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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=%E5%88%A9%E7%94%A8%E8%80%85%E3%83%BB%E3%83%88%E3%83%BC%E3%82%AF%3AStyken</id>
	<title>利用者・トーク:Styken - 版の履歴</title>
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	<updated>2026-04-22T13:54:34Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85%E3%83%BB%E3%83%88%E3%83%BC%E3%82%AF:Styken&amp;diff=42628&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:45:39Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:45時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85%E3%83%BB%E3%83%88%E3%83%BC%E3%82%AF:Styken&amp;diff=42627&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Robot: Automated text replacement  (-{{MB|M}} +{{shortcut|mmb}})</title>
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		<updated>2010-04-07T15:19:25Z</updated>

		<summary type="html">&lt;p&gt;Robot: Automated text replacement  (-{{MB|M}} +{{shortcut|mmb}})&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Collecting Camera docs.&lt;br /&gt;
&lt;br /&gt;
===The Camera===&lt;br /&gt;
[[Image:BSoD-ItCA-warmup-04.jpg|thumb|200px|right|The camera.]]&lt;br /&gt;
[[Image:BSoD-ItCA-warmup-05.jpg|thumb|300px|right|Camera view ({{shortcut|pad0}}).]]&lt;br /&gt;
&lt;br /&gt;
Take a look at the camera, it's the pyramid shaped outline.  The square part is the front of the camera, and a black arrow points up so you know which direction the camera is facing.&lt;br /&gt;
&lt;br /&gt;
By rotating, zooming, and panning, you can view the scene in an infinite number of ways.  However, the output of your Blender work will ultimately be an image or an animation, where you can only have one view at a time.  The {{Literal|Camera}} determines the final view your output will have.&lt;br /&gt;
&lt;br /&gt;
*Press {{shortcut|pad0}}.  This shows you the camera view, which you should now recognize as a Perspective view.  When you output to an image (called rendering, discussed below), this is the view you will see.&lt;br /&gt;
&lt;br /&gt;
*''You know you are in camera view when you see the rectangular outlines near the center of the 3D Window (''Camera view'').  The middle outline shows the boundary of the camera's view.''&lt;br /&gt;
&lt;br /&gt;
*To get out of camera view, use another view control ({{shortcut|mmb}} or one of the NumPad keys).&lt;br /&gt;
&lt;br /&gt;
*If you find a good view when you're using {{shortcut|mmb}}, you can '''snap the camera''' to your current view with {{shortcut|ctrl|alt|pad0}}.&lt;br /&gt;
&lt;br /&gt;
*With multiple cameras in the scene, select the camera to be active, then press {{shortcut|ctrl|pad0}} to activate it.&lt;br /&gt;
&lt;br /&gt;
{{SideNote|1=left|2=Camera keyboard controls|&lt;br /&gt;
3=&lt;br /&gt;
*{{shortcut|pad0}} - camera view.&lt;br /&gt;
*{{shortcut|ctrl|alt|pad0}} - snap camera to current view.&lt;br /&gt;
*''You know you are in camera mode when you see the outline of three rectangles around the center of your 3D Window.''&lt;br /&gt;
*{{shortcut|mmb}} or NumPad views to exit camera view.&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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