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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.65%2FBug_Fixes%2F2.65a</id>
	<title>Dev:Ref/Release Notes/2.65/Bug Fixes/2.65a - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.65%2FBug_Fixes%2F2.65a"/>
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	<updated>2026-09-06T01:31:55Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.65/Bug_Fixes/2.65a&amp;diff=151175&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.65/Bug_Fixes/2.65a&amp;diff=151175&amp;oldid=prev"/>
		<updated>2018-06-28T21:16:40Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:16時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.65/Bug_Fixes/2.65a&amp;diff=151174&amp;oldid=prev</id>
		<title>wiki&gt;Blendify: Created page with &quot;= Blender 2.65a Release Notes =  == Download page == [http://www.blender.org/download/get-blender/ Get the latest release here]  == Bug fix update ==  Over 40 bugs fixed since 2....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.65/Bug_Fixes/2.65a&amp;diff=151174&amp;oldid=prev"/>
		<updated>2016-05-11T19:57:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Blender 2.65a Release Notes =  == Download page == [http://www.blender.org/download/get-blender/ Get the latest release here]  == Bug fix update ==  Over 40 bugs fixed since 2....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.65a Release Notes =&lt;br /&gt;
&lt;br /&gt;
== Download page ==&lt;br /&gt;
[http://www.blender.org/download/get-blender/ Get the latest release here]&lt;br /&gt;
&lt;br /&gt;
== Bug fix update ==&lt;br /&gt;
&lt;br /&gt;
Over 40 bugs fixed since 2.65 release:&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|32837}}: cycles environment texture not showing image sequence options properly. ({{Commit|52870}})&lt;br /&gt;
* Fix {{BugReport|33467}}: Fluid Simulations Speed factor animated wrong result ({{Commit|52871}})&lt;br /&gt;
* Fix {{BugReport|32174}}: IK solver stretch was less stable after a code refactor ({{Commit|52883}})&lt;br /&gt;
* Fix {{BugReport|33485}}: cycles OSL now autodetects the presence of emission and transparent closures to enable multiple importance sampling and transparent shadows. ({{Commit|52910}})&lt;br /&gt;
* Fix {{BugReport|33486}}: cycles CPU image textures were offset wrong by half a pixel compared to OpenGL/CUDA/OSL rendering. ({{Commit|52915}})&lt;br /&gt;
* Fix {{BugReport|33492}}: Right click on 'confirm reload' crashes ({{Commit|52919}})&lt;br /&gt;
* Fix {{BugReport|33489}}: Scaling normals with Alt (maintains shell thickness) producing wrong result. ({{Commit|52928}})&lt;br /&gt;
* Fix related to {{BugReport|33480}}: blender-internal volume rendering, the camera inside volume wasn't accurate ({{Commit|52930}})&lt;br /&gt;
* Fix {{BugReport|33500}}: when transforming, tapping shift twice and holding did not enable precision mode. ({{Commit|52958}})&lt;br /&gt;
* Fix {{BugReport|33510}}: rotate around selection doesn't work when .blend saved in sculpt mode ({{Commit|52966}})&lt;br /&gt;
* Fix {{BugReport|33525}}: Mask points are add offset for the mouse when adding on viewer node with aspect != 1 ({{Commit|52994}})&lt;br /&gt;
* Fix {{BugReport|33526}}: Bezier Curve Tilt in transform panel does not work beyond 360 degrees ({{Commit|52995}})&lt;br /&gt;
* Fix {{BugReport|33530}}: Blender Crash when selecting &amp;quot;Point select mode&amp;quot; in Particle Mode with and 0 hairs object ({{Commit|52997}})&lt;br /&gt;
* Fix {{BugReport|33532}}: vertex paint subtract mode was broken, always resulting in black. ({{Commit|52998}})&lt;br /&gt;
* Fix {{BugReport|33539}}: Shift+Numpad 2/4/8 shortcuts for zoom in image and clip editor don't work in Windows, Use Ctrl+Numpad ({{Commit|53015}})&lt;br /&gt;
* Fix {{BugReport|33546}}: GPU mipmap generation is not working on some ATI cards ({{Commit|53037}})&lt;br /&gt;
* Fix {{BugReport|33529}}: Bevel wire edges would crash ({{Commit|53061}})&lt;br /&gt;
* Fix {{BugReport|33565}}: Dynamic Paint modifier surfaces not copied ({{Commit|53065}})&lt;br /&gt;
* Fix {{BugReport|33571}}: Knife cut-through code to connect across a face didn't stop after it found one. ({{Commit|53066}})&lt;br /&gt;
* Fix {{BugReport|33551}}: End Caps on a curve array with subsurf crashes blender when entering Edit Mode ({{Commit|53067}})&lt;br /&gt;
* Fix {{BugReport|33534}}: Building proxies will remove strip animation ({{Commit|53077}})&lt;br /&gt;
* Fix/Workaround {{BugReport|33493}}: Checker de-select by default gives uneven selection on a circle ({{Commit|53086}})&lt;br /&gt;
* Fix {{BugReport|33581}}: Vertex colors added to meshes with no faces whenver exiting/entering editmode ({{Commit|53087}})&lt;br /&gt;
* Fix {{BugReport|33590}}: The Screw Tool in Edit Mode isn't calculating the correct angle step divisions per turn ({{Commit|53090}})&lt;br /&gt;
* Fix {{BugReport|33505}}: Motion blur with shutter time &amp;gt; 1 did result in the correct evaluation of some modifiers because it set the subframe to values &amp;gt; 1.&amp;lt;br&amp;gt;Add subframe support for shape keys.&amp;lt;br&amp;gt;Point density texture was using an current frame value that was never set. ({{Commit|53095}})&lt;br /&gt;
* Fix {{BugReport|33487}}: Game-Engine did not convert objects with rotation modes other than Euler XYZ correctly ({{Commit|53096}})&lt;br /&gt;
* Fix {{BugReport|33575}}: Manipulator showing incorrect local axes in armature pose mode. ({{Commit|53102}})&lt;br /&gt;
* Fix {{BugReport|33580}}: Masking keyframes disappear from dope sheet when using undo. ({{Commit|53107}})&lt;br /&gt;
&lt;br /&gt;
; Unreported Fixes&lt;br /&gt;
* Fix Game-Player still not using fast GPU mipmap generation ({{Commit|52867}})&lt;br /&gt;
* Fix issue where image stamp data's strings could be short enough not to fit the entire ID name length. ({{Commit|52891}})&lt;br /&gt;
* Fix Moving panels in a buttons-region around was calling menu code reading NULL pointer ({{Commit|52945}})&lt;br /&gt;
* Fix for default startup file having compositor background scale set very small ({{Commit|53056}})&lt;br /&gt;
* Fix timer events getting handled, after stopping a timer. ({{Commit|52977}})&lt;br /&gt;
* Fixes for ctrl+click on panel header ({{Commit|53123}})&lt;br /&gt;
* Fix part of {{BugReport|33469}}: Cloth pre-roll had a wrong tooltip and low limit of 200 frames. ({{Commit|53129}})&lt;br /&gt;
* Fix for pose-bones and edit-bones ignoring active element pivot mode ({{Commit|53104}})&lt;br /&gt;
* Fix (OSX) makeKeyAndOrderFront would show window from orderedWindows list  on every loop, so use makeKeyWindow only to avoid flicker when closing app ({{Commit|53039}})&lt;br /&gt;
* Fix for bevel using the wrong property name when shift was held ({{Commit|53063}})&lt;br /&gt;
* Fix square color picker drawing the 'cursor' incorrectly ({{Commit|53038}})&lt;br /&gt;
&lt;br /&gt;
; Other Changes&lt;br /&gt;
* 3D View: Add back a key to access view-cursor (Alt+Home) ({{Commit|52996}})&lt;br /&gt;
* Cycles: make &amp;quot;Open Shading Language&amp;quot; a boolean toggle, the other option &amp;quot;GPU Compatible&amp;quot; was confusing. ({{Commit|53005}})&lt;br /&gt;
&lt;br /&gt;
The original release log: [http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Blendify</name></author>
		
	</entry>
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