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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.70%2FGame_Development</id>
	<title>Dev:Ref/Release Notes/2.70/Game Development - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.70%2FGame_Development"/>
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	<updated>2026-08-01T04:54:58Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Development&amp;diff=145747&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Development&amp;diff=145747&amp;oldid=prev"/>
		<updated>2018-06-28T21:06:45Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:06時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Development&amp;diff=145746&amp;oldid=prev</id>
		<title>wiki&gt;CoDEmanX: /* View Navigation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Development&amp;diff=145746&amp;oldid=prev"/>
		<updated>2014-03-03T15:52:07Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;View Navigation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.70: Game Development =&lt;br /&gt;
&lt;br /&gt;
== PSD files ==&lt;br /&gt;
&lt;br /&gt;
Photoshop PSD files can now be loaded in Blender. Files must be saved with the Maximum Compatibility option, and Blender will read a flattened version of the image where all layers are composited together. ({{Commit|60621}})&lt;br /&gt;
&lt;br /&gt;
Supported:&lt;br /&gt;
&lt;br /&gt;
* 8bit images (with or without alpha)&lt;br /&gt;
* 16bits images (alpha discarded)&lt;br /&gt;
* Photoshop files saved with 'Maximum Compatibility'&lt;br /&gt;
&lt;br /&gt;
Limitations:&lt;br /&gt;
&lt;br /&gt;
* Packed images are not supported&lt;br /&gt;
* Saving PSD files is not supported&lt;br /&gt;
&lt;br /&gt;
== View Navigation ==&lt;br /&gt;
Navigation system revamped with a new walk mode, similar to first person navigation systems available in 3d games.&lt;br /&gt;
&lt;br /&gt;
[[File:3D_Interaction-Navigating-3D_view-Walk_Mode.png|240px|View Navigation.]] [[File:FPS-Walk-Navigation-Shortcuts.png|390px|FPS-style keybindings]]&lt;br /&gt;
&lt;br /&gt;
Read more about this mode in our manual page  [[Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes#Walk_mode|Walk mode]]&lt;br /&gt;
&lt;br /&gt;
== Level of Detail ==&lt;br /&gt;
A discrete level of detail system with viewport preview has been added to the Game Engine.&lt;br /&gt;
&lt;br /&gt;
[[File:Manual-Level-of-Detail-Panel.png]]&lt;br /&gt;
&lt;br /&gt;
Documentation for this new feature can be found [[User:Kupoman/Level_Of_Detail | here]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;CoDEmanX</name></author>
		
	</entry>
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