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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FGoogleSummerOfCode%2F2017</id>
	<title>Dev:Ref/GoogleSummerOfCode/2017 - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FGoogleSummerOfCode%2F2017"/>
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	<updated>2026-06-25T12:29:38Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/GoogleSummerOfCode/2017&amp;diff=152783&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/GoogleSummerOfCode/2017&amp;diff=152783&amp;oldid=prev"/>
		<updated>2018-06-28T21:21:56Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:21時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/GoogleSummerOfCode/2017&amp;diff=152782&amp;oldid=prev</id>
		<title>2017年11月20日 (月) 15:55にwiki&gt;RohanRathiによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/GoogleSummerOfCode/2017&amp;diff=152782&amp;oldid=prev"/>
		<updated>2017-11-20T15:55:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:gsoc2016.png|GSoC 2017]]&lt;br /&gt;
= Google Summer of Code 2017 =&lt;br /&gt;
&lt;br /&gt;
Welcome to the wiki page for the Blender Foundations 2017 Google Summer of Code Projects.&lt;br /&gt;
&lt;br /&gt;
'''7 students were accepted''' - Coding starts on 30 May and '''coding ends''' on '''29 August'''  - [https://developers.google.com/open-source/gsoc/timeline Timeline]&lt;br /&gt;
&lt;br /&gt;
{{subpages}}&lt;br /&gt;
&lt;br /&gt;
= Projects for 2017 =&lt;br /&gt;
&lt;br /&gt;
Google granted Blender Foundation 7 projects this year. We invite everyone to join the mailing list where we give feedback on the student's work. Artists are very welcome too, to discuss features and design, and to help validating or help with demos and docs.&lt;br /&gt;
[[File:Mantaflow_liquid_mesh_particle_overlay.png|thumb|right|320px|Overlaying mesh and FLIP particles in a liquid simulation]]&lt;br /&gt;
&lt;br /&gt;
[https://lists.blender.org/mailman/listinfo/soc-2017-dev Join the GSoC list]&lt;br /&gt;
&lt;br /&gt;
The projects are:&lt;br /&gt;
&lt;br /&gt;
== Fluid guiding and secondary particle systems - Sebastián Barschkis ==&lt;br /&gt;
''Mentors: Ton Roosendaal, Nils Thuerey''&lt;br /&gt;
&lt;br /&gt;
In this project Sebastián will improve the existing Mantaflow integration by adding support for secondary particles and by implementing a novel technique on fluid flow guiding from the recent research paper [https://arxiv.org/abs/1611.03677 Primal-Dual Optimization for Fluids.] Computer Graphics Forum, to appear:10, Feb 2017.  T. Inglis, M.-L. Eckert, J. Gregson, and N. Thuerey.&lt;br /&gt;
* [[User:Sebbas/GSoC_2017/Proposal|Proposal]]&lt;br /&gt;
* [[User:Sebbas/GSoC_2017/Reports|Reports]]&lt;br /&gt;
* [[User:Sebbas/GSoC_2017/Documentation|Documentation]]&lt;br /&gt;
[[File:blend_modes.jpg|right|320px]]&lt;br /&gt;
&lt;br /&gt;
== Improvement of Vertex Painting - Darshan Kadu ==&lt;br /&gt;
''Mentors: Howard Trickey''&lt;br /&gt;
&lt;br /&gt;
The vertex painting toolkit in blender lacks several tools and functionality that other painting like weight painting and texture painting has. Many blender users working on vertex painting would like to have these tools and functionality in vertex painting. This project will target adding such features as vertex masking, additional blend options, alpha color, and color gradients.&lt;br /&gt;
&lt;br /&gt;
*[[User:Darshan/GSoC2017/Proposal|Proposal]]&lt;br /&gt;
*[[User:Darshan/GSoC2017/Reports|Reports]]&lt;br /&gt;
*[[User:Darshan/GSoC2017/Final Report| Final Report]]&lt;br /&gt;
&lt;br /&gt;
[[File:Weighted_normal_mod.png|thumb|right|320px|Weighted Normal Modifier applied after Mirror, Bevel and Boolean modifiers]]&lt;br /&gt;
&lt;br /&gt;
== Normal Editing Tools - Rohan Rathi ==&lt;br /&gt;
''Mentors: Howard Trickey, Bastien Montagne''&lt;br /&gt;
&lt;br /&gt;
A Normal Editing mode to facilitate editing of vertex normals with toolset to provide users an ability to manipulate normals of a mesh. This is especially useful in game development. Normals in Blender are currently only editable through modifiers and there is no way to directly edit and control the normals of a mesh.  Functionality goals include allowing users to manually rotate normals; to split and merge normals; average normals; point normals to a target; align all normals; weighted vertex normals; etc.&lt;br /&gt;
&lt;br /&gt;
*[[User:RohanRathi/GSoC_2017/Proposal|Proposal]]&lt;br /&gt;
*[[User:RohanRathi/GSoC_2017/Reports|Reports]]&lt;br /&gt;
*[[User:RohanRathi/GSoC_2017/Final_Report|Final Report]]&lt;br /&gt;
&lt;br /&gt;
[[image:Gsoc-2017-package_manager_final_report_splash.png|right|320px]]&lt;br /&gt;
== Python Package Manager - Ellwood Zwovic ==&lt;br /&gt;
''Mentors: Sybren Stüvel, Mitchell Stokes''&lt;br /&gt;
&lt;br /&gt;
The goal of this project is a client server python script addons package manager. &lt;br /&gt;
&lt;br /&gt;
*[[User:Gandalf3/GSoC_2017/Proposal|Proposal]]&lt;br /&gt;
*[[User:Gandalf3/GSoC_2017/Reports|Reports]]&lt;br /&gt;
*[[User:Gandalf3/GSoC_2017/User_Documentation|Documentation]]&lt;br /&gt;
*[[User:Gandalf3/GSoC_2017/Final_Report|Final Report]]&lt;br /&gt;
&lt;br /&gt;
== Sculpting Tools - Sebastian Witt ==&lt;br /&gt;
''Mentors: Tom Musgrove, Sergey Sharybin''&lt;br /&gt;
[[File:Silhouette_operator_hole_bug.png|thumb|right|320px]]&lt;br /&gt;
This project will also focus on sculpting tool improvements. In particular on an additive Silhouette Brush.&lt;br /&gt;
&lt;br /&gt;
* [[User:Witt/GSoC2017/Proposal|Proposal]]&lt;br /&gt;
* [[User:Witt/GSoC2017/Reports|Reports]]&lt;br /&gt;
* [[User:Witt/GSoC2017/Documentation|Documentation]]&lt;br /&gt;
* [[User:Witt/GSoC2017/Reports/FinalReport|Final Report]]&lt;br /&gt;
* [[User:Witt/GSoC2017/Development Status|Development Status]]&lt;br /&gt;
&lt;br /&gt;
== Sculpting Tools - Raja Kumar Kedia ==&lt;br /&gt;
''Mentors: Tom Musgrove, Sergey Sharybin''&lt;br /&gt;
&lt;br /&gt;
The main focus of this project will be to create the Clipping brush and Topological Grab/Move brush along with Suggestive Contour Brush.&lt;br /&gt;
&lt;br /&gt;
*[[User:Miyagix/GSoC%2717/Proposal|Proposal]]&lt;br /&gt;
*[[User:Miyagix/GSoC%2717/Reports|Reports]]&lt;br /&gt;
* (Failed 2nd midterm evaluation)&lt;/div&gt;</summary>
		<author><name>wiki&gt;RohanRathi</name></author>
		
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