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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Attic%3ARequests%2FSequencer%2FIdentify_Codecs_to_support</id>
	<title>Attic:Requests/Sequencer/Identify Codecs to support - 版の履歴</title>
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	<updated>2026-04-28T19:42:44Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Attic:Requests/Sequencer/Identify_Codecs_to_support&amp;diff=42548&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Attic:Requests/Sequencer/Identify_Codecs_to_support&amp;diff=42548&amp;oldid=prev"/>
		<updated>2018-06-28T17:45:36Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:45時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Attic:Requests/Sequencer/Identify_Codecs_to_support&amp;diff=42547&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: Requests/Sequencer/Identify Codecs to support moved to Attic:Requests/Sequencer/Identify Codecs to support: moving to Attic:</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Attic:Requests/Sequencer/Identify_Codecs_to_support&amp;diff=42547&amp;oldid=prev"/>
		<updated>2009-02-06T22:55:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/Requests/Sequencer/Identify_Codecs_to_support&quot; class=&quot;mw-redirect&quot; title=&quot;Requests/Sequencer/Identify Codecs to support&quot;&gt;Requests/Sequencer/Identify Codecs to support&lt;/a&gt; moved to &lt;a href=&quot;/Attic:Requests/Sequencer/Identify_Codecs_to_support&quot; title=&quot;Attic:Requests/Sequencer/Identify Codecs to support&quot;&gt;Attic:Requests/Sequencer/Identify Codecs to support&lt;/a&gt;: moving to Attic:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Note: this page must be redone with mediawiki tables=&lt;br /&gt;
&lt;br /&gt;
(taken from the FFMPEG documentation)&lt;br /&gt;
&lt;br /&gt;
---++Supported File formats&lt;br /&gt;
| *File Formats''' | '''Encoding''' | '''Decoding''' | '''Blender Support''' | '''Notes* |&lt;br /&gt;
| *MPEG audio* | X | X | X | |&lt;br /&gt;
| *MPEG1 systems* | X | X | X | muxed audio and video |&lt;br /&gt;
| *MPEG2 PS* | X | X | X | also known as VOB file (dvd) | &lt;br /&gt;
| *MPEG2 TS* | X | X | X | also known as DVB transport stream |&lt;br /&gt;
|	ASF	| X | X | | |&lt;br /&gt;
| *AVI* | X | X | X | |&lt;br /&gt;
| *WAV* | X | X | X | |&lt;br /&gt;
|	Macromedia Flash	| X | X | | Only embedded audio is decoded |&lt;br /&gt;
|	FLV	| X | X | | Macromedia Flash video files | &lt;br /&gt;
|	Real Audio and Video	| X | X | | |&lt;br /&gt;
| *Raw AC3* | X | X | X | |&lt;br /&gt;
| *Raw MJPEG* | X | X | X | |&lt;br /&gt;
| *Raw MPEG video* | X | X | X | | &lt;br /&gt;
| *Raw PCM8/16 bits, mulaw/Alaw* | X | X | X | |&lt;br /&gt;
|	Raw CRI ADX audio	| X | X | | | &lt;br /&gt;
| *SUN AU format* | X | X | X | |&lt;br /&gt;
|	NUT	| X | X | | NUT open container format |&lt;br /&gt;
| *Quicktime* | X | X | X | | &lt;br /&gt;
| *MPEG4* | X | X | X | MPEG4 is a variant of Quicktime |&lt;br /&gt;
| *Raw MPEG4 video* | X | X | X | |&lt;br /&gt;
| *DV* | X | X | X | |&lt;br /&gt;
|	4xm	| | X | | 4X Technologies format, used in some games | &lt;br /&gt;
|	Playstation STR	| | X | | |&lt;br /&gt;
|	Id [[Requests/RoQ|RoQ]]	| | X | | Used in Quake III, Jedi Knight 2, other computer games |&lt;br /&gt;
|	Interplay MVE	| | X | | format used in various interplay games |&lt;br /&gt;
|	WC3 Movie	| | X | | Multimedia format used in Origin's Wing commander III game |&lt;br /&gt;
|	Sega FILM/CPK	| | X | | used in many sega saturn console games |&lt;br /&gt;
|	Westwood Studios VQA/AUD	| | X | | Format used in many westwood studio games |&lt;br /&gt;
|	Id Cinematic (.cin)	| | X | | used in Quake 2 |&lt;br /&gt;
|	FLIC format	| | X | | .fli/.flc files |&lt;br /&gt;
|	Sierra VMD	| | X | | used in sierra CD-ROM games |&lt;br /&gt;
|	Matroska	| | X | | | &lt;br /&gt;
|	EA Multimedia	| | X | | used in various EA games; extension like WVE adn UV2 |&lt;br /&gt;
|	Nullsoft video (NSV) format	| | X | | | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---++Supported Image formats&lt;br /&gt;
| *Image Format''' | '''Encoding''' | '''Decoding''' | '''Blender Support''' | '''Notes* |&lt;br /&gt;
|	PGM, PPM	 | X | X | | |&lt;br /&gt;
|	PAM	|X|X| | PAM is PNM extension with alpha support | &lt;br /&gt;
|	PGMYUV	|X|X| | PGM with U and V components in YUV 4:2:0 |&lt;br /&gt;
| *JPEG* |X|X|X| Progressive JPEG is not supported |	&lt;br /&gt;
|	.Y.U.V	|X|X| | One file per component |&lt;br /&gt;
| *Animated GIF* |X|X|X| Only uncompressed GIFs are generated|&lt;br /&gt;
| *PNG* |X|X|X| 2 bit and 4 bit/pixel are not supported yet| &lt;br /&gt;
| *SGI* |X|X|X| SGI RGB image format| &lt;br /&gt;
&lt;br /&gt;
---++Supported Video Codecs &lt;br /&gt;
| *Codec''' | '''Encoding''' | '''Decoding''' | '''Blender Support''' | '''Notes* |&lt;br /&gt;
| *MPEG1 video* |X|X|X| |&lt;br /&gt;
| *MPEG2 video* |X|X|X| |&lt;br /&gt;
| *MPEG4* |X|X|X| Also known as DIVX4/5|&lt;br /&gt;
| *MSMPEG4 V1* |X|X|X| |&lt;br /&gt;
| *MSMPEG4 V2* |X|X|X| |&lt;br /&gt;
| *MSMPEG4 V3* |X|X|X| Also known as Divx 3|&lt;br /&gt;
|	WMV7	|X|X| | |&lt;br /&gt;
|	WMV8	|X|X| | Not completely working|&lt;br /&gt;
|	H261	|X|X| | |&lt;br /&gt;
|	H263(+)	|X|X| | Also known as Real Video 1.0 |&lt;br /&gt;
|	H.264	|X|X| | |	&lt;br /&gt;
| *MJPEG* |X|X|X| |&lt;br /&gt;
| *Lossless MJPEG* |X|X|X| |&lt;br /&gt;
|	Apple MJPEG-B	| |X| | |&lt;br /&gt;
|	Sunplus MJPEG	| |X| | Fourcc: SP5X |&lt;br /&gt;
| *DV* |X|X|X| |&lt;br /&gt;
|	Huff YUV	|X|X| | | &lt;br /&gt;
|	Fmpeg Video 1	|X|X| | Experimental lossless codec (fourcc:FFV1) |&lt;br /&gt;
|	Lossless codec (fourcc: FFV1)	|X|X| | Experimental wavelet codec (fourcc: SNOW) |&lt;br /&gt;
|	Asus v1	|X|X| | fourcc: ASV1 |&lt;br /&gt;
|	Asus v2	|X|X| | fourcc: ASV2 |&lt;br /&gt;
|	Creative YUV	|X|X| | fourcc: CYUV |&lt;br /&gt;
|	Sorenson Video 1	|X|X| | fourcc: SVQ1 |&lt;br /&gt;
|	Sorenson Video 3	| |X| | fourcc: SVQ3 |&lt;br /&gt;
|	On2 VP3	| |X| | still experimental |&lt;br /&gt;
|	Theora	| |X| | still experimental |&lt;br /&gt;
|	Intel Indeo 3	| |X| | only works on i386 right now |&lt;br /&gt;
|	FLV	|X|X| | Flash H263 variant |&lt;br /&gt;
|	ATI VCR1	| |X| | fourcc: VCR1 |&lt;br /&gt;
|	ATI VCR2	| |X| | fourcc: VCR2 |&lt;br /&gt;
|	Cirrus Logic AccuPak	| |X| | fourcc: CLJR |&lt;br /&gt;
|	4X Video	| |X| | used in certain computer games |&lt;br /&gt;
|	Sony Playstation MDEC	| |X| | |&lt;br /&gt;
|	Id [[Requests/RoQ|RoQ]]	| |X| | used in Quake III, Jedi Knight 2, other computer games |&lt;br /&gt;
|	Xan/WC3	| |X| | used in Wing Commander III .MVE files |&lt;br /&gt;
|	Interplay Video	| |X| | used in Interplay .MVE files |&lt;br /&gt;
|	Apple Animation	| |X| | fourcc: 'rle ' |&lt;br /&gt;
|	Apple Graphics	| |X| | fourcc: 'smc ' |&lt;br /&gt;
|	Apple Video	| |X| | fourcc: rpza |&lt;br /&gt;
|	Cinepak	| |X| | |&lt;br /&gt;
|	Microsoft RLE	| |X| | |&lt;br /&gt;
|	Microsoft Video-1 | |X| | |&lt;br /&gt;
|	Westwood VQA	| |X| | |&lt;br /&gt;
|	Id Cinematic Video	| |X| | used in Quake II |&lt;br /&gt;
|	Planar RGB	| |X| | fourcc: 8BPS |&lt;br /&gt;
|	FLIC video	| |X| | |&lt;br /&gt;
|	Duck [[Requests/TrueMotion|TrueMotion]] v1	| |X| | fourcc: DUCK |&lt;br /&gt;
|	VMD Video	| |X| | used in Sierra VMD files |&lt;br /&gt;
|	MSZH	| |X| | Part of LCL |&lt;br /&gt;
|	ZLIB	|X|X| | Part of LCL, encoder experimental |&lt;br /&gt;
|	TechSmith Camtasia	| |X| | fourcc: TSCC |&lt;br /&gt;
|	IBM Ultimotion	| |X| | fourcc: ULTI |&lt;br /&gt;
|	Miro Video XL	| |X| | fourcc:  VIXL|&lt;br /&gt;
|	QPEG	| |X| | fourccs: QPEG, Q1.0, Q1.1 |&lt;br /&gt;
&lt;br /&gt;
---++Supported Audio Codecs &lt;br /&gt;
| *Codec''' | '''Encoding''' | '''Decoding''' | '''Blender Support''' | '''Notes* | &lt;br /&gt;
| *MPEG audio layer 2* |X|X|X| |&lt;br /&gt;
| *MPEG audio layer 1/3* |X|X|X| MP3 encoding is supported through the external library LAME |&lt;br /&gt;
| *AC3* |X|X|X| liba52 is used internally for decoding |&lt;br /&gt;
| *Vorbis* |X|X|X| supported through the external library libvorbis |&lt;br /&gt;
| *WMA V1/V2*	|X|X|X| |&lt;br /&gt;
| *AAC* |X|X|X| supported through the external library libfaac/libfaad|&lt;br /&gt;
| *Microsoft ADPCM* |X|X|X| |&lt;br /&gt;
| *MS IMA ADPCM* |X|X|X| |&lt;br /&gt;
| *QT IMA ADPCM* |X|X|X| |&lt;br /&gt;
|	4X IMA ADPCM	| |X| | | &lt;br /&gt;
|	G.726 ADPCM	|X|X| | | &lt;br /&gt;
|	Duck DK3 IMA ADPCM	| |X| | used in some Sega Saturn console games |&lt;br /&gt;
|	Duck DK4 IMA ADPCM	| |X| | used in some Sega Saturn console games |&lt;br /&gt;
|	Westwood Studios IMA ADPCM	| |X| | used in Westwood Studios games like Command and Conquer |&lt;br /&gt;
|	SMJPEG IMA ADPCM	| |X| | used in certain Loki game ports |&lt;br /&gt;
|	CD-ROM XA ADPCM  | |X| | |&lt;br /&gt;
|	CRI ADX ADPCM	|X|X| | used in Sega Dreamcast games |&lt;br /&gt;
|	Electronic Arts ADPCM | |X| | used in various EA titles |&lt;br /&gt;
|	RA144	| |X| | Real 14400 bit/s codec |&lt;br /&gt;
|	RA288	| |X| | Real 28800 bit/s codec |&lt;br /&gt;
|	AMR-NB	|X|X| | supported through an external library|&lt;br /&gt;
|	AMR-WB	|X|X| | supported through an external library |&lt;br /&gt;
| *DV audio* | |X|X| | &lt;br /&gt;
|	Id [[Requests/RoQ|RoQ]] DPCM	| |X| | used in Quake III, Jedi Knight 2, other computer games |&lt;br /&gt;
|	Interplay MVE DPCM	| |X| | used in various Interplay computer games |&lt;br /&gt;
|	Xan DPCM	| |X| | used in Origin's Wing Commander IV AVI files |&lt;br /&gt;
|	Apple MACE 3	| |X| | |&lt;br /&gt;
|	Apple MACE 6	| |X| | | &lt;br /&gt;
|	FLAC	| |X| | |&lt;br /&gt;
|	FFmpeg Sonic	|X|X| | Experimental lossy/lossless codec | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- [[DeveloperWiki/RobertHolcomb|RobertHolcomb]] - 20 Feb 2005&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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