing, like the &amp;quot;Bullet Physics&amp;quot; Settings tab.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Using the Game Engine ==&lt;br /&gt;
The core of the BGE’s structure are [[Doc:2.6/Manual/Game Engine/Logic|Logic Bricks]]. The goal of Logic Bricks is to offer an easy to use visual interface for designing interactive applications without any programming language knowledge. There are three types of Logic Bricks, Sensors, Controllers, Actuators. Each one is better detailed here:&lt;br /&gt;
*[[Doc:2.6/Manual/Game Engine/Logic/Sensors|Sensors]]&lt;br /&gt;
*[[Doc:2.6/Manual/Game Engine/Logic/Controllers|Controllers]]&lt;br /&gt;
*[[Doc:2.6/Manual/Game Engine/Logic/Actuators|Actuators]]&lt;br /&gt;
&lt;br /&gt;
If you prefer to write games using Python, the game engine also has its own [http://www.blender.org/documentation/blender python api 2 56 0 Python API], separate from the rest of Blender, which you can use to write scripts to control your game. This is done by creating a [[Doc:2.6/Manual/Game Engine/Logic/Controllers#Python Controller|Python Controller]] and linking it to a python script.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.5/Manual/Extensions/Plugins_System|Doc:2.5/Manual/Game Engine/Logic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engine]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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