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	<title>Dev:Ref/Proposals/Compositor2014 p1.1 TD - 版の履歴</title>
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	<updated>2026-09-10T19:46:36Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/Compositor2014_p1.1_TD&amp;diff=146345&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/Compositor2014_p1.1_TD&amp;diff=146345&amp;oldid=prev"/>
		<updated>2018-06-28T21:07:33Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:07時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/Compositor2014_p1.1_TD&amp;diff=146344&amp;oldid=prev</id>
		<title>wiki&gt;Jbakker: /* SOLL (target situation) */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/Compositor2014_p1.1_TD&amp;diff=146344&amp;oldid=prev"/>
		<updated>2014-04-27T17:56:50Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SOLL (target situation)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Compositor 2014 p1.1 Multiple buffer types technical design =&lt;br /&gt;
&lt;br /&gt;
== IST (current situation) ==&lt;br /&gt;
&lt;br /&gt;
In the current compositor all buffers are allocated with 4 floats per pixels. Even Vector and Value buffers allocates like it is a Color buffer. The reasoning behind this was memory alignment (aligned memory reads faster than unaligned) and the memory was easier to transfer to OpenCL devices.&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
When doing 4k images the memory usage is large in real composite a lot of buffers are created. This made rendering on the BI renderfarm a bit of confusing. Some 4k images were not rendered on the farm at all.&lt;br /&gt;
&lt;br /&gt;
When [[Dev:Ref/Proposals/Compositor2014 p1.3 TD | P1.3 buffering intermediate results]] more memory is needed during editing. In order to be prepared for this new memory consumption we should reduce the memory.&lt;br /&gt;
&lt;br /&gt;
== SOLL (target situation) ==&lt;br /&gt;
&lt;br /&gt;
The compositor was prepared for this change by introducing the MemoryBuffer class. This class is responsible for Allocating and free-ing memory. In the new situation this class will be implemented abstract and for every Buffer type:&lt;br /&gt;
&lt;br /&gt;
* MemoryBufferColor&lt;br /&gt;
* MemoryBufferVector&lt;br /&gt;
* MemoryBufferValue&lt;br /&gt;
&lt;br /&gt;
By introducing these additional classes we will remove possible if-statements and complex unneeded code.&lt;br /&gt;
&lt;br /&gt;
The MemoryBufferColor will be the only class that supports EWA filtering. Currently in Blender this filtering type is not used for Vector and Value.&lt;br /&gt;
&lt;br /&gt;
The Linear/Bi-linear/Nearest filtering will also be supported by all other buffers classes. A complete takeover of the samplers/filtering will be done by the [[Dev:Ref/Proposals/Compositor2014 P2.1 TD | P2.1 PixelSamplers]] project. For now we will stick with the current implementation.&lt;br /&gt;
&lt;br /&gt;
== Additional benefits ==&lt;br /&gt;
&lt;br /&gt;
During development we case across several speedups. They were small, but they eventually should make the compositor overall a bit faster.&lt;br /&gt;
Also less memory is used during OpenCL that should speedup the load/unload of data and save some device memory.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Jbakker</name></author>
		
	</entry>
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