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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3A2.4%2FSource%2FPython%2FAPI%2FActions</id>
	<title>Dev:2.4/Source/Python/API/Actions - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3A2.4%2FSource%2FPython%2FAPI%2FActions"/>
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	<updated>2026-06-02T08:39:55Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:2.4/Source/Python/API/Actions&amp;diff=43746&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:46:02Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:2.4/Source/Python/API/Actions&amp;diff=43745&amp;oldid=prev</id>
		<title>2010年3月31日 (水) 21:41にwiki&gt;Terrywallworkによる</title>
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		<updated>2010-03-31T21:41:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;access to actions has been there under armatures, but as actions are becoming a more general concept (with the upcoming introduction of IPO bags?) ..&lt;br /&gt;
&lt;br /&gt;
also NLA&lt;br /&gt;
&lt;br /&gt;
Roland Hess ('harkyman') is working on new NLA functionality to match pose positions between different actions based on a selected bone. his example: &amp;quot;lets say you have two actions in NLA, one for someone doing a backflip, and one for someone walking. The backflip action ends five blender units behind the starting point. With a MatchMove feature, &lt;br /&gt;
you just point the next strip (the walk), to the backflip, and indicate that &lt;br /&gt;
you want to match it based on, say, the left foot. then, it translates the &lt;br /&gt;
poses of the walk Action so it lines up naturally with the finish of the &lt;br /&gt;
backflip action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
now, how would doing that be supported nicely by the API?&lt;br /&gt;
&lt;br /&gt;
backflip.match(walk, l_foot) ? not really i guess, 'cause this is not about &lt;br /&gt;
the actions themselves but about how they are used with the strips in NLA.&lt;br /&gt;
&lt;br /&gt;
strip1 = Strip(character, backflip)&lt;br /&gt;
strip1.sta = 0&lt;br /&gt;
strip1.end = 50&lt;br /&gt;
&lt;br /&gt;
strip2 = Strip(character, walk)&lt;br /&gt;
strip2.sta = 50&lt;br /&gt;
&lt;br /&gt;
strip2.match(strip1, l_foot) &lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
[[Category:Script]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Terrywallwork</name></author>
		
	</entry>
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