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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.72%2FBug_Fixes</id>
	<title>Dev:Ref/Release Notes/2.72/Bug Fixes - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.72%2FBug_Fixes"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.72/Bug_Fixes&amp;action=history"/>
	<updated>2026-09-08T20:39:07Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.72/Bug_Fixes&amp;diff=147431&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.72/Bug_Fixes&amp;diff=147431&amp;oldid=prev"/>
		<updated>2018-06-28T21:08:58Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:08時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.72/Bug_Fixes&amp;diff=147430&amp;oldid=prev</id>
		<title>wiki&gt;Ideasman42: /* Blender 2.72b: Bug Fixes */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.72/Bug_Fixes&amp;diff=147430&amp;oldid=prev"/>
		<updated>2014-10-22T16:09:24Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Blender 2.72b: Bug Fixes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.72: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
Changes from revision {{GitCommit|11d1fea}} to {{GitCommit|7361d5731e47b14a9ead14891def51a318cc771b}}, inclusive.&lt;br /&gt;
&lt;br /&gt;
=== 3D View ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40850}}: Object emitter of particles not visible in viewport when GLSL and &amp;quot;only render&amp;quot; checked. ({{GitCommit|4236e3b}})&lt;br /&gt;
* Fix {{BugReport|40867}}: Autokeyframe in camera view not working. ({{GitCommit|730a155}})&lt;br /&gt;
* Fix {{BugReport|40364}}: Texture images are not properly displayed in the material preview in BI when using SSS. ({{GitCommit|7587e82}})&lt;br /&gt;
* Fix {{BugReport|40775}}: Clearing material texture slot through Python does not update 3D View render. ({{GitCommit|180a7ac}})&lt;br /&gt;
* Fix {{BugReport|40939}}: Border render and SSS doesn't work correct in rendered viewport. ({{GitCommit|e34e0c2}})&lt;br /&gt;
* Fix {{BugReport|41128}}: Box selection bug with armatures. ({{GitCommit|6a43ee6}})&lt;br /&gt;
* Fix {{BugReport|41206}}: Camera-only render border broken. ({{GitCommit|1a9252d}})&lt;br /&gt;
* Fix {{BugReport|41137}}: Old render result from viewport render in camera view does not go away when middle clicking. ({{GitCommit|354b17d}})&lt;br /&gt;
* Fix {{BugReport|41499}}: Can't use Deselect/Select All tool while in Texture Paint mode. ({{GitCommit|f11057f}})&lt;br /&gt;
&lt;br /&gt;
* Fix for transparency issues in 3D Viewport. ({{GitCommit|a9bb96e}})&lt;br /&gt;
* Fix for image user count not being decreased when deleting a 3D View background image. ({{GitCommit|320b7a5}}, {{GitCommit|0fc05c1}})&lt;br /&gt;
* Fix for assigning a background image without increasing its usercount. ({{GitCommit|ed871df}})&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40801}}: Selecting group objects by KeyingSets didn't work with builtin KeyingSets. ({{GitCommit|11e0ddd}})&lt;br /&gt;
&lt;br /&gt;
* Fix for invalid memory access in graph editor when deleting the last vertex in a fcurve. ({{GitCommit|19f89a0}})&lt;br /&gt;
&lt;br /&gt;
=== Armatures ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40991}}: Mirrored armatures not restored properly when cancelling. ({{GitCommit|b617d6d}})&lt;br /&gt;
* Fix {{BugReport|41088}}: Canceling pose library preview does not reset to previous pose. ({{GitCommit|0fd194c}})&lt;br /&gt;
* Fix {{BugReport|41075}}: Segfault when attempting to escape from bone translation. ({{GitCommit|57a3403}})&lt;br /&gt;
* Fix {{BugReport|41227}}: Unselectable items are selected when they are unhidden. ({{GitCommit|e0fd1bf}})&lt;br /&gt;
* Fix {{BugReport|41228}}: Selection of bones bug. ({{GitCommit|9765265}})&lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41133}}: Speakers with animated pitch cause clicks in rendered animations, crashes or huge filesizes in rendered audio. ({{GitCommit|31e1a31}})&lt;br /&gt;
&lt;br /&gt;
=== Collada ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40829}}: Collada Export with 'Include Material Textures' selected crashes. ({{GitCommit|b5acd1a}})&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
&lt;br /&gt;
=== Meta Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41010}}: MetaBall duplivert unwanted movement bug. ({{GitCommit|e0d8e62}})&lt;br /&gt;
&lt;br /&gt;
=== Curve Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41443}}: Crash on using &amp;quot;Separate&amp;quot; tool with Curves &amp;amp; Hooks. ({{GitCommit|ddb843a}})&lt;br /&gt;
* Fix {{BugReport|41085}}: Blender crashes when using &amp;quot;spline&amp;quot; or &amp;quot;segments&amp;quot; for bevel curve factor. ({{GitCommit|6c7467e}})&lt;br /&gt;
&lt;br /&gt;
=== File I/O ===&lt;br /&gt;
&lt;br /&gt;
=== Game Engine ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40761}}: Bone constraints broken in the BGE. ({{GitCommit|c92c3ef}})&lt;br /&gt;
* Fix {{BugReport|40912}}: Collision callbacks don't work if set directly. ({{GitCommit|49aff41}})&lt;br /&gt;
* Fix {{BugReport|40923}}: An error from a python controller on a LibFreed object causes a crash. ({{GitCommit|4af848e}}, {{GitCommit|04fdd35}})&lt;br /&gt;
* Fix {{BugReport|29419}}: Behavior of applyImpulse (GameObject method) doesn't match the behavior described in the documentation. ({{GitCommit|1f43b08}})&lt;br /&gt;
* Fix {{BugReport|40909}}: BGE softbodies broken. ({{GitCommit|3a9e588}})&lt;br /&gt;
* Fix {{BugReport|40257}}: Frustum culling not working properly. ({{GitCommit|315609e}})&lt;br /&gt;
* Fix {{BugReport|40146}}: BGE Compound parent crash. ({{GitCommit|dfe1b9b}})&lt;br /&gt;
&lt;br /&gt;
* Fix for a bug causing frequent crash on scene restart with Navmesh. ({{GitCommit|8aa203a}})&lt;br /&gt;
* Fix crash and return boolean from &amp;lt;code&amp;gt;scene.replace()&amp;lt;/code&amp;gt;. ({{GitCommit|fb49c5a}})&lt;br /&gt;
&lt;br /&gt;
=== Image / UV Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41201}}: Blender crashes when UV editing. ({{GitCommit|d49b86d}})&lt;br /&gt;
&lt;br /&gt;
=== Mesh Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40948}}: Fill holes fails in certain case. ({{GitCommit|e1819cc}})&lt;br /&gt;
* Fix {{BugReport|41164}}: Knife creates duplicate verts. ({{GitCommit|1510d0d}})&lt;br /&gt;
* Fix {{BugReport|39387}}: Knife makes duplicate verts with subsurf. ({{GitCommit|818a036}})&lt;br /&gt;
&lt;br /&gt;
* Fix for dissolve faces iterating over verts while removing. ({{GitCommit|0ea7302}})&lt;br /&gt;
* Fix bug in validate mesh code (could use index out of range). ({{GitCommit|51120ef}})&lt;br /&gt;
&lt;br /&gt;
=== 3D Text Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40839}}: Object font text rendering bug. ({{GitCommit|6a2cefc}})&lt;br /&gt;
* Fix {{BugReport|41047}}: Text objects flipping. ({{GitCommit|ea30641}})&lt;br /&gt;
&lt;br /&gt;
=== Modifiers ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40556}}: Curve Modifier does not work when used in a Background scene. ({{GitCommit|61e5f81}})&lt;br /&gt;
* Fix {{BugReport|40877}}: Bezier Hook to a new object does not work properly. ({{GitCommit|f4cf845}})&lt;br /&gt;
* Fix {{BugReport|41039}}: Hook modifier sometimes fails to retain correct bezier curve point assignment. ({{GitCommit|397bc87}})&lt;br /&gt;
* Fix {{BugReport|40831}}: Shrink wrap modifier causes very high CPU usage when targeting meshes with shaped keys. ({{GitCommit|5bfbe64}})&lt;br /&gt;
* Fix {{BugReport|41360}}: Crash on Boolean Modifier. ({{GitCommit|0fe70b5}})&lt;br /&gt;
&lt;br /&gt;
=== Motion Tracking ===&lt;br /&gt;
&lt;br /&gt;
* Fix incorrect 2d stabilization for masks. ({{GitCommit|569eafc}})&lt;br /&gt;
&lt;br /&gt;
=== Movie Clip Editor ===&lt;br /&gt;
&lt;br /&gt;
=== Nodes / Compositor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40878}}: Inconsistent translate node. ({{GitCommit|03929ae}})&lt;br /&gt;
* Fix {{BugReport|40903}}: Rendering alpha channel is broken. ({{GitCommit|ecc2e29}})&lt;br /&gt;
* Fix {{BugReport|40986}}: Crash on using the viewer node inside of group nodes. ({{GitCommit|a5902fb}})&lt;br /&gt;
* Fix {{BugReport|40658}}: UV map node not working for GLSL materials. ({{GitCommit|1161b00}})&lt;br /&gt;
&lt;br /&gt;
* Fix for broken subpixel sampling for render layers node. ({{GitCommit|ca8d8f5}})&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40823}}: Crash when using LoD operator without valid object. ({{GitCommit|92ecbd2}}, {{GitCommit|92ecbd2}})&lt;br /&gt;
* Fix {{BugReport|40862}}: Numinput transform did not take into account scale_length. ({{GitCommit|cadf77d}})&lt;br /&gt;
* Fix {{BugReport|40164}}: Linking a Group of linked Groups doesn't use Dupli Visibility correctly. ({{GitCommit|c9ac51e}})&lt;br /&gt;
* Fix {{BugReport|41003}}: Object Info's Random socket produces erratic results when material is applied to multiple Dupli instances of an object. ({{GitCommit|5b0e4cd}})&lt;br /&gt;
* Fix {{BugReport|41019}}: Calculate Mass does not calculate actual volume. ({{GitCommit|4633e65}})&lt;br /&gt;
* Fix {{BugReport|40432}}: Scaling to zero with manipulate center points works precisely on second time. ({{GitCommit|1526620}})&lt;br /&gt;
* Fix {{BugReport|41149}}: Dissolve crash due to autoSmooth. ({{GitCommit|f5cee25}})&lt;br /&gt;
* Fix {{BugReport|40958}}: Align rotation + project individual elements not working. ({{GitCommit|4f18ab1}})&lt;br /&gt;
&lt;br /&gt;
=== Outliner ===&lt;br /&gt;
&lt;br /&gt;
=== Particles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40815}}: Particle birth times not initialized correctly. ({{GitCommit|259a436}})&lt;br /&gt;
* Fix {{BugReport|40983}}: Particle texture use of generated coordinates is wrong. ({{GitCommit|06d943c}})&lt;br /&gt;
* Fix {{BugReport|41113}}: Hide doesn't work on particle systems. ({{GitCommit|8620008}})&lt;br /&gt;
* Fix {{BugReport|41114}}: Particle systems cause memory corruption due to invalid dmcache index (again). ({{GitCommit|b984489}})&lt;br /&gt;
* Fix {{BugReport|41403}}: Grid Particles only partially generated. ({{GitCommit|bd623d9}})&lt;br /&gt;
&lt;br /&gt;
=== Physics / Hair / Simulations ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40733}}: Segfault with hair particles cache and vgroups. ({{GitCommit|d8b0470}})&lt;br /&gt;
* Fix {{BugReport|41295}}: Rigid bodyfield weights not working. ({{GitCommit|3cd2c61}}, {{GitCommit|29e1592}})&lt;br /&gt;
&lt;br /&gt;
=== Python ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41156}}: UILayout.prop_enum() does not observe &amp;quot;text&amp;quot; parameter override. ({{GitCommit|cf9d5db}})&lt;br /&gt;
* Fix {{BugReport|41196}}: Calling Bake operator from Python causes a crash. ({{GitCommit|234ae0b}})&lt;br /&gt;
* Fix {{BugReport|41454}}: Command &amp;quot;Dirty Vertex Colors&amp;quot; prompts Python error. ({{GitCommit|bb39925}})&lt;br /&gt;
* Fix {{BugReport|41204}}: Setting light distance through Python in BGE incorrectly sets the light's energy instead of distance. ({{GitCommit|a21a9dd}})&lt;br /&gt;
* Fix {{BugReport|41272}}: &amp;lt;code&amp;gt;KX_Light.color()&amp;lt;/code&amp;gt; returns wrong values. ({{GitCommit|a4c5570}})&lt;br /&gt;
&lt;br /&gt;
* Fix addon crash when trying listdir a directory we have no permission to. ({{GitCommit|3a58c46}})&lt;br /&gt;
* Fix for mathutils.Euler on big endian systems. ({{GitCommit|a108532}})&lt;br /&gt;
&lt;br /&gt;
=== Render ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41395}}: Set Object As Camera causes strange renders. ({{GitCommit|5d1d23d}})&lt;br /&gt;
* Fix {{BugReport|41349}}: Muting texture nodes can cause crashes. ({{GitCommit|1743c81}})&lt;br /&gt;
* Fix {{BugReport|41457}}: Viewport resolution divider uses Freestyle for every resolution. ({{GitCommit|2184ac8}})&lt;br /&gt;
* Fix {{BugReport|40744}}: MIP Map is generating strange noise in texture. ({{GitCommit|1ca8684}})&lt;br /&gt;
* Fix {{BugReport|41408}}: Diffuse and specular passes were incorrect with combined/color passes disabled. ({{GitCommit|d425cb0}}, {{GitCommit|be755f3}})&lt;br /&gt;
* Fix {{BugReport|41060}}: Wrong texture 'Object' mapping in 3DView Rendered mode. ({{GitCommit|e9ef7a8}})&lt;br /&gt;
* Fix {{BugReport|40566}}: Light instances disappear in rendered viewport. ({{GitCommit|e5fd559}})&lt;br /&gt;
&lt;br /&gt;
* Fix for when an object had dupliobjects children, it was never rendered at all, even if having particle systems. ({{GitCommit|80d3eb6}})&lt;br /&gt;
&lt;br /&gt;
=== Render: Freestyle ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40833}}: Crash when rendering with freestyle. ({{GitCommit|ea3c2eb}}, {{GitCommit|6c6fa74}})&lt;br /&gt;
* Fix {{BugReport|41180}}: Crash when using motion blur with Freestyle. ({{GitCommit|698a9a2}})&lt;br /&gt;
* Fix {{BugReport|41464}}: Material Boundary bug in Freestyle. ({{GitCommit|eb8964f}})&lt;br /&gt;
&lt;br /&gt;
=== Render: Cycles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40816}}: SSS brightness difference with Sample All Direct Lights. ({{GitCommit|8ef2314}})&lt;br /&gt;
* Fix {{BugReport|40797}}: Crash on render on specific file with volumentrics and 'use hair' clicked on render layer. ({{GitCommit|a8233d7}})&lt;br /&gt;
* Fix {{BugReport|40836}}: Cycles volume scattering shader crash. ({{GitCommit|cb95544}})&lt;br /&gt;
* Fix {{BugReport|40795}}: Dot output is inverted in viewport with Cycles. ({{GitCommit|7dbedf6}})&lt;br /&gt;
* Fix {{BugReport|40843}}: Cycles does not support viewport render override. ({{GitCommit|6ff6883}})&lt;br /&gt;
* Fix {{BugReport|40712}}: Duplicators don't generate orco and UV coordinates in Cycles viewport preview. ({{GitCommit|2fe0cf5}})&lt;br /&gt;
* Fix {{BugReport|39286}}: Display percentage ignored in Cycles viewport. ({{GitCommit|2fe0cf5}})&lt;br /&gt;
* Fix {{BugReport|41005}}: Seemingly random crashes with cycles rendering. ({{GitCommit|5e216a6}}, {{GitCommit|f6a174f}})&lt;br /&gt;
* Fix {{BugReport|41023}}: Specific material cause bad render result, different on CPU/GPU. ({{GitCommit|594ff72}}, {{GitCommit|7149942}})&lt;br /&gt;
* Fix {{BugReport|41044}}: World space location affects object space normal pass during bake. ({{GitCommit|50d3014}})&lt;br /&gt;
* Fix {{BugReport|41122}}: Mask modifier followed by hair particles causes crash on render. ({{GitCommit|3ca78a4}})&lt;br /&gt;
* Fix {{BugReport|41079}}: Solid black render of object with negative scale and smooth shading. ({{GitCommit|9fcaac5}})&lt;br /&gt;
* Fix {{BugReport|41116}}: Motion Blur causes random black surfaces on rigged models. ({{GitCommit|eb8f85d}})&lt;br /&gt;
* Fix {{BugReport|41115}}: Motion Blur renders objects black, but not in Viewport Preview. ({{GitCommit|eb8f85d}})&lt;br /&gt;
* Fix {{BugReport|41160}}: Rendering duplifaces crashed Blender. ({{GitCommit|638bb78}})&lt;br /&gt;
* Fix {{BugReport|41139}}: Cycles Hair roughness causes artifacts. ({{GitCommit|34937f6}})&lt;br /&gt;
* Fix {{BugReport|41197}}: Blender freezes to infinite loop when switching to PAUSED Cycles rendered viewport. ({{GitCommit|42aef16}})&lt;br /&gt;
* Fix {{BugReport|41222}}: Cycles gives weird output when baking (4096*4096) resolution on GPU. ({{GitCommit|983cbaf}})&lt;br /&gt;
* Fix {{BugReport|41362}}: CPU and GPU rendering gives different results. ({{GitCommit|8bed4e6}})&lt;br /&gt;
* Fix {{BugReport|41219}}: Cycles backface detection doesn't work properly. ({{GitCommit|bfaf4f2}})&lt;br /&gt;
* Fix {{BugReport|41474}}: Second render layer doesn't render if first one has &amp;quot;Use Surfaces&amp;quot; disabled. ({{GitCommit|a6ae12a}})&lt;br /&gt;
* Fix {{BugReport|41267}}: Wrong light distribution with when having objects with motion blur. ({{GitCommit|2e5e1e2}})&lt;br /&gt;
* Fix {{BugReport|41013}}: Crash when using OSL in Cycles. ({{GitCommit|5e216a6}})&lt;br /&gt;
&lt;br /&gt;
* Fix for crash with environment maps and packed images. ({{GitCommit|dc40928}})&lt;br /&gt;
&lt;br /&gt;
=== Sequencer ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40851}}: &amp;quot;Sequencer&amp;quot; auto-check after changing spaceview and scene. ({{GitCommit|0caee78}})&lt;br /&gt;
* Fix {{BugReport|41086}}: VSE separate images increases file size abnormally. ({{GitCommit|2e43617}})&lt;br /&gt;
* Fix {{BugReport|41241}}: Cropping strips puts a transparent line through the image. ({{GitCommit|fa8d38d}})&lt;br /&gt;
* Fix {{BugReport|41323}}: Video window taking all the space when switching to split view. ({{GitCommit|f37c3dd}})&lt;br /&gt;
&lt;br /&gt;
=== Sculpting / Painting ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40691}}: Dyntopo changes lost on save if sculpting on multiple objects. ({{GitCommit|dcc6300}})&lt;br /&gt;
* Fix {{BugReport|40758}}: Front facing not consistent in sculpt mode. ({{GitCommit|dbc04c5}}, {{GitCommit|bd777ff}})&lt;br /&gt;
* Fix {{BugReport|40997}}: Artifacts appear when unhiding part of the mesh in dyntopo. ({{GitCommit|f5caab2}})&lt;br /&gt;
* Fix {{BugReport|40981}}: Clipping border does not work with GLSL on ATI's or Intel GPU's. ({{GitCommit|a498d88}}, {{GitCommit|4097f9c}})&lt;br /&gt;
* Fix {{BugReport|41193}}: Sculpting uses 100% CPU. ({{GitCommit|115458b}})&lt;br /&gt;
* Fix {{BugReport|41354}}: Cursor never gets reactivated in UV sculpting. ({{GitCommit|26dc8b7}})&lt;br /&gt;
* Fix {{BugReport|41386}}: Use Alpha bug. ({{GitCommit|ba345bc}})&lt;br /&gt;
&lt;br /&gt;
* Fix crash on dyntopo when show diffuse option + collapse is used. ({{GitCommit|05935b5}})&lt;br /&gt;
&lt;br /&gt;
=== Text Editor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41379}}: Drag n Drop .txt files into the text editor fails. ({{GitCommit|5ad353b}})&lt;br /&gt;
&lt;br /&gt;
=== User Interface ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40841}}: Copy and Paste objects no longer functions from one running instance of Blender to another. ({{GitCommit|4c83fae}})&lt;br /&gt;
* Fix {{BugReport|40885}}: &amp;quot;Reset Curve&amp;quot; is backwards on Custom Falloff Curves (Lights). ({{GitCommit|2e64b83}})&lt;br /&gt;
* Fix {{BugReport|40065}}: Pressing &amp;lt;Esc&amp;gt; in separate render result window does not focus main window. ({{GitCommit|fef9463}})&lt;br /&gt;
* Fix {{BugReport|40895}}: Zooming out a lot on the Curves Panel crashes Blender. ({{GitCommit|f004893}})&lt;br /&gt;
* Fix {{BugReport|40888}}: Memory error when selecting Cycles render engine. ({{GitCommit|8c9c93c}})&lt;br /&gt;
* Fix {{BugReport|40548}}: After canceling, F-Curve handlers don't go back to original position. ({{GitCommit|22fa831}})&lt;br /&gt;
* Fix {{BugReport|40791}}: Changing path to movie file does not mark the project as changed. ({{GitCommit|aa620b5}})&lt;br /&gt;
* Fix {{BugReport|41109}}: Reloading image that has been modified outside Blender does not update image in Image Texture nodes. ({{GitCommit|9a45c9d}})&lt;br /&gt;
* Fix {{BugReport|41100}}: Draw other object UV's doesn't work when both objects have no image. ({{GitCommit|1f3c846}})&lt;br /&gt;
* Fix {{BugReport|41077}}: Dope sheet's column select (Alt+RMB) gets ignored with NLA Strips. ({{GitCommit|c03d8a1}})&lt;br /&gt;
* Fix {{BugReport|41042}}: Irrelevant Bezier handles still affect Graph Editor Show All. ({{GitCommit|73d157e}})&lt;br /&gt;
* Fix {{BugReport|41157}}: Unchecking &amp;quot;Use Gradient&amp;quot; and selecting &amp;quot;Fill tool&amp;quot; not working. {{GitCommit|1134ca7}}&lt;br /&gt;
* Fix {{BugReport|41223}}: F-Curve sliders won't update values during playback when mouse cursor is outside the left panel. ({{GitCommit|42ba931}})&lt;br /&gt;
* Fix {{BugReport|41240}}: Home key doesn't show everything on F-Curves. ({{GitCommit|3a4e8f8}})&lt;br /&gt;
* Fix {{BugReport|41258}}: Crash when entering edit mode while viewport render is enabled. ({{GitCommit|eb016eb}})&lt;br /&gt;
* Fix {{BugReport|41236}}: Rendered viewport doesn't update with material actions. ({{GitCommit|54472df}})&lt;br /&gt;
* Fix {{BugReport|41175}}: Quad View - Properties Region - Clip option not updating. ({{GitCommit|6ba4db2}})&lt;br /&gt;
* Fix {{BugReport|41415}}: Lasso keymap not working in UV editor. ({{GitCommit|4bd252d}})&lt;br /&gt;
* Fix {{BugReport|40717}}: Screen does not update while scrolling or zooming with touchpad on a laptop. ({{GitCommit|2eebe61}})&lt;br /&gt;
* Fix {{BugReport|41435}}: Info-text lags changing space-types. ({{GitCommit|dae74d2}})&lt;br /&gt;
* Fix {{BugReport|41427}}: Region overlap moves into wrong window. ({{GitCommit|968e1b3}})&lt;br /&gt;
* Fix {{BugReport|41467}}: Modifier view buttons changing positions. ({{GitCommit|e85bcfa}})&lt;br /&gt;
* Fix {{BugReport|41462}}: &amp;quot;Reload from trusted&amp;quot; button not prompting for confirmation. ({{GitCommit|71ce415}})&lt;br /&gt;
* Fix {{BugReport|41426}}: Scroll issues with floating menus. ({{GitCommit|de12cd7}})&lt;br /&gt;
* Fix {{BugReport|39630}}: Mouse Wheel doesn't detect Multi Window Focus. ({{GitCommit|adb08de}})&lt;br /&gt;
* Fix {{BugReport|41497}}: Colour Ramp UI bug causes invalid interpolations between RGB and HSV/HSL. ({{GitCommit|7a36251}})&lt;br /&gt;
&lt;br /&gt;
* Fix for NLA editor not being updated on using &amp;quot;Make Links&amp;quot; (Ctrl)+(L). ({{GitCommit|481e8ab}})&lt;br /&gt;
* Fix for selecting object channels in NLA editor didn't make the object active. ({{GitCommit|89aee74}})&lt;br /&gt;
* Fix for glitch with menus not reliably setting an active item. ({{GitCommit|47e7ce6}}, {{GitCommit|784c99f}}, {{GitCommit|4c3b25e}})&lt;br /&gt;
&lt;br /&gt;
=== System ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|39825}}: Crash on startup with tablet. ({{GitCommit|d5297b6}})&lt;br /&gt;
* Fix {{BugReport|40766}}: Startup fails with UnicodeDecodeError on Windows. ({{GitCommit|d4599ff}})&lt;br /&gt;
&lt;br /&gt;
=== Input (NDOF / 3D Mouse) ===&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
=== Unsorted ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40980}}: Exporting animation in MPEG Matroska using ffv1 and FLAC codecs fails. ({{GitCommit|6c70559}})&lt;br /&gt;
* Fix {{BugReport|41507}}: Empty prevents image deletion. ({{GitCommit|e44cd30}})&lt;br /&gt;
* Fix {{BugReport|40792}}: Blender reports missing files when those files have been packed into a blend. ({{GitCommit|50ca320}})&lt;br /&gt;
* Fix {{BugReport|41035}}: Scale Manipulator Ctrl+Alt+S issue with Maya shortcuts. ({{GitCommit|813ece7}})&lt;br /&gt;
* Fix {{BugReport|41081}}: Presets not working on pinned properties panels. ({{GitCommit|cf3bb40}})&lt;br /&gt;
* Fix {{BugReport|40824}}: Emulate 3 Button Mouse option breaks some functionality in other places. ({{GitCommit|3ccd9b7}})&lt;br /&gt;
* Fix {{BugReport|41062}}: &amp;quot;copy to selected&amp;quot; doesn't work for all attributes. ({{GitCommit|5336e68}})&lt;br /&gt;
* Fix {{BugReport|41431}}: Min/Max custom property range mismatch. ({{GitCommit|7728ffa}})&lt;br /&gt;
* Fix {{BugReport|38722}}: Adding units in Imperial setting results in inconsistent values. ({{GitCommit|8535b9b}})&lt;br /&gt;
&lt;br /&gt;
= Blender 2.72a: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
* {{GitCommit|821e2ae37a5e035d78a72b5ebff7204975877a38}}: Campbell Barton: Fix for tgz script (whitespace broke it)&lt;br /&gt;
* {{GitCommit|a9ae14c480e3ba1faf5fafe89bd4edb3b361b953}}: Jens Verwiebe: OSX: Change the FS_CATEGORY_SYSTEM_BOOKMARKS aka &amp;quot;Favorites&amp;quot;, so that the orderwise in sync with finder&lt;br /&gt;
* {{GitCommit|9d8c1658a131405980a5dfc3b79d4ebc6ac0ab05}}: Jens Verwiebe: OSX: simplyfy last commit for fs_menu system_bookmarks&lt;br /&gt;
* {{GitCommit|8ac3c3d3ee229ba5b2df90f2276db1049bd104cc}}: Bastien Montagne: Fix {{BugReport|42065}}: Shading issue using Array modifier&lt;br /&gt;
* {{GitCommit|4f9ee695ef97742b2828daae98e55cd9050e16f2}}: Campbell Barton: Fix off by one error drawing passepartout&lt;br /&gt;
* {{GitCommit|15969e8a30e616bfddc317687ff3cd5576b554b8}}: Sergey Sharybin: Cycles: Fix wrong ifdef check around shadows record all&lt;br /&gt;
* {{GitCommit|bce5b6b241fdfbc51b604aa65a544b8a924df268}}: Campbell Barton: Fix tgz script (included all files in submodules)&lt;br /&gt;
* {{GitCommit|a1b27d6424601238df3bc0149a4742a7089e7e96}}: Thomas Dinges: Fix {{BugReport|42081}}, OpenCL supports float3 since the 1.1 specification, not sure why we needed this.&lt;br /&gt;
* {{GitCommit|6feac1e940ec3f15411c259bc772703b45013c12}}: Greg Zaal: Cycles: Center Tile order had a slight offset to the left.&lt;br /&gt;
* {{GitCommit|1dd428ff6d45194fcabe1bdff62ede08f531a4ea}}: Bastien Montagne: Fix {{BugReport|41983}}: Array Modifier &amp;quot;Merge&amp;quot; bug?&lt;br /&gt;
* {{GitCommit|9e53a97ddfbbe1bff3be585937318554f9c0eec6}}: Bastien Montagne: Fix {{BugReport|42093}}: segfault when trying to free unallocated depths zbuffer (border-zoom in 3DView).&lt;br /&gt;
* {{GitCommit|81c4c295041b72986efe4427fa3587a1d62c3ee6}}: Campbell Barton: Fix {{BugReport|42075}}: DnD Material not updating render view&lt;br /&gt;
* {{GitCommit|0e7d4a828afc65cf69132f5812bb736ad5e6c0b1}}: Campbell Barton: Fix {{BugReport|4201}}: AVI Broken when width not multiple of 4&lt;br /&gt;
* {{GitCommit|c0e3540898a922518d429abb81aecd98551daca6}}: Campbell Barton: Fix in-between mouse events getting assign to keys&lt;br /&gt;
* {{GitCommit|c03951da141497000dc9ab895f4f2299a5365c7a}}: Antony Riakiotakis: Texture painting:&lt;br /&gt;
* {{GitCommit|b4860de6f18db5ef460b082ac8a7517d46ba2e1b}}: Bastien Montagne: One more bplayer infamous stub fix!&lt;br /&gt;
* {{GitCommit|0d8a007c69ed2af759edbb4fb2c6f89ef4a7dd56}}: Bastien Montagne: Fix {{BugReport|42088}}: Creating new keybinds can cause duplicates when saving key config profile&lt;br /&gt;
* {{GitCommit|5e809c45edf253e828813b417770889f83a95bb6}}: Campbell Barton: Fix {{BugReport|4199}}: Knife holes in concave ngons failed&lt;br /&gt;
* {{GitCommit|14c57b6c783302a86175412d6f4abf70408f19d3}}: Antony Riakiotakis: Fix {{BugReport|42074}}, textured lamps influncing other layers&lt;br /&gt;
* {{GitCommit|025955e54952ee9bf8a08333220b69c739a4d871}}: Sergey Sharybin: Fix {{BugReport|41957}}: Shadow color texture mapping was using wrong factor&lt;br /&gt;
* {{GitCommit|1a7b7bb74e69f1a28d3f1ee1eef181c6b1c393a3}}: Sergey Sharybin: Allow render engine to declare whether it's capable of the texture rendering or not&lt;br /&gt;
* {{GitCommit|409b3c9c9c6cff97258f7ab6f6cb48ab0cc00b7c}}: Sergey Sharybin: Fix {{BugReport|42106}}: Box image mapping shows black triangles if they point to a corner and blend is 0&lt;br /&gt;
* {{GitCommit|0259864c151446ed2de6f6a7d9f48f2b3b5df0d0}}: Campbell Barton: Call python3 explicitly from tgz util&lt;br /&gt;
* {{GitCommit|1519b6a23e0341e25bf5a5c714f9f3d119ab8781}}: Campbell Barton: Icons: were relicensed to GPL2+ metadata was CC-NC&lt;br /&gt;
* {{GitCommit|e36cc29a69c57c9818fcb5018dead575ba7e4263}}: Bastien Montagne: Fix {{BugReport|42137}}: Keymap editing is broken&lt;br /&gt;
* {{GitCommit|05e26297bf7f2c759999d2761357410a68fef489}}: Jens Verwiebe: OSX: adapt fs_menue to modern entries handling&lt;br /&gt;
* {{GitCommit|e2522b4a291b5b67f040fadbbef6f52ccce838ed}}: Campbell Barton: Cycles: correct math wrappers&lt;br /&gt;
* {{GitCommit|a550d913bcd67f26f7a0f59ff0c66f6a65539d69}}: Campbell Barton: Fix Python ray-cast failing to check hit direction&lt;br /&gt;
* {{GitCommit|e1ef4519961ad80ff4643246e14c73173d913c22}}: Antony Riakiotakis: Fix OpenGL error on cycles rendered viewport.&lt;br /&gt;
* {{GitCommit|45ce901079a857f023242e1bd8e371847ab13685}}: Sergey Sharybin: Cycles: Remove redundant float4-&amp;gt;float3 conversion&lt;br /&gt;
* {{GitCommit|aaf772b724007ff65354cfcd15bad5dfc77e53b9}}: Sergey Sharybin: Current tile highlight should use render data from the engine&lt;br /&gt;
* {{GitCommit|5fdbb793ff40a8c67200f147104fee6d3867afe1}}: Tamito Kajiyama: Freestyle: Fix for StrokeVertexIterator.__next__() ignoring the first and only element.&lt;br /&gt;
* {{GitCommit|c2d6de8e200742d480c41643efb377d2a76e0bc8}}: Tamito Kajiyama: Freestyle: Fix for memory leaks in StrokeVertexIterator.&lt;br /&gt;
* {{GitCommit|4f8b513c1ae6b180bf1f8599fe67650936f6d5e5}}: Antony Riakiotakis: Fix {{BugReport|42168}} mask texture UI missing. Own sillyness after last data fix&lt;br /&gt;
* {{GitCommit|fd6537a53a7e1c608d7ea709127da831ec7f1860}}: Jens Verwiebe: OSX: as an prerequisite to make Dalai's upcoming &amp;quot;area_fullsceen&amp;quot; work,&lt;br /&gt;
* {{GitCommit|b100bdca25b15df16c1cd3261f8151b824eb8b19}}: Bastien Montagne: Fix {{BugReport|41950}}: Parent-Child Menu behaves weird&lt;br /&gt;
* {{GitCommit|04814476c08e9350c424619cd99ccb1149d65365}}: Benoit Bolsee: Fix another crash with Navigation mesh.&lt;br /&gt;
* {{GitCommit|9d078f2916053c71cd3b4d81228b741fca999019}}: Daniel Genrich: Bugfix: &amp;quot;Hide&amp;quot; button in modifiers panel did only hide smoke domain, not the smoke.&lt;br /&gt;
* {{GitCommit|4eadc3801acda48e4c81c4417a11c11cf050cc21}}: Antony Riakiotakis: Minor typo fix, reported by Sebastian Koenig on irc. Thanks!&lt;br /&gt;
* {{GitCommit|cf38b933f3408b7f45d0e0e378d8aefb23bd4f6c}}: Campbell Barton: Fix {{BugReport|42005}}: Reset py-handlers could crash&lt;br /&gt;
* {{GitCommit|f4a260fb3c039d4ad241b87c5951b3348227b056}}: Tamito Kajiyama: Fix {{BugReport|42198}}: Linked lines only work with linked objects.&lt;br /&gt;
* {{GitCommit|02175027f298c47171d59fc9755e4cc7ca53f284}}: Campbell Barton: Fix {{BugReport|42206}}: RenderLayers popup crashed when clicked while rendering&lt;br /&gt;
* {{GitCommit|2d6458c64ca10745581ab45772b171e37cfa0ff3}}: Sergey Sharybin: Fix {{BugReport|42064}}: Directional blur uses wrong sampler&lt;br /&gt;
* {{GitCommit|f87d38b5f518bb436823b5913db8c1b73a108872}}: Joshua Leung: Bugfix {{BugReport|42225}}: Python - GreasePencil.active incorrectly accepts GreasePencil type instead of GPencilLayer&lt;br /&gt;
* {{GitCommit|d0320947d3be73c1b0ce1591e170abe9d4e38793}}: Dalai Felinto: Fix for No Sudo option in install_deps.sh (typo in docs)&lt;br /&gt;
* {{GitCommit|6d3757a3ceb188a3fa2c423f50c1bdd670aa538a}}: Antony Riakiotakis: Better fix for {{BugReport|42139}}&lt;br /&gt;
* {{GitCommit|de54b031c61a180f28e87a30d436eed7b420bdcc}}: Bastien Montagne: Buildbot: Rename testbuild branch to experimental-build and put the builds to dedicated folder&lt;br /&gt;
* {{GitCommit|acd7f503086147670b6a3e15e251696efcbce7f3}}: Sergey Sharybin: Fix {{BugReport|42160}}: CUDA error: ILLEGAL_ADDRESS in cuCtxSynchronize()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Blender 2.72b: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
* {{GitCommit|d30abdf3ec28b8e66c86cd37138efc2270375596}} - Bastien Montagne: Fix {{BugReport|42258}}: Drivers: `dimensions.x` is always invalid, but `dimensions[0]` works&lt;br /&gt;
* {{GitCommit|ebad51fd0bda988f4d7bca0d9cb905ff2fc95019}} - Antony Riakiotakis: Fix bad typo in undo code that invalidated all image caches on undo.&lt;br /&gt;
* {{GitCommit|b28aa182f3483ca467105505834eabf2eaa5a51a}} - Bastien Montagne: Fix {{BugReport|42262}}: Ocean texture options cannot be edited while in Cycles&lt;br /&gt;
* {{GitCommit|b0ef0087410c43b3b8a88020f6e08801265eef53}} - Thomas Dinges: Different fix for {{BugReport|42262}}, we don't put Cycles compat into regular bl_ui files.&lt;br /&gt;
* {{GitCommit|33bff4caef5ee280c3c31a587af15b6e748a5284}} - Antony Riakiotakis: Fix issue reported by Sebastian Koenig on irc, Clone brush would paint&lt;br /&gt;
* {{GitCommit|04fab84fd10cc8ea46fb82bb8b067ce1ade144a0}} - Antony Riakiotakis: More fixes:&lt;br /&gt;
* {{GitCommit|ded2d8a777cdaec87e557b3d1986a587e1520951}} - Sergey Sharybin: Fix for pose bones not restoring selection index properly&lt;br /&gt;
* {{GitCommit|d74e3c44cc47849b5964915edde1b129256d121e}} - Campbell Barton: Fix for align bone to cursor (missing normalize)&lt;br /&gt;
* {{GitCommit|4b42c4bce41b139229c35781b6364cfb4125cba9}} - Jens Verwiebe: OSX/PLAYER/cmake: fix player install python bundling, overlloked player has its own PLAYER_TARGETDIR_VER&lt;br /&gt;
* {{GitCommit|3a961d66ef189f70cfcd16338b4dc14b82d6bb00}} - Antony Riakiotakis: Fix {{BugReport|42281}}, crash in subsurf with texture painting.&lt;br /&gt;
* {{GitCommit|984836781e8f419d16681a2da1946fde9032e4f6}} - Grigory Revzin: Fix typo in calculateCenterMedian that could give computed median point wrong values.&lt;br /&gt;
* {{GitCommit|04178d7fe4d891bdcaa956d72fb9d0e686636ab6}} - Bastien Montagne: Fix {{BugReport|42304}}: blender 2.72a 3D view object selected color wrong in 2.4x theme.&lt;br /&gt;
* {{GitCommit|3138d390478524bd6c9d25454933ab8cf5ecb349}} - Campbell Barton: Fix {{BugReport|42264}}: Negative scale &amp;amp; clipped-select fails&lt;br /&gt;
* {{GitCommit|d968a1ebb0a1c1a7a7b34cdeb31fc5096debc845}} - Antony Riakiotakis: Fix {{BugReport|42189}}&lt;br /&gt;
* {{GitCommit|6bd53bb707cbe912531f094e979ce6e5f5a97016}} - Campbell Barton: Fix {{BugReport|42313}}: Ruler always measures 0.0&lt;br /&gt;
* {{GitCommit|abb266973d45c1a97e5734176662ead99e97a9da}} - Antony Riakiotakis: Fix {{BugReport|42311}}, too many paint slots added.&lt;br /&gt;
* {{GitCommit|2e7d72202f297d1900b11ad6ddcc806f0dbb23b8}} - Campbell Barton: Fix sequencer duplicate with only handle selected&lt;br /&gt;
* {{GitCommit|40938c3b4ba16217c17f9b772e6f8a351992a559}} - Campbell Barton: Fix sequencer clipboard with meta's containing ID references&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
</feed>