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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%3AYgrae%2FBSoD%2FIntroduction_a_lanimation_de_personnage</id>
	<title>利用者:Ygrae/BSoD/Introduction a lanimation de personnage - 版の履歴</title>
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	<updated>2026-06-15T11:29:12Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ygrae/BSoD/Introduction_a_lanimation_de_personnage&amp;diff=56376&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ygrae/BSoD/Introduction_a_lanimation_de_personnage&amp;diff=56376&amp;oldid=prev"/>
		<updated>2018-06-28T17:52:29Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:52時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ygrae/BSoD/Introduction_a_lanimation_de_personnage&amp;diff=56375&amp;oldid=prev</id>
		<title>2007年12月1日 (土) 10:31にwiki&gt;Ygraeによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Ygrae/BSoD/Introduction_a_lanimation_de_personnage&amp;diff=56375&amp;oldid=prev"/>
		<updated>2007-12-01T10:31:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Languages/Introduction to Character Animation|This page in other languages}}&lt;br /&gt;
==Bienvenue!==&lt;br /&gt;
{{SideNote|1=right|2=Offline version|3=Une version anglaise et entiere du tuto (182 pages) est disponible Offline! Tu peux la telecharger ici:&lt;br /&gt;
[[Media:Introduction_to_Character_Animation_19_Sept_2006.pdf|PDF version, 19 Sept 2006, ('''3.75 MB''')]]}}&lt;br /&gt;
Ce tutorial est le resultat d'un mois de travail intense sur la doc de Blender (BSoD). Je l'ai créé avec l'espoir d'initier beaucoup de nouveaux utilisateurs à Blender, et pour fournir une ressource aux utilisateurs de Blender expérimentés.&lt;br /&gt;
&lt;br /&gt;
'''Même si tu n'as jamais entendu parler de Blender, tu dois pouvoir suivre ce tutorial.'''&lt;br /&gt;
&lt;br /&gt;
Amuse toi!&lt;br /&gt;
&lt;br /&gt;
-Ryan/Ygrae&lt;br /&gt;
&lt;br /&gt;
[[User:Marenzelleria|Marenzelleria]] 05:46, 26 July 2006 (CEST)&lt;br /&gt;
Ce n'est qu'une traduction, je n'ai pas créé de support.&lt;br /&gt;
&lt;br /&gt;
==Support==&lt;br /&gt;
Questions?  Commentaires?  Suggestions?  Visite ce [http://blenderartists.org/forum/showthread.php?t=74704 sujet](anglais) sur blenderartists.&lt;br /&gt;
&lt;br /&gt;
==Introduction importante==&lt;br /&gt;
*[[BSoD/Introduction a lanimation de personnage/Intro|Introduction]]: Que ressortir de ce tutorial.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modelisation d'un personnage==&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Setting_up_the_mesh|Configuration du mesh]] - Demmarer Blender, ajouter un plane, et installer l'editeur symmetrique.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Creating_the_mouth|Creation de la bouche]] - start shaping and extruding the mouth.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Face_and_eyes|La tête et les yeux]] - Keep extruding the face, and add eyes.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Mouth_and_head|Fignolage de la tête]] - Finish off the head.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Neck shoulders and arms]Son coup, ses epaules et ses bras]] - Create the upper body by extruding neck, shoulders, and arms.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Torso legs and feet|Torso legs and feet]] - Create the torso and lower body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Materials and lighting==&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Lighting|Lighting]] - Add lights to the scene, and do a test render.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Materials and textures|Materials and textures]] - Add materials to the skin and eyes, and add textures to the skin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rigging==&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Upper_body_armature|Upper body: building the armature]] - Build a skeleton for the upper body.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Upper_body_weight_painting|Upper body: Weight painting]] - Configure the skeleton for the upper body.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Lower_body_armature|Lower body: building the armature and weight painting]] - Build and configure the skeleton for the lower body.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Final_rig_adjustments|Final rig adjustment.]] - Make some final improvements to the rig.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Animation==&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Setting_up|Animating a simple action]] - Animate a &amp;quot;Wave&amp;quot; action using the Action editor.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/2-second_animation|Animating a walkcycle]] - Animate a walkcycle using the Action editor.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/NLA|Mixing actions with the NLA]] - Combine the wave action and the walkcycle action together in the NLA Editor.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Shapes|Facial expressions]] - Create a set of facial expressions.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Sound_and_lip_sync|Adding sound and lip syncing]] - Use the facial expressions to lip sync to sound.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Final_animation|Final animation]] - Mix everything together into a final animation and render the output.&lt;br /&gt;
*[[BSoD/Introduction_to_Character_Animation/Summary|Summary]] - A recap of the tutorial, and a final note from the author.&lt;br /&gt;
&lt;br /&gt;
==Finished product==&lt;br /&gt;
Here are some static poses of the character you'll create in this tutorial.  The end product of the tutorial is 5-second animation of the character, including a walkcycle and lip sync.&lt;br /&gt;
[[Image:BSoD-ItCA-weightPaint-29.jpg|thumb|300px|left]]&lt;br /&gt;
[[Image:BSoD-ItCA-lower-body-25.jpg|thumb|left|300px]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
[[Image:BSoD-ItCA-demo-01.jpg|thumb|left|300px|]]&lt;br /&gt;
[[Image:BSoD-ItCA-demo-02.jpg|thumb|300px|left]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Note|1=Note|2=The review in the latest [http://www.blenderart.org Blenderart] 6 magazine (''thanks Blenderart!'') refers to three sections of the tutorial that were referred to in my original outline:&lt;br /&gt;
&lt;br /&gt;
*envelopes vs. vertex groups&lt;br /&gt;
*custom bone shapes&lt;br /&gt;
*using the stride bone&lt;br /&gt;
&lt;br /&gt;
If you're looking for these somewhat advanced topics, they aren't in the current version of the tutorial yet.  They're on the way.&lt;br /&gt;
  &lt;br /&gt;
-Ryan}}&lt;br /&gt;
&lt;br /&gt;
'''Ready?''' &lt;br /&gt;
[[BSoD/Introduction_to_Character_Animation/Intro|'''Start with the Introduction . . .''']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Introduction to Character Animation]]&lt;br /&gt;
[[Category:Blender Summer of Documentation]]&lt;br /&gt;
[[Category:Character animation]]&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Introductions]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ygrae</name></author>
		
	</entry>
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