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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FProposals%2FUI%2FTooltips</id>
	<title>Dev:Ref/Proposals/UI/Tooltips - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FProposals%2FUI%2FTooltips"/>
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	<updated>2026-09-23T18:22:59Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/Tooltips&amp;diff=145007&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/Tooltips&amp;diff=145007&amp;oldid=prev"/>
		<updated>2018-06-28T21:05:35Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:05時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/Tooltips&amp;diff=145006&amp;oldid=prev</id>
		<title>wiki&gt;Blendify: /* Tooltip and Infotip Suggestions */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Proposals/UI/Tooltips&amp;diff=145006&amp;oldid=prev"/>
		<updated>2017-04-13T18:05:46Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tooltip and Infotip Suggestions&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Tooltip and Infotip Suggestions =&lt;br /&gt;
&lt;br /&gt;
Before suggesting new tooltips, you may want to take a look at:&lt;br /&gt;
&lt;br /&gt;
https://msdn.microsoft.com/en-us/library/windows/desktop/dn742443.aspx&lt;br /&gt;
&lt;br /&gt;
== Rotate ==&lt;br /&gt;
&lt;br /&gt;
Location: Object tools panel&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Rotate selected items&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by esalberg: &amp;quot;Turn selected items around an axis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Render ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, render tab&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Render active scene&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by esalberg: &amp;quot;Render current frame of active scene&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 2''' by Jacqueslucke: &amp;quot;Render current frame&amp;quot; (&amp;quot;Render all frames&amp;quot; for Animation; maybe find another word for &amp;quot;render&amp;quot; as new users rarely know what it means)&lt;br /&gt;
&lt;br /&gt;
'''Proposal 3''' by rdashkevicz: &amp;quot;Generate image for current frame&amp;quot; (Animation: &amp;quot;Generate images (video) for all frames&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
== Smoke Flow ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, physics tab&lt;br /&gt;
&lt;br /&gt;
Current: (No tooltip found)&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Laustinart: &amp;quot;Initial density value&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Add Vertex Color ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, object data tab&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Add vertex color layer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Blurymind: &amp;quot;Duplicate selected vertex color set&amp;quot; (when there is a vertex color selected) and &amp;quot;Create a vertex color set&amp;quot; (when there are no vertex color sets)&lt;br /&gt;
&lt;br /&gt;
== New Material ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, materials tab&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Add a new material&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by esalberg: &amp;quot;Create a new material&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Play ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, render tab&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Play back rendered frames/movies using an external player&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Jacqueslucke: &amp;quot;Play back all rendered frames&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== File Extension ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, render tab, output&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Add the file format extension to the rendered file name (eg: filename + .jpg)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Jacqueslucke: &amp;quot;Add format extension to the file name&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== BW/RGB/RGBA ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, render tab, output&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Choose BW for saving grayscal images, RGB for saving red, green and blue channels, and RGBA for saving red, green, blue and alpha channels&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Jacqueslucke: &amp;quot;Choose color channels to save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 2''' by rdashkevicz: &amp;quot;Select channels to output. *linebreak*(BW=Greyscale), (RGB=Color), (RGBA=Color with transparency)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Z (pass) ==&lt;br /&gt;
&lt;br /&gt;
Location: Properties window, render layers, passes&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Deliver Z values pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Jacqueslucke: &amp;quot;Deliver depth/distance values pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Set Origin ==&lt;br /&gt;
&lt;br /&gt;
Location: Toolbox, tools, edit&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Set the objetcs origin,  by either moving the data, or set to center of data, or use 3D cursor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Micahdenn: &amp;quot;Set the position of the point of origin of the selected object&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Add to Active ==&lt;br /&gt;
&lt;br /&gt;
Location: Toolbox, relations, group&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Add the object to an object group that contains the active object&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Micahdenn: &amp;quot;Add the selected objects to an object group that contains the active object&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Remove from Group ==&lt;br /&gt;
&lt;br /&gt;
Location: Toolbox, relations, group&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Remove selected objects from a group&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Micahdenn: &amp;quot;Remove selected objects from an object group&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Make Single User ==&lt;br /&gt;
&lt;br /&gt;
Location: Toolbox, relations, object data&lt;br /&gt;
&lt;br /&gt;
Current: &amp;quot;Make linked data local to each object&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Micahdenn: &amp;quot;Make linked data local to selected object&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Make Tooltips relavant to different users ==&lt;br /&gt;
&lt;br /&gt;
Location: Everywhere&lt;br /&gt;
&lt;br /&gt;
'''Proposal 1''' by Avara: I assume tooltips are displayed by a call to a display tool tips function, with an argument containing what the tool tip should say.  A call at the beginning of this display function could pass the argument to a translator routine which looks at the incoming arguments and substitutes lingo more appropriate to the user's background.  The user merely has to set a preference and would get tool tip translations that are more understandable to them.  &lt;br /&gt;
&lt;br /&gt;
'''Usage'''&lt;br /&gt;
Examples of translation dictionaries are Blender to: Newby, Painter, Sculpter, Artist, CAD Engineer, Modeler, Animator, Developer and the original.  An advantage of this approach is the Developer has access to python references, while the newby doesn't.  Translation dictionaries can be maintained by different people of the appropriate background.  All dictionaries are not initially needed but can be added when desired.&lt;br /&gt;
&lt;br /&gt;
'''Extra Advantage''' The tool tip becomes a training mechanism to teach everyone the standard Blender lingo.  Forum dialog, comments and support help would still refer to the on-screen labels, not the tool tip wording, so everyone is still talking the same language.  This method could even be used to reach, for example, Spanish speaking users.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Blendify</name></author>
		
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