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	<title>Dev:Doc/Tools/Debugging/BuGLe - 版の履歴</title>
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	<updated>2026-07-03T23:58:52Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Doc/Tools/Debugging/BuGLe&amp;diff=97625&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Doc/Tools/Debugging/BuGLe&amp;diff=97625&amp;oldid=prev"/>
		<updated>2018-06-28T19:37:25Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:37時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Doc/Tools/Debugging/BuGLe&amp;diff=97624&amp;oldid=prev</id>
		<title>wiki&gt;Ideasman42: moved Dev:Doc/Tools/Debugging/OpenGL BuGLe to Dev:Doc/Tools/Debugging/BuGLe over redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Doc/Tools/Debugging/BuGLe&amp;diff=97624&amp;oldid=prev"/>
		<updated>2016-02-04T02:40:48Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Dev:Doc/Tools/Debugging/OpenGL_BuGLe&quot; class=&quot;mw-redirect&quot; title=&quot;Dev:Doc/Tools/Debugging/OpenGL BuGLe&quot;&gt;Dev:Doc/Tools/Debugging/OpenGL BuGLe&lt;/a&gt; to &lt;a href=&quot;/Dev:Doc/Tools/Debugging/BuGLe&quot; title=&quot;Dev:Doc/Tools/Debugging/BuGLe&quot;&gt;Dev:Doc/Tools/Debugging/BuGLe&lt;/a&gt; over redirect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= OpenGL Debugging with Bugle =&lt;br /&gt;
&lt;br /&gt;
Some OpenGL bugs can give totally useless backtraces in GDB. (crash inside the GL driver).&lt;br /&gt;
&lt;br /&gt;
Using bugle source - http://www.opengl.org/sdk/tools/BuGLe/&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;scons prefix=/opt/bugle install&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy doc/examples/filters into ~/.bugle/filters&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;BUGLE_CHAIN=validate LD_PRELOAD=/opt/bugle/lib/libbugle.so:/opt/bugle/lib/libbugleutils.so ./blender.bin&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then instead of crashing it gives a useful message as to whats going wrong, like this... [NOTICE] checks.error: illegal normal array caught in glDrawArrays (unreadable memory); call will be ignored.&lt;br /&gt;
&lt;br /&gt;
there are other options for debugging like showfps, trace, wireframe ... see ~/.bugle/filters for options.&lt;br /&gt;
&lt;br /&gt;
With the &amp;quot;crash&amp;quot; filter I managed to get a valid backtrace from gdb too.&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;BUGLE_CHAIN=crash LD_PRELOAD=/opt/bugle/lib/libbugle.so:/opt/bugle/lib/libbugleutils.so gdb ./blender.bin&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thought It might be useful for people looking into VBO bugs for the first time.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
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