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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FProposals%2FUI%2FPreselectionHighlighting</id>
	<title>Dev:Ref/Proposals/UI/PreselectionHighlighting - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FProposals%2FUI%2FPreselectionHighlighting"/>
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	<updated>2026-10-29T01:47:08Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/PreselectionHighlighting&amp;diff=145827&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/PreselectionHighlighting&amp;diff=145827&amp;oldid=prev"/>
		<updated>2018-06-28T21:06:54Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:06時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/PreselectionHighlighting&amp;diff=145826&amp;oldid=prev</id>
		<title>wiki&gt;Paleajed: Created page with &quot;= Preselection highlighting =  == Proposal == ==== by Gert De Roost ==== ----  === Overview ===  Preselection highlighting is a visual mechanism that allows one to &quot;pre-view&quot; wha...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/PreselectionHighlighting&amp;diff=145826&amp;oldid=prev"/>
		<updated>2014-01-13T14:44:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Preselection highlighting =  == Proposal == ==== by Gert De Roost ==== ----  === Overview ===  Preselection highlighting is a visual mechanism that allows one to &amp;quot;pre-view&amp;quot; wha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Preselection highlighting =&lt;br /&gt;
&lt;br /&gt;
== Proposal ==&lt;br /&gt;
==== by Gert De Roost ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
Preselection highlighting is a visual mechanism that allows one to &amp;quot;pre-view&amp;quot; what will be selected by several selection mechanisms before actually selecting (so when the mouse pointer &amp;quot;hovers&amp;quot; over selectable geometry the going-to-be-selected mesh components will be highlighted in a different color).  Amongst other things it facilitates easier selecting in more complex geometry situations.&lt;br /&gt;
&lt;br /&gt;
The current proposed system allows preselection highlighting of:&lt;br /&gt;
&lt;br /&gt;
* current going-to-be-selected vert/edge/face (works in multiselect mode)&lt;br /&gt;
* current going-to-be-selected vert loop/vert ring/vert path&lt;br /&gt;
* current going-to-be-selected edge loop/edge ring/edge path&lt;br /&gt;
* current going-to-be-selected face loop/face ring/face path&lt;br /&gt;
&lt;br /&gt;
* elements going-to-be-selected inside circle select circle&lt;br /&gt;
* elements going-to-be-selected inside border select border&lt;br /&gt;
&lt;br /&gt;
And also:&lt;br /&gt;
&lt;br /&gt;
* proportional editing falloff highlighting (this could go into a separate proposal?) This is a system using a color overlay with diminishing alpha as falloff increases, showing the area that will be influenced by editing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:suzy.jpg]]&lt;br /&gt;
&lt;br /&gt;
Showing proportional falloff highlighting and circle select preselection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
&lt;br /&gt;
* Works in both 3D View and UV editor.&lt;br /&gt;
* In 3D View plain preselection and proportional falloff preselection both have a checkbox in 3D View -&amp;gt; Npanel -&amp;gt; Mesh Display so you can turn off the preselection for the 3D View.&lt;br /&gt;
* In UV editor plain preselection and proportional falloff preselection both have a checkbox in UV editor -&amp;gt; Npanel -&amp;gt; Display so you can turn off the preselection for the UV editor.&lt;br /&gt;
* Can highlight vert/face normal along with the vert/face itself.  It uses the normal size set in 3D View -&amp;gt; Npanel -&amp;gt; Mesh Display -&amp;gt; Normals and has an on/off toggle icon in the same section.&lt;br /&gt;
* Has two customizable colors and alpha for highlighting, one for already selected components and one for non-selected components.&lt;br /&gt;
* Has a customizable color for proportional editing falloff highlighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Implementation ===&lt;br /&gt;
&lt;br /&gt;
The system has already been realized in Blender core C code, and testing builds can be downloaded on GraphicAll:&lt;br /&gt;
* [http://www.graphicall.org/1081 &amp;quot;for Linux 64bit&amp;quot;]&lt;br /&gt;
* [http://www.graphicall.org/1080 &amp;quot;for Windows 64bit&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
The code is also available, on GitHub:&lt;br /&gt;
* [http://github.com/paleajed/EWOCprojects-Blender &amp;quot;C preselection code&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Do note the builds and the code also contain code for two soon-to-be-written proposals, namely Modal Circle Select and Free Manipulator Mode.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When wanting to discuss the code or anything else, I can be contacted through email [paleajed@gmail.com]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Paleajed</name></author>
		
	</entry>
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