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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.71</id>
	<title>Dev:Ref/Release Notes/2.71 - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.71"/>
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	<updated>2026-07-26T21:14:21Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.71&amp;diff=146275&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.71&amp;diff=146275&amp;oldid=prev"/>
		<updated>2018-06-28T21:07:26Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:07時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.71&amp;diff=146274&amp;oldid=prev</id>
		<title>2014年6月26日 (木) 10:24にwiki&gt;DingToによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.71&amp;diff=146274&amp;oldid=prev"/>
		<updated>2014-06-26T10:24:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.71 Release Notes =&lt;br /&gt;
&lt;br /&gt;
The Blender Foundation and online developer community is proud to present Blender 2.71.&lt;br /&gt;
Much awaited new features for Cycles renderer include deformation motion blur, fire/smoke and volume rendering and a baking API. User interface now allows for draggable popups and resizable preview widgets. Animation has new interpolation types with “easing equations” presets.  Modeling now allows to “split normals” and Sculpting/Painting has new HSL color wheel and constant detail in dyntopo. Game development now allows deactivating logic bricks, multi-threaded animations, cast only materials and  “unlimited” action layers.  Freestyle NPR rendering has a new textured strokes feature, along with line sorting options.&lt;br /&gt;
&lt;br /&gt;
== [[/Cycles|'''Cycles Rendering''']] ==&lt;br /&gt;
&lt;br /&gt;
[[File:Blender-2.71-cycles-smoke.png|240px|right|link=Dev:Ref/Release_Notes/2.71/Cycles]]&lt;br /&gt;
&lt;br /&gt;
Cycles now includes support for rendering volume textures, fire and smoke, deformation motion blur, baking textures from cycles materials, more texture interpolation modes and a dedicated UV layer node.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/Animation|'''Animation''']] ==&lt;br /&gt;
&lt;br /&gt;
[[File:271-fcurve_easing_equations.png|240px|right|link=Dev:Ref/Release_Notes/2.71/Animation]]&lt;br /&gt;
&lt;br /&gt;
More easing equations added to the IPO editor for better animation control, locking time to other windows is again possible, auto snapping is now independent from display type.&lt;br /&gt;
&lt;br /&gt;
The user interface now offers more feedback, especially on errors, updates driver expressions automatically on editing, includes more icons and offers more editing tools.&lt;br /&gt;
&lt;br /&gt;
New tools also include lasso selection support, non-linked duplication for strips, and setting preview range based on selected strips.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/Modeling|'''Modelling''']] ==&lt;br /&gt;
[[File:Release 271 split.png |240px|right|link=Dev:Ref/Release_Notes/2.71/Modeling]]&lt;br /&gt;
&lt;br /&gt;
The new per-face normals feature allows blender to display and export sharp edges correctly without geometry duplication. &lt;br /&gt;
&lt;br /&gt;
In addition, selection tools offer more options.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/Painting|'''Sculpting/Painting''']] ==&lt;br /&gt;
[[File:sculpt_constand_detail.png|240px|right|link=Dev:Ref/Release_Notes/2.71/Painting]]&lt;br /&gt;
&lt;br /&gt;
New features include a HSL color wheel for color selection and tools to handle homogenous&lt;br /&gt;
density in dynamic topology sculpting.&lt;br /&gt;
&lt;br /&gt;
Dyntopo and matcap display for sculpt mode have also had performance optimizations.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/Game_Engine|'''Game Engine''']] ==&lt;br /&gt;
&lt;br /&gt;
[[File:Deactivate-Logic-Brick.png|240px|right|link=Dev:Ref/Release_Notes/2.71/Game_Engine]]&lt;br /&gt;
&lt;br /&gt;
UI to deactivate logic bricks, multi-threaded animations, shadows-only materials and more action layers are among the new features for the game engine&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/Freestyle|'''Freestyle NPR Rendering''']] ==&lt;br /&gt;
[[File:Rim_sketch.jpg|240px|right|link=Dev:Ref/Release_Notes/2.71/Freestyle]]&lt;br /&gt;
&lt;br /&gt;
Freestyle has been upgraded with textured stroke support. Textured stroke support makes it&lt;br /&gt;
possible to apply patterns to the lines and simulate rough surfaces or different kinds of brush tips for the strokes themselves. &lt;br /&gt;
&lt;br /&gt;
Line sorting also gives artists more control over the order of line drawing&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== [[/UI|'''User Interface''']] ==&lt;br /&gt;
&lt;br /&gt;
[[File:2.71_new_brush_previews_release.png|240px|right|link=Dev:Ref/Release_Notes/2.71/UI]]&lt;br /&gt;
&lt;br /&gt;
Interface features include new icons for texture painting, resizeable preview widgets and &lt;br /&gt;
draggable popups.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
== [[/More_Features|'''More Features''']] ==&lt;br /&gt;
&lt;br /&gt;
More control for curve bevelling, explicit shadow cast control for blender internal materials,&lt;br /&gt;
new distortion model for motion tracking and better handles for mask editors.&lt;br /&gt;
&lt;br /&gt;
== [[/Feature_Videos|'''Feature Videos''']] ==&lt;br /&gt;
Look at many of the above features in the Blender Developer Sneak Peeks - a video podcast series that showcases important milestones in the development of every Blender release.&lt;br /&gt;
&lt;br /&gt;
== [[/Addons|'''Addons''']] ==&lt;br /&gt;
== [[/Bug_Fixes|'''Bug Fixes''']] ==&lt;/div&gt;</summary>
		<author><name>wiki&gt;DingTo</name></author>
		
	</entry>
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