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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3A2.8%2FSource%2FCodeQuest%2FWeeklyReports</id>
	<title>Dev:2.8/Source/CodeQuest/WeeklyReports - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3A2.8%2FSource%2FCodeQuest%2FWeeklyReports"/>
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	<updated>2026-05-06T00:58:39Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:2.8/Source/CodeQuest/WeeklyReports&amp;diff=154531&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:2.8/Source/CodeQuest/WeeklyReports&amp;diff=154531&amp;oldid=prev"/>
		<updated>2018-06-28T21:23:57Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:23時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:2.8/Source/CodeQuest/WeeklyReports&amp;diff=154530&amp;oldid=prev</id>
		<title>wiki&gt;Dfelinto: /* Week 8 (28/05 - 01/06) */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:2.8/Source/CodeQuest/WeeklyReports&amp;diff=154530&amp;oldid=prev"/>
		<updated>2018-06-11T10:04:30Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Week 8 (28/05 - 01/06)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Code Quest Development Weekly Reports=&lt;br /&gt;
&lt;br /&gt;
This is a collection of the tasks performed every week as part of the [https://blender.org/2-8/quest code quest].&lt;br /&gt;
&lt;br /&gt;
The tasks are from the [https://developer.blender.org/project/board/80/ Code Quest Workboard]. A task can be a design document, a mockup, multiple commits or a combination of them all.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Week 1 (09/04 - 13/04) ==&lt;br /&gt;
&lt;br /&gt;
;'''Finished Tasks'''&lt;br /&gt;
&lt;br /&gt;
* First week, no tasks yet.&lt;br /&gt;
&lt;br /&gt;
== Week 2 (16/04 - 20/04) ==&lt;br /&gt;
&lt;br /&gt;
;'''Finished Tasks'''&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54699}} - Create Tool Icons as Blender Mesh Vectors (William).&lt;br /&gt;
* {{BugReport|54642}} - Asset Project - UI - Asset Browser (William).&lt;br /&gt;
* {{BugReport|46059}} - Asset Project: Workflow &amp;amp; UI (William).&lt;br /&gt;
* {{BugReport|54660}} - Toolbar Design (William).&lt;br /&gt;
* {{BugReport|54630}} - Remove Blender Game Engine (from 2.8) (Dalai).&lt;br /&gt;
* {{BugReport|54636}} - Remove Blender Internal (from 2.8) (Brecht).&lt;br /&gt;
* {{BugReport|54632}} - Viewport 3D: Outline Refactor (Clément).&lt;br /&gt;
* {{BugReport|54667}} - Make sure dependency graph does not have known regressions (Sergey).&lt;br /&gt;
* {{BugReport|54624}} - Workbench: Remove Workspace render engine (Brecht).&lt;br /&gt;
* {{BugReport|54635}} - Workbench: Documentation of the workbench engine and overlays on the wiki (Jeroen/et al).&lt;br /&gt;
* {{BugReport|54612}} - Workbench: Ability for RenderEngine to provide its own set of Draw modes (Jeroen).&lt;br /&gt;
* {{BugReport|54613}} - Workbench: Ability to configure overlays per 3d view.&lt;br /&gt;
* {{BugReport|54721}} - Grease Pencil Merge Planning (Joshua/et al).&lt;br /&gt;
* {{BugReport|54706}} - Property Override Design (William).&lt;br /&gt;
* {{BugReport|54657}} - Workspaces: Merge topbar branch (Julian)&lt;br /&gt;
* {{BugReport|54709}} - Mesh Icon Support (Campbell).&lt;br /&gt;
* {{BugReport|54739}} - Python API for Icons (Campbell).&lt;br /&gt;
* {{BugReport|54722}} - Migrate Timeline Editor to being a Dopesheet Editor mode (Joshua).&lt;br /&gt;
* {{BugReport|54640}} - Eevee: Enhance Temporal AA (Clément).&lt;br /&gt;
* {{BugReport|53787}} - Static Override - Replacing proxy of linked group (Bastien).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Week 3 (23/04 - 27/04) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54808}} - UI: Basic toolbar improvements (Campbell).&lt;br /&gt;
* {{BugReport|54769}} - Meeting with GP Team to discuss technical requirements/planning for merge (Joshua &amp;amp; Dalai).&lt;br /&gt;
* {{BugReport|54625}} - Depsgraph: Create list of all operators needing COW fixes (Joshua).&lt;br /&gt;
* {{BugReport|54651}} - Eevee: Probe Visibility Groups (Clément).&lt;br /&gt;
* {{BugReport|54747}} - Spring migration plan (Dalai).&lt;br /&gt;
* {{BugReport|54666}} - Make a design for operators CoW support (Sergey &amp;amp; Joshua).&lt;br /&gt;
* {{BugReport|54753}} - Fix topbar region refresh issues (Brecht).&lt;br /&gt;
* {{BugReport|54837}} - Workbench: Rendering Performance (Jeroen).&lt;br /&gt;
* {{BugReport|54760}} - Static Overrides - Finalize/reduce exposed-to-user features (Bastien).&lt;br /&gt;
* {{BugReport|54862}} - Multi-Object Properties Editing (William).&lt;br /&gt;
* {{BugReport|54861}} - Status Bar Design (William et al).&lt;br /&gt;
* {{BugReport|54775}} - Collections Proposal (William et al).&lt;br /&gt;
* {{BugReport|54662}} - Tool Icon Design (William et al).&lt;br /&gt;
* {{BugReport|54776}} - Orphaned Controls (William et al).&lt;br /&gt;
* {{BugReport|54661}} - Manipulator Widgets Design (William et al).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Week 4 (30/04 - 04/05) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54633}} - OpenGL background rendering (Clément).&lt;br /&gt;
* {{BugReport|54933}} - Eevee: Shadow Culling (Clément).&lt;br /&gt;
* {{BugReport|54934}} - Eevee: Shadow Multi Resolution (Clément).&lt;br /&gt;
* {{BugReport|54895}} - Eevee: Shadow Multi Resolution (Dalai).&lt;br /&gt;
* {{BugReport|54951}} - Properties Editor Design (William).&lt;br /&gt;
* {{BugReport|54950}} - 3D Cursor Design (William).&lt;br /&gt;
* {{BugReport|54955}} - Multi-Object Properties Design (William).&lt;br /&gt;
* {{BugReport|54661}} - Manipulator Widgets Design (William).&lt;br /&gt;
* {{BugReport|54949}} - Bone Selection Design (William et al).&lt;br /&gt;
* {{BugReport|54953}} - Workbench: Use OCIO for display color management (Jeroen).&lt;br /&gt;
* {{BugReport|54727}} - Workbench: Shadows (Jeroen).&lt;br /&gt;
* {{BugReport|54898}} - Overlay engine: Texture paint integration workbench (Jeroen).&lt;br /&gt;
* {{BugReport|54897}} - Overlay engine: Weight Paint integration Workbench (Jeroen).&lt;br /&gt;
* {{BugReport|54894}} - Overlay engine: Vertex Paint integration Workbench (Jeroen).&lt;br /&gt;
* {{BugReport|54939}} - Workbench: Studio light picker (Jeroen).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Week 5 (07/05 - 11/05) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54811}} - COW Operators: Edit Armature (Joshua).&lt;br /&gt;
* {{BugReport|55014}} - Workbench: Option to hide objects to cast sharp shadows in the 3d viewport (Jeroen).&lt;br /&gt;
* {{BugReport|54950}} - 3D Cursor Design (William / Campbell).&lt;br /&gt;
* {{BugReport|54694}} - Workbench: Texture draw mode (Jeroen).&lt;br /&gt;
* {{BugReport|54958}} - Workbench Shadows: Feedback Loop Assert/Warning (Jeroen).&lt;br /&gt;
* {{BugReport|55008}} - Workbench: Migrate Engine Collection data to scene data (Jeroen).&lt;br /&gt;
* {{BugReport|54983}} - Implement Bone Selection Overlay (Jeroen).&lt;br /&gt;
* {{BugReport|55016}} - Workbench: HDRI studio lighting presets (Jeroen).&lt;br /&gt;
* {{BugReport|55002}} - Favourites Bar / Specials Menu Design (William).&lt;br /&gt;
* {{BugReport|55002}} - GP Branch Review Meeting (11 May) (Joshua et al).&lt;br /&gt;
* {{BugReport|55027}} - Put visibility and selectability in scene collections (Brecht).&lt;br /&gt;
* {{BugReport|54842}} - Merge groups and collections (Brecht).&lt;br /&gt;
* {{BugReport|54945}} - Armature Drawing Remaining Tasks (Clément).&lt;br /&gt;
&lt;br /&gt;
== Week 6 + 7 (14/05 - 25/05) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54661}} Manipulator Widgets Design (William).&lt;br /&gt;
* {{BugReport|54841}} Put visibility and selectability in scene collections (Brecht).&lt;br /&gt;
* {{BugReport|54842}} Merge groups and collections (Brecht).&lt;br /&gt;
* {{BugReport|54790}} Outliner collection display and editing (Brecht).&lt;br /&gt;
* {{BugReport|55109}} Workbench: Transparency mode - see through (Jeroen).&lt;br /&gt;
* {{BugReport|55004}} Workbench: Texture draw mode is not working when in edit mode (Jeroen).&lt;br /&gt;
* {{BugReport|55081}} Workbench: Shadows artifacts (Jeroen).&lt;br /&gt;
* {{BugReport|54981}} Implement Status Bar (Julian).&lt;br /&gt;
* {{BugReport|55152}} Manipulators Pie Menu (in 3D View Pie Menus Addon) Doesn't Work (Joshua).&lt;br /&gt;
* {{BugReport|54812}} COW Operators: Pose Armature (Joshua).&lt;br /&gt;
* {{BugReport|55096}} Investigate why Spring rigs are broken in 2.8 with COW (Joshua).&lt;br /&gt;
&lt;br /&gt;
== Week 8 (28/05 - 01/06) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|54991}} - Implement motion path drawing code in draw engine (Clément).&lt;br /&gt;
* {{BugReport|55083}} - Workbench: World based studio lighting (Jeroen).&lt;br /&gt;
* {{BugReport|55285}} - Workbench: Specular Highlights (Jeroen).&lt;br /&gt;
* {{BugReport|55289}} - Workbench: Add slider to the XRay mode (Jeroen).&lt;br /&gt;
* {{BugReport|55110}} - Workbench: LookDev (Jeroen).&lt;br /&gt;
* {{BugReport|55274}} - Move to Collection and Linking for outliner and viewport (Dalai).&lt;br /&gt;
&lt;br /&gt;
== Week 9 (04/06 - 08/06) ==&lt;br /&gt;
&lt;br /&gt;
* {{BugReport|55291}} - Workbench: MatCap (Jeroen).&lt;br /&gt;
* {{BugReport|55333}} - Workbench: Cavity Shader (Jeroen).&lt;br /&gt;
* {{BugReport|54931}} - Workbench: Performance Shadows (Clément).&lt;br /&gt;
* {{BugReport|55321}} - Wireframe: Add show all wire option (Clément).&lt;br /&gt;
* {{BugReport|55327}} - Skip deferred rendering when material is cached (Clément).&lt;/div&gt;</summary>
		<author><name>wiki&gt;Dfelinto</name></author>
		
	</entry>
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