﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.73%2FBug_Fixes</id>
	<title>Dev:Ref/Release Notes/2.73/Bug Fixes - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.73%2FBug_Fixes"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.73/Bug_Fixes&amp;action=history"/>
	<updated>2026-09-07T17:43:11Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.73/Bug_Fixes&amp;diff=149101&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.73/Bug_Fixes&amp;diff=149101&amp;oldid=prev"/>
		<updated>2018-06-28T21:12:44Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:12時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.73/Bug_Fixes&amp;diff=149100&amp;oldid=prev</id>
		<title>wiki&gt;Hg1: /* Game Engine */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.73/Bug_Fixes&amp;diff=149100&amp;oldid=prev"/>
		<updated>2015-03-14T09:45:01Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Engine&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.73: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
Changes from revision {{GitCommit|eb464ee}} to {{GitCommit|e961c06}}, inclusive. Count: 227&lt;br /&gt;
&lt;br /&gt;
=== 3D View ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41939}}: Dupliface: Inherit scale doesn't update viewport render. ({{GitCommit|f1976cb}})&lt;br /&gt;
* Fix {{BugReport|41984}}: Can't use Render Image as Background Image. ({{GitCommit|653b670}})&lt;br /&gt;
* Fix {{BugReport|41920}}: Changing Use Alpha settings doesn't refresh viewport properly. ({{GitCommit|502f6d5}})&lt;br /&gt;
* Fix {{BugReport|42093}}: Segfault when trying to free unallocated depths zbuffer (border-zoom in 3DView). ({{GitCommit|9e53a97}})&lt;br /&gt;
* Fix {{BugReport|42075}}: DnD Material not updating render view. ({{GitCommit|81c4c29}})&lt;br /&gt;
* Fix {{BugReport|42074}}: Textured lamps influncing other layers. ({{GitCommit|14c57b6}})&lt;br /&gt;
* Fix {{BugReport|42264}}: Negative scale &amp;amp; clipped-select fails. ({{GitCommit|3138d39}})&lt;br /&gt;
* Fix {{BugReport|42313}}: Ruler always measures 0.0 ({{GitCommit|6bd53bb}})&lt;br /&gt;
* Fix {{BugReport|42441}}: Smoke doesn't render in 3DView if domain object's maximum draw type is set to &amp;quot;wire&amp;quot;. ({{GitCommit|3ea11c1}})&lt;br /&gt;
* Fix {{BugReport|42492}}: Shading error with fresnel weight node. ({{GitCommit|d1eb762}})&lt;br /&gt;
* Fix {{BugReport|42622}}: Environment texture GLSL result different from rendering. ({{GitCommit|102d3ad}})&lt;br /&gt;
* Fix {{BugReport|42618}}: Lock to view + autokey bug. ({{GitCommit|92f13f7}})&lt;br /&gt;
* Fix {{BugReport|42846}}: Drawing modified curves crashes. ({{GitCommit|8fe336c}})&lt;br /&gt;
* Fix {{BugReport|42184}}: Normal not displayed correctly in Material Viewport ({{GitCommit|d9ddc99}})&lt;br /&gt;
* Fix {{BugReport|42875}}: GLSL display not correct in vertex array mode. ({{GitCommit|d6beaad}})&lt;br /&gt;
* Fix {{BugReport|42917}}: Shadow maps not working on ATIs. ({{GitCommit|3e61478}})&lt;br /&gt;
* Fix {{BugReport|42945}}: Imperial Snap Grid Element Perspective. ({{GitCommit|5cc199e}})&lt;br /&gt;
&lt;br /&gt;
* Fix View3d background image display aspect. ({{GitCommit|640af5c}})&lt;br /&gt;
* Fix black matcap when using particle system. ({{GitCommit|480d9ea}})&lt;br /&gt;
* Fix for 3D Ruler crash maximizing view. ({{GitCommit|5b93c6e}})&lt;br /&gt;
* Fix border would jitter on panning. ({{GitCommit|04c3f6e}})&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|40350}}: Some texture prop did not have visual feedback they were driven. ({{GitCommit|8cb1b35}})&lt;br /&gt;
* Fix {{BugReport|42258}}: Drivers: `dimensions.x` is always invalid, but `dimensions[0]` works ({{GitCommit|d30abdf}})&lt;br /&gt;
* Fix {{BugReport|42587}}: Rotation curves not setting jump to cursor position correctly. ({{GitCommit|284726b}})&lt;br /&gt;
* Fix {{BugReport|41525}}: Button keyframe indicators don't work correctly when editing NLA Strips. ({{GitCommit|2625dc5}})&lt;br /&gt;
* Fix {{BugReport|42661}}: Shortcut &amp;quot;.&amp;quot; and &amp;quot;,&amp;quot; for changing pivot center don't work on Graph Editor. ({{GitCommit|50c6673}})&lt;br /&gt;
* Fix {{BugReport|42662}}: hide unselected does not reveal selected. ({{GitCommit|0facc48}})&lt;br /&gt;
* Fix {{BugReport|42648}}: Invert Selection operator is not working for animation channels. ({{GitCommit|2288d73}})&lt;br /&gt;
* Fix {{BugReport|41527}}: Animations of world texture properties invisible in anim editors. ({{GitCommit|e6e78a1}})&lt;br /&gt;
* Fix {{BugReport|42048}}: Keyframes missing when animating particle system blend texture parameters. ({{GitCommit|419c272}})&lt;br /&gt;
* Fix {{BugReport|42697}}: Hiding/unhiding NLA strip doesn't update the 3D Viewport. ({{GitCommit|e93990d}})&lt;br /&gt;
* Fix {{BugReport|42972}}: fcurve lasso select crash. ({{GitCommit|296a92f}})&lt;br /&gt;
&lt;br /&gt;
* Fix Shift-H now works in main graph editor area too. ({{GitCommit|cd54f07}})&lt;br /&gt;
* Fix graph editor rename button resetting focus when escaping from it. ({{GitCommit|5561a0b}})&lt;br /&gt;
&lt;br /&gt;
=== Armatures ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42334}}: x-mirror fails in armature with a partially mirrored chain. ({{GitCommit|769c0bee}})&lt;br /&gt;
* Fix {{BugReport|42253}}: End frame for armature ghosting &amp;quot;in range&amp;quot; is not displayed. ({{GitCommit|65d771d}})&lt;br /&gt;
* Fix {{BugReport|42638}}: Roll angle inconsistent flip in edit mode. ({{GitCommit|3910962}})&lt;br /&gt;
* Fix {{BugReport|42824}}: Proxy bone custom-shape lost on undo. ({{GitCommit|8545fb5}})&lt;br /&gt;
&lt;br /&gt;
=== Collada ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42022}}: Attempt to export empty set of objects resulted in an exception. ({{GitCommit|c027625}})&lt;br /&gt;
* Fix {{BugReport|42046}}: Improved the option label for clarity. ({{GitCommit|2040666}})&lt;br /&gt;
&lt;br /&gt;
* Fix Mesh Objects with missing textures or wrong texture path now import without texture. ({{GitCommit|ab6417a}})&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42256}}: Translation operator moves Child-Of constrained objects in wrong space when only using parent's rotation and parent is rotated. ({{GitCommit|61d1477}})&lt;br /&gt;
* Fix {{BugReport|42367}}: Spline-ik offset evaluating curve. ({{GitCommit|f651a47}})&lt;br /&gt;
* Fix {{BugReport|42447}}: Shrinkwrap constraint: mismatch in handling sclaing in projection case. ({{GitCommit|b154aa8}})&lt;br /&gt;
&lt;br /&gt;
=== Curve Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42639}}: Editcurve flags not getting restored on undo. ({{GitCommit|6f7b4a3}})&lt;br /&gt;
&lt;br /&gt;
=== File I/O ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42009}}: Cyclic set-scenes with linked libs. ({{GitCommit|2beb940}})&lt;br /&gt;
* Fix {{BugReport|42649}}: Use Relative Paths for Node Editor &amp;amp; 3D View Images. ({{GitCommit|c05785e}})&lt;br /&gt;
* Fix {{BugReport|42760}}: Drag-to-add feature fails in a case. ({{GitCommit|503dbb6}})&lt;br /&gt;
* Fix {{BugReport|42882}}: Animation data are not appended even if I append armature object. ({{GitCommit|a634369}}, {{GitCommit|fbd2517}})&lt;br /&gt;
* Fix {{BugReport|42780}} Object linking allows to have linked armatures in pose mode. {{GitCommit|016bbc8}}&lt;br /&gt;
* Fix {{BugReport|43143}}} DPX header wrong, making it impossible to import to other software. {{GitCommit|e961c06}}&lt;br /&gt;
&lt;br /&gt;
=== Game Engine ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41294}}: Fix Rigid body constraint deletion. ({{GitCommit|47ebf96}})&lt;br /&gt;
&lt;br /&gt;
* Fix ping-pong actions when using the Action Actuator. ({{GitCommit|1999b5a}})&lt;br /&gt;
&lt;br /&gt;
=== Image / UV Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42859}}: Smart UV unwrap does not support aspect correction. ({{GitCommit|f1ddf99}})&lt;br /&gt;
* Fix {{BugReport|39004}}: Laplacian Deform incorrect with &amp;gt; 10K faces. ({{GitCommit|0b12e61}})&lt;br /&gt;
* Fix {{BugReport|42008}}: Dragging and packing issue about new blank image. ({{GitCommit|6171314}})&lt;br /&gt;
* Fix {{BugReport|42561}}: UVs in image editor can get too crowded. ({{GitCommit|fcadf47}})&lt;br /&gt;
* Fix {{BugReport|42421}}: HDR reader could easily read past buffer (truncated HDR files e.g.) and segfault. ({{GitCommit|cc0623f}})&lt;br /&gt;
* Fix {{BugReport|42892}}: UV pixel snap with negative values ({{GitCommit|17253be}})&lt;br /&gt;
&lt;br /&gt;
=== Mesh Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41986}}: Polyfill fails with axis aligned verts. ({{GitCommit|fa1e6c5}})&lt;br /&gt;
* Fix {{BugReport|41995}}: Box selection - Edit mode - Header not updated. ({{GitCommit|101a1dd}})&lt;br /&gt;
* Fix {{BugReport|41971}}: BMesh mapping slot arg error. ({{GitCommit|497d06d}})&lt;br /&gt;
* Fix {{BugReport|42145}}: EditMesh Bevel tools had no clamping option. ({{GitCommit|a62b806}})&lt;br /&gt;
* Fix {{BugReport|42352}}: recalculate normals is not in the edit mode specials menu. ({{GitCommit|db8e631}})&lt;br /&gt;
* Fix {{BugReport|42557}}: Crash on delete or separate vertices with subsurf modifier + vertex parenting. ({{GitCommit|b49df09}})&lt;br /&gt;
* Fix {{BugReport|42611}}: Knife fails from an edge to a vertex ({{GitCommit|c6ab67b}})&lt;br /&gt;
* Fix {{BugReport|35170}}: Undo bug between shape keys. ({{GitCommit|a52fbfa}})&lt;br /&gt;
* Fix {{BugReport|35170}}: Undoing edit op on a basis shapekey could generate extra offset on its 'children'. ({{GitCommit|dab0bd9}})&lt;br /&gt;
* Fix {{BugReport|42652}}: Transform falloff for mesh islands. ({{GitCommit|6a45b2a}})&lt;br /&gt;
* Fix {{BugReport|42630}}: Triangulate returns invalid face-map. ({{GitCommit|a5c3de2}})&lt;br /&gt;
* Fix {{BugReport|42488}}: Knife (selected_only + occlude) failed. ({{GitCommit|171a6bb}})&lt;br /&gt;
* Fix {{BugReport|42864}}: Knife-project had too-low precision. ({{GitCommit|2329b58}})&lt;br /&gt;
* Fix {{BugReport|42864}}: knife-project included uncut backfaces. ({{GitCommit|db0e2e7}})&lt;br /&gt;
* Fix {{BugReport|42864}}: Knife-project fails with 'cut-through' ({{GitCommit|7234153}})&lt;br /&gt;
* Fix {{BugReport|42927}}: Triangulate-beauty fails on quads. ({{GitCommit|b04d2f9}})&lt;br /&gt;
* Fix {{BugReport|43013}} Flip with bridge aligned loops. {{GitCommit|2b59557}}&lt;br /&gt;
* Fix {{BugReport|43034}} Beautify-fill leaves zero area tri's. {{GitCommit|01c0433}}&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|4256}}: Connect tool hangs. ({{GitCommit|3ead24d}})&lt;br /&gt;
* Fix triangulating concave quads. ({{GitCommit|a56e31c}})&lt;br /&gt;
&lt;br /&gt;
=== Modifiers ===&lt;br /&gt;
&lt;br /&gt;
* Fix the skin modifier crashing when building without Bullet. ({{GitCommit|a3bb1dc}})&lt;br /&gt;
* Fix {{BugReport|42054}}: Problem when using Cast modifier with Wireframe modifier. ({{GitCommit|9ce645e}})&lt;br /&gt;
* Fix {{BugReport|41983}}: Array regression with center-verts. ({{GitCommit|4c43fcf}})&lt;br /&gt;
* Fix {{BugReport|42065}}: Shading issue using Array modifier. ({{GitCommit|8ac3c3d}})&lt;br /&gt;
* Fix {{BugReport|41983}}: Array Modifier &amp;quot;Merge&amp;quot; bug? ({{GitCommit|1dd428f}})&lt;br /&gt;
* Fix {{BugReport|42324}}: Curve deform modifier from mesh edge doesnt work properly. ({{GitCommit|9ce8dfa}})&lt;br /&gt;
* Fix {{BugReport|42548}}: Crash showing subsurf modifier UI on hidden object. ({{GitCommit|a1c1ec8}})&lt;br /&gt;
* Fix {{BugReport|42486}}: Array modifier cap-end crash. ({{GitCommit|723f1e9}})&lt;br /&gt;
* Fix {{BugReport|42653}}: Solidify modifier not displaying correctly under edit mode. ({{GitCommit|2e8ba17}})&lt;br /&gt;
* Fix {{BugReport|42767}}: Subsurfacing union boolean with same-named UVs crashes Blender ({{GitCommit|9345d2d}})&lt;br /&gt;
* Fix {{BugReport|42748}}: Crash in subsurf, threaded access. ({{GitCommit|602250d}})&lt;br /&gt;
* Fix {{BugReport|42952}}: Curve modifier not taken into account when curve is created from mesh. ({{GitCommit|646a96b}})&lt;br /&gt;
* Fix {{BugReport|43122}} Shrinkwrap target, wrong linked object. {{GitCommit|2d2bfd4}}&lt;br /&gt;
&lt;br /&gt;
* Fix for regression on bevel material: need do_version support for earlier files. ({{GitCommit|a2aa3eb}})&lt;br /&gt;
&lt;br /&gt;
=== Motion Tracking ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42800}}: Blender suddenly closes after pressing solve camera motion. ({{GitCommit|8600dc6}})&lt;br /&gt;
&lt;br /&gt;
=== Masking ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41961}}: Crash by Copy n Paste splines to new mask without layer. ({{GitCommit|dcc281b}})&lt;br /&gt;
* Fix {{BugReport|41981}}: Crash by Copy mask splines without splines. ({{GitCommit|2cca83c}})&lt;br /&gt;
&lt;br /&gt;
* Fix for missing shortcuts for mask copy/paste ({{GitCommit|6dab4ce}})&lt;br /&gt;
&lt;br /&gt;
=== Movie Clip Editor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42205}}: MovieClip ignores grid color. ({{GitCommit|8e1ae53}})&lt;br /&gt;
* Fix {{BugReport|42278}}: Grease Pencil in Movie Clip Editor can not be erased in Track &amp;gt; Cursor mode. ({{GitCommit|b770964}})&lt;br /&gt;
* Fix {{BugReport|42277}}: Apply track's mask on displaying preview not working. ({{GitCommit|46c11c7}})&lt;br /&gt;
&lt;br /&gt;
* Partial fix of {{BugReport|42052}}: Clip editor does not support Continue zoom style. {{GitCommit|26083d5}}&lt;br /&gt;
&lt;br /&gt;
* Fix for missing shortcuts for trackscopy/paste ({{GitCommit|5533257}})&lt;br /&gt;
&lt;br /&gt;
=== Nodes / Compositor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41885}}: Muting broken for Blender Internal nodes in rendering. ({{GitCommit|345b166}})&lt;br /&gt;
* Fix {{BugReport|42209}}: Changing Node Editor header color also changes wire color ({{GitCommit|c08e7e1}})&lt;br /&gt;
* Fix {{BugReport|42064}}: Directional blur uses wrong sampler. ({{GitCommit|2d6458c}})&lt;br /&gt;
* Fix {{BugReport|42401}}: Gaussian blur node is visibly squared-off at larger sizes. ({{GitCommit|fcc2ca0}})&lt;br /&gt;
* Fix {{BugReport|42344}}: EWA filter produces blured results. ({{GitCommit|7bb910c}})&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42257}}: Curve vertex parent not working with animation. ({{GitCommit|bae0f90}})&lt;br /&gt;
* Fix {{BugReport|42444}}: Neg scale rotated object flips 2x axis. ({{GitCommit|88cc1a7}})&lt;br /&gt;
* Fix {{BugReport|42525}}: Crash when deleting lamp attached to Lamp Data material node in material shading mode. ({{GitCommit|0c28aaa}}, {{GitCommit|4542504}})&lt;br /&gt;
* Fix {{BugReport|42838}}: Make dupli's real use_hierarchy fails ({{GitCommit|252bfc6}})&lt;br /&gt;
&lt;br /&gt;
=== Transform ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42354}}: Modal transform map not cycling through local/global orientation properly. ({{GitCommit|dbea73a}})&lt;br /&gt;
* Fix {{BugReport|42199}}: PET displays when transforming around centers ({{GitCommit|c8ef04e}})&lt;br /&gt;
* Fix {{BugReport|42572}}: Snapping ignores linked objects. ({{GitCommit|dc519f3}})&lt;br /&gt;
* Fix {{BugReport|42660}}: snapping not working nicely on graph editor. ({{GitCommit|4bf40bb}})&lt;br /&gt;
* Fix {{BugReport|42472}}: Undoing/Redoing repeated transform operator gives wrong final matrix on objects with no geom data. ({{GitCommit|01bda15}})&lt;br /&gt;
&lt;br /&gt;
=== Outliner ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42163}}: Outliner: recursive visibility toggle: autokeyframe only works for ancestor, not children. ({{GitCommit|91d2485}})&lt;br /&gt;
&lt;br /&gt;
=== Particles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42395}}: Stored &amp;quot;render data&amp;quot; in particles mismatches the particle amount and crashes after Cycles render. ({{GitCommit|5802d45}})&lt;br /&gt;
&lt;br /&gt;
=== Physics / Hair / Simulations ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42239}}: Missing redraw notifier when switching collision shapes. ({{GitCommit|5a6f9fd}})&lt;br /&gt;
* Fix {{BugReport|42394}}: Copy Rigid Body Tools would not work as expected if dest ob had no rigidbody yet. ({{GitCommit|279cfde}})&lt;br /&gt;
* Fix {{BugReport|42294}}: Bullet rigidbody point cache reading was using uninitialized key values for velocity. ({{GitCommit|f7dedbc}})&lt;br /&gt;
&lt;br /&gt;
* Fix for bad file name string matching in point caches, leading to deletion of baked caches. ({{GitCommit|3e0ff35}})&lt;br /&gt;
&lt;br /&gt;
=== Python ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42005}}: Reset py-handlers could crash. ({{GitCommit|cf38b93}})&lt;br /&gt;
* Fix {{BugReport|42225}}: GreasePencil.active incorrectly accepts GreasePencil type instead of GPencilLayer. ({{GitCommit|f87d38b}})&lt;br /&gt;
* Fix {{BugReport|42372}}: demo addon in doc was not handling keymaps correctly during (un)registration. ({{GitCommit|e5c13ae}})&lt;br /&gt;
* Fix {{BugReport|42540}}: save_pre and save_post handlers not called when saving startup.blend. ({{GitCommit|aac2db3}})&lt;br /&gt;
* Fix {{BugReport|37073}}: Crash updating custom props visible in the UI. ({{GitCommit|3346ab0}})&lt;br /&gt;
* Fix {{BugReport|42593}}: Rigify crash when I press &amp;quot;Generate&amp;quot; - corrupted IDGroup's listbase of children. ({{GitCommit|6e17fb8}})&lt;br /&gt;
* Fix {{BugReport|42619}}: python crash: bpy.context.screen.is_animation_playing. ({{GitCommit|28d9641}}, {{GitCommit|7019c2b}})&lt;br /&gt;
* Fix {{BugReport|42688}}: python crash: bpy.context.scene.update(). ({{GitCommit|789eaa0}})&lt;br /&gt;
* Fix {{BugReport|42883}}: ID-Prop arrays longer than 'shot' fail ({{GitCommit|28a0e1d}})&lt;br /&gt;
* Fix {{BugReport|42943}}: Crash with multiple calls to rna_info.BuildRNAInfo() ({{GitCommit|85f6fc5}})&lt;br /&gt;
&lt;br /&gt;
=== Render ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41962}}: Command-line without specified filename doesn't renders ({{GitCommit|8f6a993}})&lt;br /&gt;
* Fix {{BugReport|41978}}: Shadow was not excluded from combined path unless shadow pass was rendered too. ({{GitCommit|bf8cd90}})&lt;br /&gt;
* Fix {{BugReport|41977}}: 'Shading' panel of Render buttons not updating Rendered 3DView. ({{GitCommit|a0b7d24}})&lt;br /&gt;
* Fix {{BugReport|41993}}: Constant jittered bug. ({{GitCommit|52330e5}})&lt;br /&gt;
* Fix {{BugReport|41988}}: Shadow pass inaccurate calculation. ({{GitCommit|4a26d70}})&lt;br /&gt;
* Fix {{BugReport|41957}}: Shadow color texture mapping was using wrong factor. ({{GitCommit|025955e}})&lt;br /&gt;
* Fix {{BugReport|42139}}: Vertical noise stripe patterns in noise texture. ({{GitCommit|016e75a}})&lt;br /&gt;
* Fix {{BugReport|42206}}: RenderLayers popup crashed when clicked while rendering. ({{GitCommit|0217502}})&lt;br /&gt;
* Fix {{BugReport|42445}}: Clamp flag has no effect on result value in Math and MixRGB shader nodes (Blender Render) ({{GitCommit|176f010}})&lt;br /&gt;
* Fix {{BugReport|42590}}: baking bakes to duplicated objects too. ({{GitCommit|78e0791}})&lt;br /&gt;
* Fix {{BugReport|41969}}: Enviropment map crash. ({{GitCommit|2218135}})&lt;br /&gt;
* Fix {{BugReport|42175}}: Modifiers don't render in sculpt mode using multires. ({{GitCommit|59f1585}})&lt;br /&gt;
* Fix {{BugReport|42973}}: Render viewport not updating when switching materials in Outliner. ({{GitCommit|1fe7b84}})&lt;br /&gt;
* Fix {{BugReport|42938}} image.save_render sometimes saved the wrong pass. {{GitCommit|7bb29c5}}&lt;br /&gt;
* Fix {{BugReport|42641}} Graphical fragments showing on Blender 2.71 and higher when baking. {{GitCommit|cf178f7}}&lt;br /&gt;
&lt;br /&gt;
=== Render: Freestyle ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42351}}: Freestyle will not render edges selected by Edge Type: Material Boundary, if the materials are different, but look identical. ({{GitCommit|a3e3ac0}})&lt;br /&gt;
&lt;br /&gt;
* Fix for missing initialization of Freestyle RenderData parameters for new scenes. ({{GitCommit|2854b93}})&lt;br /&gt;
&lt;br /&gt;
=== Render: Cycles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|39823}}: SSS scatter doesn't update volume stack, causing shading artifacts. ({{GitCommit|ccc5983}})&lt;br /&gt;
* Fix {{BugReport|42081}}: Cycles Rendering with AMD OpenCL Diver ver(14.9WHQL) works in 2.71 not in 2.72. ({{GitCommit|a1b27d6}})&lt;br /&gt;
* Fix {{BugReport|42106}}: Box image mapping shows black triangles if they point to a corner and blend is 0. ({{GitCommit|409b3c9}})&lt;br /&gt;
* Fix {{BugReport|42021}}: OSL doesn't work when there are non-ascii chars in the path. ({{GitCommit|383bd34}})&lt;br /&gt;
* Fix {{BugReport|42160}}: CUDA error: ILLEGAL_ADDRESS in cuCtxSynchronize(). ({{GitCommit|acd7f50}})&lt;br /&gt;
* Fix {{BugReport|42178}}: Cycles Film Exposure not triggering Viewport update. ({{GitCommit|5e2f3c0}})&lt;br /&gt;
* Fix {{BugReport|42391}}: HSV correction shader node gives negative values. ({{GitCommit|f9688d8}})&lt;br /&gt;
* Fix {{BugReport|42408}}: FSAA affects Cycles Image Compositing. ({{GitCommit|04c0a46}})&lt;br /&gt;
* Fix {{BugReport|41873}}: Different 'seed' values do not yield different noise patterns when using cycles texture bake. ({{GitCommit|63d0197}})&lt;br /&gt;
* Fix {{BugReport|41783}}: Cycles baking ignores displacement. ({{GitCommit|8c227ad}})&lt;br /&gt;
* Fix {{BugReport|41066}}: MSVC + AVX2 kernel causes artifacts in hair render. ({{GitCommit|8f8b9b5}})&lt;br /&gt;
* Fix {{BugReport|42608}}: Mesh deform modifier for curve fails in render. ({{GitCommit|7d2590b}})&lt;br /&gt;
* Fix {{BugReport|42475}}: Vector motion blur on hair. ({{GitCommit|729dc98}}, {{GitCommit|8e16c52}}, {{GitCommit|d06b1a5}})&lt;br /&gt;
* Fix {{BugReport|42210}}: Crash rendering with OSL. ({{GitCommit|4cb0e25}})&lt;br /&gt;
* Fix {{BugReport|42747}}: &amp;quot;CUDA error&amp;quot; appears only momentarily, then disappears. ({{GitCommit|2b4eeb7}})&lt;br /&gt;
* Fix {{BugReport|42818}}: Cycles SSS passes are incorrect for SSS size of 0 ({{GitCommit|7366283}})&lt;br /&gt;
* Fix {{BugReport|42829}}: Cycles crash rendering when file is saved to specific location ({{GitCommit|cb7cf52}})&lt;br /&gt;
* Fix {{BugReport|42888}}: Separate and Combine HSV distorts the hue value ({{GitCommit|1549fea}})&lt;br /&gt;
&lt;br /&gt;
* Fix for object flags bitfield, was missing negative scale there. ({{GitCommit|d41f99a}})&lt;br /&gt;
* Fix context texture buttons in cycles not getting their context right. ({{GitCommit|2b2ac5d}})&lt;br /&gt;
* Fix difference between SVM and OSL implementation of Normal node. ({{GitCommit|d68521d}})&lt;br /&gt;
* Fix from behavior of shadow rays on CPUs without SSE {{GitCommit|9e57bab}}&lt;br /&gt;
&lt;br /&gt;
=== Sequencer ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41883}}: Proxy sizes not correct. ({{GitCommit|226eb53}})&lt;br /&gt;
&lt;br /&gt;
* Fix sequencer clipboard with meta's containing ID references ({{GitCommit|40938c3}})&lt;br /&gt;
&lt;br /&gt;
=== Sculpting / Painting ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41956}}: Soften brush does not work. ({{GitCommit|a5159b5}})&lt;br /&gt;
* Fix {{BugReport|42033}}: UVs shown while rendering in texture paint mode. ({{GitCommit|9ac0b4f}})&lt;br /&gt;
* Fix {{BugReport|32209}}: Quitting not saving latest data if you are in edit or sculpt mode on quit.blend. ({{GitCommit|585d2f3}})&lt;br /&gt;
* Fix {{BugReport|42281}}: Crash in subsurf with texture painting. ({{GitCommit|3a961d6}})&lt;br /&gt;
* Fix {{BugReport|42311}}: Too many paint slots added. ({{GitCommit|abb2669}})&lt;br /&gt;
* Fix {{BugReport|42330}}: Game engine does not allow texture slots generation. ({{GitCommit|3b7794d}})&lt;br /&gt;
* Fix {{BugReport|42393}}: Crash in texture paint sampling in image mode when mesh did not have a material. ({{GitCommit|9c9b145}})&lt;br /&gt;
* Fix {{BugReport|42431}}: Lagging on texture painting. ({{GitCommit|37807d9}})&lt;br /&gt;
* Fix {{BugReport|42613}}: Sculpt dyntopo's 'Set Detail Size' (Shift-D) was only always affecting relative size. ({{GitCommit|1081399}})&lt;br /&gt;
* Fix {{BugReport|42647}}: Vertex and weight painting mode do not display solid shaded when VBOs is off. ({{GitCommit|4878444}})&lt;br /&gt;
* Fix {{BugReport|42543}}: projection painting fails when faces are perpendicular to screen. ({{GitCommit|ef5c036}})&lt;br /&gt;
* Fix {{BugReport|42977}} Weights failed to display in Wireframe mode when using Face Select. {{GitCommit|6339ba1}}&lt;br /&gt;
&lt;br /&gt;
* Fix clone brush would paint trash with float images. ({{GitCommit|33bff4c}})&lt;br /&gt;
* Fix fill brush did not do proper srgb conversion for byte images. ({{GitCommit|04fab84}})&lt;br /&gt;
* Fic color sampling for palettes did not refresh the toolbar. ()&lt;br /&gt;
&lt;br /&gt;
=== Text Editor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|39144}}: Text-select scrolling too fast. ({{GitCommit|2b107be}})&lt;br /&gt;
&lt;br /&gt;
=== User Interface ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42088}}: Creating new keybinds can cause duplicates when saving key config profile. ({{GitCommit|0d8a007}}, {{GitCommit|e36cc29}})&lt;br /&gt;
* Fix {{BugReport|41639}}: Hierarchical pie menu - popup interaction is buggy. ({{GitCommit|0609aee}})&lt;br /&gt;
* Fix {{BugReport|41950}}: Parent-Child Menu behaves weird. ({{GitCommit|b100bdc}})&lt;br /&gt;
* Fix {{BugReport|42304}}: blender 2.72a 3D view object selected color wrong in 2.4x theme. ({{GitCommit|04178d7}})&lt;br /&gt;
* Fix {{BugReport|42454}}: Themes: Some colors were missed somehow in an update two years ago. ({{GitCommit|72454fa}})&lt;br /&gt;
* Fix {{BugReport|42497}}: File selector rename text field too small. ({{GitCommit|a918882}})&lt;br /&gt;
* Fix {{BugReport|42221}}: 'Shadow Width' influences tooltip size. ({{GitCommit|da31052}})&lt;br /&gt;
* Fix {{BugReport|42499}}: Make sure directories are not interpreted as libraries. ({{GitCommit|4eb628e}})&lt;br /&gt;
* Fix {{BugReport|42498}}: Disable Renaming for Read-Only Files in File Browser. ({{GitCommit|bd401d9}})&lt;br /&gt;
* Fix {{BugReport|42710}}: Mesh data users cout displays ony three digits. ({{GitCommit|aa0b268}})&lt;br /&gt;
* Fix {{BugReport|42857}}: Inconsistency between cache line visibility and ability to change frame from image space ({{GitCommit|491839b}})&lt;br /&gt;
&lt;br /&gt;
=== System ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42325}}: OSX Crash on .vob video import ({{GitCommit|74f40a5}})&lt;br /&gt;
* Fix {{BugReport|42305}}: On OS X, when switching from another app to Blender via Mission Control, it doesn't work. ({{GitCommit|8dbce41}})&lt;br /&gt;
* Fix {{BugReport|42420}}: Touchpad zoom and scroll gester using touchpad stopped working. ({{GitCommit|e964580}})&lt;br /&gt;
* Fix {{BugReport|35128}}: Progress bar sync on Windows. ({{GitCommit|29c2b70}})&lt;br /&gt;
* Fix {{BugReport|42426}}: Backtick ( ` ) keyboard key not detected anywhere in blender. ({{GitCommit|dc19936}})&lt;br /&gt;
* Fix {{BugReport|42588}}: Absolute paths not cleaned on win32 ({{GitCommit|72f7592}})&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42226}}: Glibc &amp;lt;= 2.8 fails to build. ({{GitCommit|2d50e5f}})&lt;br /&gt;
&lt;br /&gt;
=== Input (NDOF / 3D Mouse) ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42247}}: rolling did not support the rotation value in the user preferences. ({{GitCommit|6a8d0fd}})&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41974}}: blender ships vulnerable minilzo version, ({{GitCommit|e1afaa0}})&lt;br /&gt;
* Fix {{BugReport|42026}}: Unit scale affects camera focal length. ({{GitCommit|c7684b4}})&lt;br /&gt;
* Fix {{BugReport|42222}}: 2.72 fails to build with gcc 4.8/scons, implicit declaration of roundf. ({{GitCommit|507712d}})&lt;br /&gt;
* Fix {{BugReport|42262}}: Ocean texture options cannot be edited while in Cycles ({{GitCommit|b28aa18}})&lt;br /&gt;
* Fix {{BugReport|41041}}: 'Delete keyframe' removes markers too. ({{GitCommit|2f0bdcb}})&lt;br /&gt;
* Fix {{BugReport|42289}}: 'Make single user' not registered in history. ({{GitCommit|4a0ff5c}})&lt;br /&gt;
* Fix {{BugReport|42208}}: Color pickers are coupled. ({{GitCommit|0627bc2}})&lt;br /&gt;
* Fix {{BugReport|42531}}: Setting 'Undo' steps to '1' causes weirdness. ({{GitCommit|5604a3d}})&lt;br /&gt;
* Fix {{BugReport|42567}}: Color Wheel Buttons do not autokey correctly. ({{GitCommit|141064d}})&lt;br /&gt;
* Fix {{BugReport|42549}}: Grease pencil layers are not scene-specific for &amp;quot;full copy scenes&amp;quot;. ({{GitCommit|f425de9}})&lt;br /&gt;
* Fix {{BugReport|42789}}: Support 3Dconnexion wireless devices. ({{GitCommit|c077f5f}})&lt;br /&gt;
* Fix {{BugReport|42885}}: Wrong docs for mathutils.Matrix.Identity(4).zero() ({{GitCommit|9c81833}})&lt;br /&gt;
* Fix {{BugReport|42932}}: Incorrect drag and drop behaviour for groups event-&amp;gt;mval. ({{GitCommit|cd4d5dc}})&lt;br /&gt;
* Fix {{BugReport|42944}}: Crash adding a shortcut in properties space. ({{GitCommit|c1eec55}})&lt;br /&gt;
&lt;br /&gt;
* Depsgraph: Workaround for missing pose update when changing visible layers. ({{GitCommit|bed0995}})&lt;br /&gt;
* Fix broken auto-keyframing for 'Vector' button. ({{GitCommit|d3b0a4a}})&lt;br /&gt;
* Fix for walk navigation not working with stereo camera. ({{GitCommit|cdcef1d}})&lt;br /&gt;
* Fix for undo using too much mem due to previews&lt;br /&gt;
* Fix for crash for 'Edit Source' {{GitCommit|44e0265}}&lt;br /&gt;
&lt;br /&gt;
= Blender 2.73a: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
* Fix invalid memory access in gradient brushes - could cause a crash in. ({{GitCommit|ae18fd5}})&lt;br /&gt;
* Revert &amp;quot;Fix {{BugReport|40257}}: Frustum culling not working properly&amp;quot;. ({{GitCommit|4fac29c}})&lt;br /&gt;
* Fix {{BugReport|40257}}: Frustum culling not working properly. ({{GitCommit|8ebb552}})&lt;br /&gt;
* Fix crash in texture paint sampling when sampling materials without. ({{GitCommit|def2ef8}})&lt;br /&gt;
* Fix gtest linking on ubuntu and do minor cleanup. ({{GitCommit|e02af84}})&lt;br /&gt;
* Fix for GTest. ({{GitCommit|73955e2}})&lt;br /&gt;
* Fix texture sampling with generative modifiers - sample backbuffer. ({{GitCommit|b996871}})&lt;br /&gt;
* Fix for regression in bmesh connect-pair. ({{GitCommit|dec523d}})&lt;br /&gt;
* Fix {{BugReport|43204}}: Shrinkwrap constraint, project mode: Space ignored in bone case. ({{GitCommit|599c8a2}})&lt;br /&gt;
* Fix {{BugReport|43208}} material flickering in edit mode. ({{GitCommit|1864253}})&lt;br /&gt;
* Fix typo in OCIO configuration file. ({{GitCommit|9d02e26}})&lt;br /&gt;
* Fix OpenGL Context freeing on OSX ({{GitCommit|301433f}})&lt;br /&gt;
* Fix BMesh regression: behavior for select more/less. ({{GitCommit|dcd662c}})&lt;br /&gt;
* Fix {{BugReport|43229}}: Knife-project regression (broke knife-project). ({{GitCommit|b77dd13}})&lt;br /&gt;
* Fix {{BugReport|43156}}: Cycles incorrect final render, proper viewport with moblur disabled. ({{GitCommit|3f0113b}})&lt;br /&gt;
* SDL wrangler: Support loading SDL2 libraries of different names. ({{GitCommit|653c6f2}})&lt;br /&gt;
* Sequencer: Don't crash when trying to rebuild proxy without having sequence edits. ({{GitCommit|1994e84}})&lt;br /&gt;
* Fix {{BugReport|43301}}: Three of the 'mirror keyframes' tools were mirroring along wrong axis. ({{GitCommit|6e97db7}})&lt;br /&gt;
* Fix own error in freestyle api. ({{GitCommit|704494e}})&lt;br /&gt;
* Bugfix {{BugReport|43293}}: Crash when editing shared GPencil datablock in VSE. ({{GitCommit|32ffc63}})&lt;br /&gt;
* Fix for security issue loading blend's. ({{GitCommit|45dfb3b}})&lt;br /&gt;
* Fix {{BugReport|43311}}: using displacement shader crashes blender. ({{GitCommit|7fd4c44}})&lt;br /&gt;
* Fix error in freestyle api. ({{GitCommit|967f93d}})&lt;/div&gt;</summary>
		<author><name>wiki&gt;Hg1</name></author>
		
	</entry>
</feed>