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	<title>Dev:2.5/Doc/Building Blender/Windows/CUDA - 版の履歴</title>
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	<updated>2026-09-11T09:46:11Z</updated>
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		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T21:08:08Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:08時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
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		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:2.5/Doc/Building_Blender/Windows/CUDA&amp;diff=146770&amp;oldid=prev</id>
		<title>2014年5月14日 (水) 11:08にwiki&gt;Gaia.claryによる</title>
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		<updated>2014-05-14T11:08:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;xxx&lt;br /&gt;
== Cycles And CUDA Binaries ==&lt;br /&gt;
Currently CUDA GPU Toolkit 6.0 is supported:  https://developer.nvidia.com/cuda-downloads&lt;br /&gt;
&lt;br /&gt;
== Building with VS-2013 ==&lt;br /&gt;
&lt;br /&gt;
You can not build the CUDA libraries directly with the vs-2013 compiler. If you want to get vs-2013 to work then you have to prepare the environment as follows:&lt;br /&gt;
&lt;br /&gt;
* Download and install the [https://developer.nvidia.com/cuda-downloads CUDA Toolkit 6.0] (5.0 or 5.5 might also work, but are no longer officially supported by Blender)&lt;br /&gt;
* Install the VS-2008 Pro or Express in parallel to VS-2013 (Actually you also can install VS-2010 if you prefer)&lt;br /&gt;
&lt;br /&gt;
* Locate the bin folder of the installed CUDA kit. That is something like &amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;c:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v6.0\bin&amp;lt;/source&amp;gt;&lt;br /&gt;
* Edit the file nvcc.profile and add the location of your compiler binaries at the end of the file. For VS-2008 this is typically:&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;compiler-bindir = C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Building with vs-2008 (pro) ==&lt;br /&gt;
&lt;br /&gt;
* Download and install the [https://developer.nvidia.com/cuda-downloads CUDA Toolkit 6.0] (5.0 or 5.5 might also work, but are no longer officially supported by Blender)&lt;br /&gt;
&lt;br /&gt;
== Building with other Compilers ==&lt;br /&gt;
&lt;br /&gt;
If you want to build with cycles and CUDA binaries you also need to install Microsoft Visual Studio (MSVC) 2008 as well and run the build process from a MSVC terminal. This is needed because the CUDA compiler needs to use the MSVC compiler.&lt;br /&gt;
&lt;br /&gt;
For 64-bit builds(such as MinGW-w64) the CUDA compiler will need the 64bit toolset. It is possible to get this without MSVC professional by downloading the Windows SDK (version 7.1 has a very buggy installation but 7.0 iso should work)&lt;br /&gt;
Additionally, there's one other thing to change for a 64-bit system. Apparently the cuda compiler has a &amp;quot;hard-coded&amp;quot; directory for 64-bit compilers. To make the fix, copy the needed file &amp;quot;vcvars64.bat&amp;quot; and rename it to &amp;quot;vcvarsamd64.bat&amp;quot; as follows:&lt;br /&gt;
&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\vcvars64.bat&lt;br /&gt;
&lt;br /&gt;
to&lt;br /&gt;
&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\amd64\vcvarsamd64.bat&lt;br /&gt;
&lt;br /&gt;
Similarly, for MinGW32, a copy is required from&lt;br /&gt;
&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\vcvars32.bat&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\vsvars32.bat&lt;br /&gt;
&lt;br /&gt;
(also needed on MSVC builds, see below)&lt;br /&gt;
&lt;br /&gt;
(method copied from: http://stackoverflow.com/questions/2970493/cuda-linking-error-visual-express-2008-nvcc-fatal-due-to-null-configuratio )&lt;br /&gt;
Then you should be able to generate kernels.&lt;br /&gt;
&lt;br /&gt;
== nvcc fatal ==&lt;br /&gt;
When building via mingw and Windows SDK, Cuda compiler could fail with following message(even for 64bit building):&lt;br /&gt;
&lt;br /&gt;
 nvcc fatal : Visual Studio configuration file 'vsvars32.bat' could not be found for installation at 'C:/Program Files/Microsoft Visual Studio 9.0/VC/bin/../../..'&lt;br /&gt;
&lt;br /&gt;
to solve that problem, you need to copy 'vcvars32.bat' and rename it to 'vsvars32.bat' as follows: &lt;br /&gt;
&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\vcvars32.bat&lt;br /&gt;
&lt;br /&gt;
to &lt;br /&gt;
&lt;br /&gt;
C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\Tools\vsvars32.bat&lt;br /&gt;
&lt;br /&gt;
(this workaround was taken from nvidia dev talk forum:  https://devtalk.nvidia.com/default/topic/462599/vsvars32-bat-not-found-error-on-compiling-samples-with-vsvars32-bat/)&lt;/div&gt;</summary>
		<author><name>wiki&gt;Gaia.clary</name></author>
		
	</entry>
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