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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.69%2FModeling</id>
	<title>Dev:Ref/Release Notes/2.69/Modeling - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.69%2FModeling"/>
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	<updated>2026-08-01T16:00:40Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.69/Modeling&amp;diff=143835&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.69/Modeling&amp;diff=143835&amp;oldid=prev"/>
		<updated>2018-06-28T21:04:33Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:04時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.69/Modeling&amp;diff=143834&amp;oldid=prev</id>
		<title>wiki&gt;MacroManJr: Changed &quot;preservers&quot; to &quot;preserves&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.69/Modeling&amp;diff=143834&amp;oldid=prev"/>
		<updated>2013-11-05T02:36:49Z</updated>

		<summary type="html">&lt;p&gt;Changed &amp;quot;preservers&amp;quot; to &amp;quot;preserves&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.69: Modeling =&lt;br /&gt;
&lt;br /&gt;
== Viewport: Hidden Wire ==&lt;br /&gt;
&lt;br /&gt;
[[File:view3d_shading_hidden-wire.png|thumb|235px|right|Hidden Line Retopo Example]]&lt;br /&gt;
This draw option can be accessed in mesh Edit mode from the shading panel of the Properties. It is useful for a retopology workflow to show only front-facing wireframes. Optimally this should be combined with the '''XRay''' display setting in the Object Data properties.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Hidden Wire is not available while Viewport Shading is set to wireframe.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Mesh Editing ==&lt;br /&gt;
* Rotate around individual origins now supports connected face/edge islands.  ({{Commit|58503}})&lt;br /&gt;
* Bridge tool now has a twist option for circular loops. ({{Commit|58609}})&lt;br /&gt;
* Edgenet fill tool was rewritten, making it significantly faster. ({{Commit|59193}})&lt;br /&gt;
* Symmetrize was rewritten and now preserves UVs and mesh data. ({{Commit|59387}})&lt;br /&gt;
* New [[Doc:2.6/Manual/Modeling/Meshes/Cleanup|'''clean-up tools''']] have been added to fill holes and split non-planar faces ({{Commit|58606}} {{Commit|58699}}).&lt;br /&gt;
* Grid fill tool was improved. It can now fill a single, closed edge loop, active vertex to detect the corner and detect non square grids. It also preserves UVs and vertex colors better now. ({{Commit|59826}}) ({{Commit|59860}}) ({{Commit|59868}})&lt;br /&gt;
[[File:Gridfill_detect_nonsquare.png|thumb|400px|center|Grid fill tool with non square grid.]]&lt;br /&gt;
&lt;br /&gt;
== [[Doc:2.6/Manual/Modeling/Meshes/Editing/Subdividing/Bisect|'''Mesh Bisect''']] ==&lt;br /&gt;
&lt;br /&gt;
Mesh Bisect has been added to perform quick cuts, dividing meshes in half, optionally removing one side of the cut and filling in the exposed areas.&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
 | valign=center | [[File:Mesh_bisect.png|thumb|200px|Example of a typical use of bisect.]]&lt;br /&gt;
 | valign=center | [[File:Mesh_bisect_uv.png|thumb|200px|Example of bisect with fill option.]]&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
== Curve Editing ==&lt;br /&gt;
* New spline smoothing for tilt and weight. {{Commit|58575}}&lt;br /&gt;
* New split operator for curves, adds ability to delete separate segments and duplicate parts of cyclic curves too {{Commit|59619}}&lt;br /&gt;
* Scaling a curve handle now scales around the knot {{Commit|60465}}, and added support for individual-centers to perform this on multiple handles at once {{Commit|60467}}&lt;br /&gt;
&lt;br /&gt;
== Lattice Editing ==&lt;br /&gt;
* New random selection tool {{Commit|58395}}&lt;br /&gt;
* New select more/less tool {{Commit|58396}}&lt;br /&gt;
&lt;br /&gt;
== Selection ==&lt;br /&gt;
* Add new snap option: 'Selection to Cursor (Offset)', rather than moving everything into the cursor location, the current selection centers around the cursor. ({{Commit|58453}}) ({{Commit|58479}})&lt;br /&gt;
* Lasso select now supports overlapping lines, in all modes and editors. ({{Commit|60544}} {{Commit|60551}})&lt;br /&gt;
&lt;br /&gt;
== Mesh Merging ==&lt;br /&gt;
* Layers (like UV maps or vertex colors) are now merged by name, instead of by mere index.&lt;/div&gt;</summary>
		<author><name>wiki&gt;MacroManJr</name></author>
		
	</entry>
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