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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.60</id>
	<title>Dev:Ref/Release Notes/2.60 - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.60"/>
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	<updated>2026-11-07T03:27:18Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.60&amp;diff=107635&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.60&amp;diff=107635&amp;oldid=prev"/>
		<updated>2018-06-28T19:46:46Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.60&amp;diff=107634&amp;oldid=prev</id>
		<title>wiki&gt;Brecht: moved Dev:Ref/Release Notes/changelog 260 to Dev:Ref/Release Notes/2.60</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.60&amp;diff=107634&amp;oldid=prev"/>
		<updated>2011-11-14T02:08:52Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Dev:Ref/Release_Notes/changelog_260&quot; class=&quot;mw-redirect&quot; title=&quot;Dev:Ref/Release Notes/changelog 260&quot;&gt;Dev:Ref/Release Notes/changelog 260&lt;/a&gt; to &lt;a href=&quot;/Dev:Ref/Release_Notes/2.60&quot; title=&quot;Dev:Ref/Release Notes/2.60&quot;&gt;Dev:Ref/Release Notes/2.60&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.60 Release Notes =&lt;br /&gt;
&lt;br /&gt;
== Prominent Features ==&lt;br /&gt;
&lt;br /&gt;
==== Audio &amp;amp; Video ====&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_speaker_objects.png‎|200px|left]][[User:NeXyon/GSoC2011/3D_Audio/Speaker_Objects|&amp;#039;&amp;#039;&amp;#039;3D audio and speaker objects&amp;#039;&amp;#039;&amp;#039;]] were added, along with various improvements to the sound system. It&amp;#039;s now possible to place speaker objects in the scene, make an animation and mix down to an audio file.&lt;br /&gt;
&lt;br /&gt;
[[/Sequencer Proxies|&amp;#039;&amp;#039;&amp;#039;Sequence editor proxy support&amp;#039;&amp;#039;&amp;#039;]] was restored, which can now work in the background, along with support for building timecodes to make scrubbing on all video types possible.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Animation ====&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_animation_improvements.png‎‎|200px|left]][http://aligorith.blogspot.com/2011/08/gsoc11-end-of-summer-report.html &amp;#039;&amp;#039;&amp;#039;Animation system improvements&amp;#039;&amp;#039;&amp;#039;] were done, especially relating to usability and to polish the interface. Includes changes to the graph editor, dopesheet editor, NLA editor, curves, drivers, constraints, posing, ...&lt;br /&gt;
&lt;br /&gt;
[[User:Phabtar/Full_COLLADA_Animation_Support_for_Blender/Diary_and_Notes|&amp;#039;&amp;#039;&amp;#039;Collada integration&amp;#039;&amp;#039;&amp;#039;]] was improved, making import and export more complete and fixing various issues, especially related to armatures and animation.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Vertex Groups ====&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_vertex_group_modifiers.png‎‎|200px|left]][[Doc:2.6/Manual/Modifier/Modify/Vertex_Weight|&amp;#039;&amp;#039;&amp;#039;Vertex group modifiers&amp;#039;&amp;#039;&amp;#039;]] were added. There are three modifiers: one to edit existing vertex groups, one to mix groups together, and another to generate vertex groups based on proximity to other objects.&lt;br /&gt;
&lt;br /&gt;
[[User:Jason_hays22/GSoC-2011|&amp;#039;&amp;#039;&amp;#039;Weight painting tools&amp;#039;&amp;#039;&amp;#039;]] were added to lock vertex groups, automatically maintain the ratio between different bones, and for fixing poor deformation of vertices.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Internationalization ====&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_translation.png‎‎|200px|left]][[User:Xiaoxiangquan/GoogleSummerOfCode/2011/Internationalization|&amp;#039;&amp;#039;&amp;#039;Internationalization and support for non-western fonts&amp;#039;&amp;#039;&amp;#039;]] were added, to display the user interface in languages other than English. Efforts to translate in the most common languages is underway, and volunteers are welcome to contribute translations.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Game Engine ====&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_navigation_meshes.png‎‎|200px|left]][[User:Nicks/Gsoc2010/Docs|&amp;#039;&amp;#039;&amp;#039;Navigation Meshes&amp;#039;&amp;#039;&amp;#039;]] were added for the game engine, used for path finding, so that actors can find the path to a target or flee away. This functionality was implemented using the Recast &amp;amp; Detour libraries.&lt;br /&gt;
&lt;br /&gt;
[[/Texture Face|&amp;#039;&amp;#039;&amp;#039;Texture Face settings&amp;#039;&amp;#039;&amp;#039;]] moved to materials, for consistency and easier editing. Existing files may need some updates.&lt;br /&gt;
&lt;br /&gt;
[[User:Moguri/GSoC_Animation_Docs|&amp;#039;&amp;#039;&amp;#039;Game engine animation&amp;#039;&amp;#039;&amp;#039;]] was improved internally, with as main external change the unification of F-Curve and Shape Action Actuators into a single Action Actuator, which now includes layering support.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== More Features ==&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_more_features.png‎|200px|left]]Various other features have been added, including a frame node, sequence editor utility operators, improved outliner search, grease pencil poly line drawing, performance improvements, ... &lt;br /&gt;
&lt;br /&gt;
[[/More Features|&amp;#039;&amp;#039;&amp;#039;List of changes&amp;#039;&amp;#039;&amp;#039;]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_python_changes.png‎‎|200px|left]]New python API features include [[/Python#Callbacks|&amp;#039;&amp;#039;&amp;#039;callbacks for various events&amp;#039;&amp;#039;&amp;#039;]], GLSL shader export, environment map texture load/save, texture evaluation and various other utilities.&lt;br /&gt;
&lt;br /&gt;
The behavior of &amp;lt;code&amp;gt;Vector() * Matrix()&amp;lt;/code&amp;gt; multiplication was also modified, this may require some script updates.&lt;br /&gt;
&lt;br /&gt;
[[/Python|&amp;#039;&amp;#039;&amp;#039;List of changes&amp;#039;&amp;#039;&amp;#039;]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Addons ==&lt;br /&gt;
&lt;br /&gt;
[[File:Blender260_mocap_addon.png‎|200px|left]]Two new addons have been added to the release: [[Extensions:2.5/Py/Scripts/3D_interaction/Screencast_Key_Status_Tool|&amp;#039;&amp;#039;&amp;#039;Screencast Keys&amp;#039;&amp;#039;&amp;#039;]], to show key presses on the screen for making video tutorials, and [[User:Benjycook/GSOC/Manual|&amp;#039;&amp;#039;&amp;#039;Motion Capture Tools&amp;#039;&amp;#039;&amp;#039;]], which includes various tools for working with motion capture animation.&lt;br /&gt;
&lt;br /&gt;
There have also been various fixes and improvements to importers and exporters, the measure panel, paint palettes, renderfarm.fi uploader, ... see the [[/Addons|&amp;#039;&amp;#039;&amp;#039;list of addon changes&amp;#039;&amp;#039;&amp;#039;]] for details.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bug Fixes ==&lt;br /&gt;
&lt;br /&gt;
While many new features have been added, 165 bugs have also been fixed, see the [[/Bug_Fixes|&amp;#039;&amp;#039;&amp;#039;list of bug fixes&amp;#039;&amp;#039;&amp;#039;]].&lt;/div&gt;</summary>
		<author><name>wiki&gt;Brecht</name></author>
		
	</entry>
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