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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ADoc%2FProjects%2FPolicy</id>
	<title>Dev:Doc/Projects/Policy - 版の履歴</title>
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	<updated>2026-09-10T23:57:56Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Doc/Projects/Policy&amp;diff=147849&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Doc/Projects/Policy&amp;diff=147849&amp;oldid=prev"/>
		<updated>2018-06-28T21:09:46Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:09時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Doc/Projects/Policy&amp;diff=147848&amp;oldid=prev</id>
		<title>2014年8月6日 (水) 17:04にwiki&gt;Ideasman42による</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Doc/Projects/Policy&amp;diff=147848&amp;oldid=prev"/>
		<updated>2014-08-06T17:04:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;source lang=text&amp;gt;&lt;br /&gt;
Hi all,&lt;br /&gt;
&lt;br /&gt;
Blender's growing acceptance in the professional market is much  &lt;br /&gt;
rewarding and a great compliment for everyone who contributed to it!  &lt;br /&gt;
Success is a double-edged sword though... we can't become competitive  &lt;br /&gt;
for commercial products without getting competitors to react to this.   &lt;br /&gt;
Although a proper market-mechanism would just mean they'll improve  &lt;br /&gt;
their offerings, there's also the more ugly side of competition  &lt;br /&gt;
related to legal actions around IP and patents.&lt;br /&gt;
&lt;br /&gt;
I really cherish the very relaxed and informal development projects we  &lt;br /&gt;
conduct. This loosely regulated chaos also makes us vulnerable though.  &lt;br /&gt;
It's about time for everyone to more closely watch what you write in  &lt;br /&gt;
public and how to publish work you do on Blender. Most relevant is to  &lt;br /&gt;
not give out invitations to attract unwanted attention, but especially  &lt;br /&gt;
to cast the attention to Blender Foundation, GNU GPL and the Free  &lt;br /&gt;
Software and Open Source movement in general.&lt;br /&gt;
&lt;br /&gt;
For all Blender developers, I'd like to propose the following  &lt;br /&gt;
guidelines for their docs/work:&lt;br /&gt;
&lt;br /&gt;
1) For everyone in general:&lt;br /&gt;
&lt;br /&gt;
On own blogs:&lt;br /&gt;
- Mention GNU GPL (or other OS licenses) when you talk about your code  &lt;br /&gt;
work.&lt;br /&gt;
- Credit Blender or blender.org on your site where appropriate.&lt;br /&gt;
&lt;br /&gt;
Everywhere:&lt;br /&gt;
- Only link to copyrighted docs on web if you have the (c) owner  &lt;br /&gt;
permission.&lt;br /&gt;
- Stay away from mentioning commercial packages in user/tech docs ever.&lt;br /&gt;
- Document work in ways it shows the design process and ideas you  &lt;br /&gt;
explored&lt;br /&gt;
&lt;br /&gt;
2) Highly advised, especially for competitive work:&lt;br /&gt;
&lt;br /&gt;
- Publicly present your work as endorsed or commissioned by Blender  &lt;br /&gt;
Founation&lt;br /&gt;
- Present yourself as &amp;quot;member of the team working on Blender&amp;quot;.&lt;br /&gt;
- Use (also) our code.blender.org blog for articles, and  &lt;br /&gt;
wiki.blender.org for design docs&lt;br /&gt;
- Add videos to the BF vimeo or youtube account&lt;br /&gt;
&lt;br /&gt;
3) Optional, for best protection:&lt;br /&gt;
&lt;br /&gt;
- Commit under BF copyright. You can use a &amp;quot;copyright 2011 Blender  &lt;br /&gt;
Foundation, &amp;lt;your name&amp;gt;&amp;quot; statement too. (This will still be BF  &lt;br /&gt;
copyright, but at least with a proper personal credit).&lt;br /&gt;
- I can make a BF letterhead pdf for you that supports and confirms  &lt;br /&gt;
commissioning this work.&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ton Roosendaal: http://lists.blender.org/pipermail/bf-committers/2011-August/033278.html&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
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