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	<title>利用者:Yukishiro/Light Paint Plan after GSOC - 版の履歴</title>
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	<updated>2026-06-22T13:55:20Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Yukishiro/Light_Paint_Plan_after_GSOC&amp;diff=90475&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T18:43:13Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 18:43時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Yukishiro/Light_Paint_Plan_after_GSOC&amp;diff=90474&amp;oldid=prev</id>
		<title>wiki&gt;Yukishiro: Created page with 'There are three major things that I need to do for light paint as a post GSOC project. The amount of work is small compared to the amount of time that I have allocated. However s…'</title>
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		<updated>2009-09-03T23:00:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;There are three major things that I need to do for light paint as a post GSOC project. The amount of work is small compared to the amount of time that I have allocated. However s…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There are three major things that I need to do for light paint as a post GSOC project. The amount of work is small compared to the amount of time that I have allocated. However since I have to work full-time till the end of December, such arrangement is probably more realistic and more feasible.&lt;br /&gt;
&lt;br /&gt;
The major tasks are:&lt;br /&gt;
# Improve light paint. Modify and complete shadow coefficients generation that was buggy.&lt;br /&gt;
# Light node need another design review and most of the work probably needs to be re-done.&lt;br /&gt;
# Generate new test builds for user feedback. Merge back to 2.5 after collecting feedbacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Timeline:&lt;br /&gt;
# Sept.6th - Sept.25th&lt;br /&gt;
#* I will work work on the raytrace and shadow coefficients part and improve some UI features. I probably need Brecth's input in this part.&lt;br /&gt;
# &amp;lt;i&amp;gt;Sept.26th - Oct.16th: I will be in Tibet and Nepal&amp;lt;/i&amp;gt;&lt;br /&gt;
# Oct.17th - Nov.29th&lt;br /&gt;
#* I will work with Matt on light node design. Light node should probably be changed to a shading node instead of a texture node.&lt;br /&gt;
# Nov.30th - Dec.29th (&amp;lt;i&amp;gt;possible one week of absence because of SIGGRAPH Asia&amp;lt;/i&amp;gt;)&lt;br /&gt;
#* I will post some builds on graphicall.org again and collect some feedbacks. If the feedbacks are positive, then it's worthwhile to make light paint a part of 2.5.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Yukishiro</name></author>
		
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