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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.70%2FGame_Engine</id>
	<title>Dev:Ref/Release Notes/2.70/Game Engine - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.70%2FGame_Engine"/>
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	<updated>2026-09-12T03:41:02Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Engine&amp;diff=145439&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Engine&amp;diff=145439&amp;oldid=prev"/>
		<updated>2018-06-28T21:06:20Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:06時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Engine&amp;diff=145438&amp;oldid=prev</id>
		<title>wiki&gt;Ideasman42: Created page with &quot;= Game Engine =  ==== Record Animation for Static Objects ====  This addresses a limitation in the &quot;Record Animation&quot; feature of the Blender Game Engine, where the motion of stat...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.70/Game_Engine&amp;diff=145438&amp;oldid=prev"/>
		<updated>2013-12-09T11:32:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Game Engine =  ==== Record Animation for Static Objects ====  This addresses a limitation in the &amp;quot;Record Animation&amp;quot; feature of the Blender Game Engine, where the motion of stat...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Game Engine =&lt;br /&gt;
&lt;br /&gt;
==== Record Animation for Static Objects ====&lt;br /&gt;
&lt;br /&gt;
This addresses a limitation in the &amp;quot;Record Animation&amp;quot; feature&lt;br /&gt;
of the Blender Game Engine, where the motion of static objects&lt;br /&gt;
animated by logic bricks is not recorded.&lt;br /&gt;
&lt;br /&gt;
The option allows for recording of the motion of static objects via a&lt;br /&gt;
checkbox on the Physics panel.  All static objects are given a new&lt;br /&gt;
checkbox called &amp;quot;Record Animation&amp;quot; that appears under the &amp;quot;Actor&amp;quot; and&lt;br /&gt;
&amp;quot;Ghost&amp;quot; checkboxes on the Physics panel.  This checkbox only appears&lt;br /&gt;
for static objects. When checked, the motion of the static object&lt;br /&gt;
will be recorded, whenever game-engine recording is enabled via&lt;br /&gt;
Game&amp;gt;Record Animation.&lt;br /&gt;
&lt;br /&gt;
{{GitCommit|1831c930a5a2144e7941407e2a283cd168897626}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
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