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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.74%2FBug_Fixes</id>
	<title>Dev:Ref/Release Notes/2.74/Bug Fixes - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.74%2FBug_Fixes"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.74/Bug_Fixes&amp;action=history"/>
	<updated>2026-08-31T13:56:22Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.74/Bug_Fixes&amp;diff=149409&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.74/Bug_Fixes&amp;diff=149409&amp;oldid=prev"/>
		<updated>2018-06-28T21:13:21Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:13時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.74/Bug_Fixes&amp;diff=149408&amp;oldid=prev</id>
		<title>wiki&gt;Julianeisel: Undo revision 249981 by Hg1 (talk) - that's not a fix but a feature!</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.74/Bug_Fixes&amp;diff=149408&amp;oldid=prev"/>
		<updated>2015-03-16T11:35:28Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 249981 by &lt;a href=&quot;/%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/Hg1&quot; title=&quot;特別:投稿記録/Hg1&quot;&gt;Hg1&lt;/a&gt; (&lt;a href=&quot;/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85%E3%83%BB%E3%83%88%E3%83%BC%E3%82%AF:Hg1&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;利用者・トーク:Hg1 (存在しないページ)&quot;&gt;talk&lt;/a&gt;) - that&amp;#039;s not a fix but a feature!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Blender 2.74: Bug Fixes =&lt;br /&gt;
&lt;br /&gt;
Changes from revision {{GitCommit|273fa0a}} to {{GitCommit|4aa5109}}, inclusive.&lt;br /&gt;
&lt;br /&gt;
=== 3D View ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43273}}: Vector math cross product inconsistent ({{GitCommit|448d143}})&lt;br /&gt;
* Fix {{BugReport|43158}}: Pixels in the 3d-view was mis-aligned ({{GitCommit|a86482f}})&lt;br /&gt;
* Fix {{BugReport|43250}}: Lamp node did not use energy when used with nodes in blender internal ({{GitCommit|332cf29}})&lt;br /&gt;
* Fix {{BugReport|43380}}: Modulo operation in GLSL does not return negatives ({{GitCommit|3ff9e52}})&lt;br /&gt;
* Fix {{BugReport|43531}}: Wrong object center-dot color ({{GitCommit|57e1a53}})&lt;br /&gt;
* Fix {{BugReport|43585}}: XRay + transparency broken ({{GitCommit|ab77466}})&lt;br /&gt;
* Fix {{BugReport|43708}}: Wrong manipulator in individual origin ({{GitCommit|9d879c4}})&lt;br /&gt;
* Fix {{BugReport|43774}}: Snap to Cursor ignores active pivot ({{GitCommit|17b8479}})&lt;br /&gt;
* Fix {{BugReport|43785}}: Crash with border select ({{GitCommit|50e9868}})&lt;br /&gt;
* Fix {{BugReport|43605}}: Spot Cone+Curve creates odd shadow ({{GitCommit|9ab2872}})&lt;br /&gt;
* Fix {{BugReport|43858}}: Collision Bounds Display Bug ({{GitCommit|09e072a}})&lt;br /&gt;
* Fix {{BugReport|43342}}: Bad rendering of normal maps on NVIDIAs on the MacOS ({{GitCommit|0d05315}})&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43174}}: &amp;quot;Record animation&amp;quot; does not update fcurve handles ({{GitCommit|1187b98}})&lt;br /&gt;
* Fix {{BugReport|43343}}: Buttons for Keyframing Settings are Mutually Exclusive ({{GitCommit|8db4a24}})&lt;br /&gt;
* Fix {{BugReport|38619}}: Confusing logic for Keying Set keyframing Settings ({{GitCommit|e0ee74a}})&lt;br /&gt;
* Fix {{BugReport|43541}}: Inserting keyframes using sliders in Action Editor doesn't respect NLA time remapping ({{GitCommit|a015014}})&lt;br /&gt;
* Fix {{BugReport|42510}}: Bake animation wrong result ({{GitCommit|2d4980e}})&lt;br /&gt;
* Fix {{BugReport|43552}}: Cannot jump between GP keyframes in dopesheet ({{GitCommit|810c7ee}})&lt;br /&gt;
* Fix {{BugReport|43879}}: Autokey ignore pref /w viewlock-camera ({{GitCommit|b1e48ab}})&lt;br /&gt;
&lt;br /&gt;
* Fix joining armatures loses drivers ({{GitCommit|3df93d0}}, {{GitCommit|a730cda}})&lt;br /&gt;
* Fix crash when deleting NlaTrack ({{GitCommit|f4a418b}})&lt;br /&gt;
* Fix referencing actions from Action Actuator was not setting a user ({{GitCommit|ec2ede4}})&lt;br /&gt;
&lt;br /&gt;
=== Armatures ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43776}}: Clear User transform is not working when mesh is in weight paint mode ({{GitCommit|ec36e3a}})&lt;br /&gt;
* Fix {{BugReport|43303}}: Impossible to select a joint in stick bone edit mode. ({{GitCommit|0aa2581}})&lt;br /&gt;
* Fix {{BugReport|43872}}: Adding a constraint to a bone of a proxy armature resets all bones' transformations. ({{GitCommit|b21e0cc}})&lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
=== Collada ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43366}}: Export/import materials inconsistent ({{GitCommit|a78a17b}})&lt;br /&gt;
* Fix {{BugReport|43297}}: The Exporter assumed ANSII encoding but we need to support UTF-8 instead ({{GitCommit|d18993d}})&lt;br /&gt;
* Fix {{BugReport|43151}}: Collada meshes crash Blender ({{GitCommit|34003dd}})&lt;br /&gt;
* Fix {{BugReport|43094}}: Added check for out of bounds in vertex color array ({{GitCommit|7f25da6}})&lt;br /&gt;
&lt;br /&gt;
=== Constraints ===&lt;br /&gt;
&lt;br /&gt;
=== Meta Editing ===&lt;br /&gt;
&lt;br /&gt;
=== Curve/Text Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|41834}}: Ctrl+LMB, Extrude Curves 2+ splines ({{GitCommit|027361c}})&lt;br /&gt;
* Fix {{BugReport|43498}}: New curves fails /w radius &amp;amp; rotation ({{GitCommit|c4e8d74}})&lt;br /&gt;
* Fix {{BugReport|42833}}: Kink on nurbs curve ({{GitCommit|9683c2b}})&lt;br /&gt;
&lt;br /&gt;
=== File I/O ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42997}}: Support RGBA output for HuffYUV ({{GitCommit|607c45a}})&lt;br /&gt;
* Fix {{BugReport|42938}}: image.save_render sometimes saved the wrong pass ({{GitCommit|7bb29c5}})&lt;br /&gt;
* Fix {{BugReport|43472}}: IMBuf: crash on loading top-to-bottom bitmaps. ({{GitCommit|d56c9fb}})&lt;br /&gt;
* Fix {{BugReport|43560}}: crash when loading old (2.45 here) file whith multires ({{GitCommit|4e27f63}})&lt;br /&gt;
* Fix {{BugReport|38808}}: Re-opening an image makes absolute ({{GitCommit|5115e86}})&lt;br /&gt;
* Fix {{BugReport|43910}}: Unpack fails when stored filename is broken (empty, or no file part...). ({{GitCommit|8dbbb60}})&lt;br /&gt;
&lt;br /&gt;
=== Game Engine ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42520}} The movement of the mouse doesn't works well in the standalone player ({{GitCommit|ee58d44}}) &lt;br /&gt;
* Fix {{BugReport|42097}} Mouse look slight threshold even set at zero ({{GitCommit|ee58d44}}) &lt;br /&gt;
* Fix {{BugReport|40257}}: Frustum culling not working properly&amp;quot; ({{GitCommit|4fac29c}}, {{GitCommit|8ebb552}})&lt;br /&gt;
* Fix {{BugReport|42858}}: Non uniform gamelogic names on copy ({{GitCommit|072d80a}})&lt;br /&gt;
* Fix {{BugReport|39026}}: No collisions detected with parented rigid body object ({{GitCommit|9e217cc}})&lt;br /&gt;
* Fix {{BugReport|42285}}: Crash of Blender in Gameengine/Physicsengine concerning ApplyForce ({{GitCommit|1af042d}})&lt;br /&gt;
* Fix {{BugReport|38935}}: BGE crash (Fase Orientation == Shadow above Collision Bounds == Convex Hull) ({{GitCommit|1af042d}})&lt;br /&gt;
* Fix {{BugReport|42919}}, {{BugReport|42218}}: BGE: Python-driven armature animation got buggy ({{GitCommit|bf157ce}})&lt;br /&gt;
* Fix {{BugReport|41570}}: Blender crash when physics createConstraint ({{GitCommit|9bd2a7c}})&lt;br /&gt;
* Fix {{BugReport|42437}}: Physics/Compound bug ({{GitCommit|4ed8b70}})&lt;br /&gt;
* Fix {{BugReport|41502}}: Path following jumping ({{GitCommit|5d06960}})&lt;br /&gt;
* Fix {{BugReport|43215}}: Rigidbody constraints deletion ({{GitCommit|8757209}})&lt;br /&gt;
* Fix {{BugReport|33762}}: Texture fonts were not using the material color ({{GitCommit|8db9b07}})&lt;br /&gt;
* Fix {{BugReport|43748}}: MouseLook actuator raises an Assert error ({{GitCommit|6d9c994}})&lt;br /&gt;
&lt;br /&gt;
* Fix crash when a constraint misses its reference object ({{GitCommit|ffee7f1}})&lt;br /&gt;
&lt;br /&gt;
=== Image / UV Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43898}}: Bevel UV mapping with several UV maps ({{GitCommit|a7d2923}})&lt;br /&gt;
&lt;br /&gt;
=== Mesh Editing ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43013}}: Flip with bridge aligned loops ({{GitCommit|2b59557}})&lt;br /&gt;
* Fix {{BugReport|43034}}: beautify-fill leaves zero area tri's ({{GitCommit|01c0433}})&lt;br /&gt;
* Fix {{BugReport|40930}}: Add a new option to select faces by smooth/flat shading ({{GitCommit|c79c48c}})&lt;br /&gt;
* Fix {{BugReport|43137}}: Vertex bevel percent mode wasn't implemented ({{GitCommit|bf168f0}})&lt;br /&gt;
* Fix {{BugReport|43154}}: Extrude edges ignored isolated verts ({{GitCommit|1b8240f}})&lt;br /&gt;
* Fix {{BugReport|43229}}: Knife-project regression (broke knife-project) ({{GitCommit|b77dd13}})&lt;br /&gt;
* Fix {{BugReport|42459}}: Knife fails at small scale ({{GitCommit|a97c5d1}})&lt;br /&gt;
* Fix {{BugReport|43578}}: Beauty Triangulation would hang in infinite loop, due to float rpecision issue. ({{GitCommit|31170ec}})&lt;br /&gt;
* Fix {{bugReport|43239}}: Multisegment vertex bevel on 2-edge vertices ({{GitCommit|dce5953}})&lt;br /&gt;
* Fix {{BugReport|43792}}: Connect faces fails with ngons ({{GitCommit|831a111}})&lt;br /&gt;
* Fix {{BugReport|43806}}: Knife project crashes ({{GitCommit|87dc01e}})&lt;br /&gt;
* Fix {{BugReport|43848}}: Wrong direction recalculating normals ({{GitCommit|6373078}})&lt;br /&gt;
* Fix {{BugReport|43862}}: Knife fails with concave ngon ({{GitCommit|d2b6c6f}})&lt;br /&gt;
&lt;br /&gt;
=== 3D Text Editing ===&lt;br /&gt;
&lt;br /&gt;
=== Modifiers ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43122}}: Shrinkwrap target, wrong linked object ({{GitCommit|2d2bfd4}})&lt;br /&gt;
* Fix {{BugReport|43324}}: Shrinkwrap projection issue in editmode ({{GitCommit|d8c20fb}})&lt;br /&gt;
* Fix {{BugReport|43524}}: Warp modifier curve clamped to 0-1 ({{GitCommit|d0ae262}})&lt;br /&gt;
* Fix {{BugReport|43671}}: Playing with Mix Factor of Data Transfer Modifier Is Overwritting Data of Base Mesh ({{GitCommit|a98fc4f}})&lt;br /&gt;
* Fix {{BugReport|43643}}: Solidify crashes with 'only-rim' ({{GitCommit|31f6e62}})&lt;br /&gt;
* Fix {{BugReport|43814}}: Skinning : set parent with automatic weights doesn't take into account locked vertex groups. ({{GitCommit|a7e80a9}})&lt;br /&gt;
* Fix {{BugReport|43891}}: Skin modifier inverts some faces ({{GitCommit|40ef25d}})&lt;br /&gt;
&lt;br /&gt;
=== Motion Tracking ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43905}}: Crash happens when press Create Plane Track ({{GitCommit|3f572fe}})&lt;br /&gt;
&lt;br /&gt;
=== Masking ===&lt;br /&gt;
&lt;br /&gt;
=== Movie Clip Editor ===&lt;br /&gt;
&lt;br /&gt;
=== Nodes / Compositor ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43111}}: Node Editor (Slider) Draw Glitch ({{GitCommit|e7a9bf8}})&lt;br /&gt;
* Fix {{BugReport|43201}}: Update the &amp;quot;in use&amp;quot; flags of sockets before drawing, so value buttons are displayed when the link is not used. ({{GitCommit|90a8aa2}})&lt;br /&gt;
* Fix {{BugReport|43335}}: Node Editor: name doesn't update ({{GitCommit|492b9ab}})&lt;br /&gt;
* Fix {{BugReport|43501}}: Crash on custom node tree creation ({{GitCommit|f12c17a}})&lt;br /&gt;
* Fix {{BugReport|43403}}: Compositor does not respect interlaced video ({{GitCommit|445eed8}})&lt;br /&gt;
* Fix {{BugReport|43450}}: Texture node tree failed to clamp ({{GitCommit|ac2f608}})&lt;br /&gt;
* Fix {{BugReport|43771}}: Bokeh Blur Bounding Box input bug ({{GitCommit|565df15}})&lt;br /&gt;
* Fix {{BugReport|37832}}: OpenCL compositing bug in defocus node ({{GitCommit|fd94d2d}})&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43807}}: invalid mesh from 2-sided cyclic curve ({{GitCommit|0b67c21}})&lt;br /&gt;
* Fix {{BugReport|43337}}: Group object disappear after append ({{GitCommit|ec18021}})&lt;br /&gt;
&lt;br /&gt;
=== Transform ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43798}}: Individual origins disabled object PET ({{GitCommit|37556d9}})&lt;br /&gt;
&lt;br /&gt;
=== Outliner ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43669}}: Grease Pencil visibility toggle not working in Outliner ({{GitCommit|8941202}})&lt;br /&gt;
&lt;br /&gt;
=== Particles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43427}}: Particle system children sometimes not generated on reload ({{GitCommit|d9c77a4}})&lt;br /&gt;
&lt;br /&gt;
=== Physics / Hair / Simulations ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43394}}: hair remapping needs to handle &amp;quot;global&amp;quot; hair correctly ({{GitCommit|6f2034c}})&lt;br /&gt;
* Fix {{BugReport|43409}}: Particle instancing on hair sometimes doesn't have a path cache available ({{GitCommit|4013ae6}})&lt;br /&gt;
* Fix {{BugReport|43408}}: Particle hair segments error ({{GitCommit|ddc0d28}})&lt;br /&gt;
* Fix {{BugReport|43394}}: Disconnect and connect hair does not work anymore as expected ({{GitCommit|937c2d8}})&lt;br /&gt;
* Fix {{BugReport|42950}}: Smoke particle flow doesn't work with high res and subframes unless &amp;quot;set size&amp;quot; option is ticked. ({{GitCommit|1b85ca6}})&lt;br /&gt;
* Fix {{BugReport|43515}}: Initial velocity for fire bug ({{GitCommit|ca06c33}})&lt;br /&gt;
* Fix {{BugReport|43611}}: Collision shape of rigid bodies changes inadvertently&lt;br /&gt;
* Fix {{BugReport|43768}}: Pointcache end frame ignores preview range ({{GitCommit|0f1ffd4}})&lt;br /&gt;
* Fix {{BugReport|43674}}: Smoke collision does not detect obstacles reliably. ({{GitCommit|219937f}})&lt;br /&gt;
&lt;br /&gt;
=== Python ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43206}}: region_2d_to_origin_3d has no ortho offset ({{GitCommit|a436649}})&lt;br /&gt;
* Fix {{BugReport|43139}}: Calling bpy.ops.screen.screen_full_area() multiple times in python console causes Blender to crash ({{GitCommit|f190131}})&lt;br /&gt;
* Fix {{BugReport|43429}}: bpy.ops.render.render() not working with scene in VSE ({{GitCommit|58f7dec}})&lt;br /&gt;
* Fix {{BugReport|43473}}: mathtutils.geometry.interpolate_bezier returns only 2d coordinates ({{GitCommit|12a38ab}})&lt;br /&gt;
* Fix {{BugReport|43739}}: Bad documentation for bmesh py `intersect_face_point()` ({{GitCommit|51b0ae8}})&lt;br /&gt;
* Fix {{BugReport|43904}}: calc_vert_angle returns wrong value ({{GitCommit|8638142}})&lt;br /&gt;
* Fix {{BugReport|43332}}: Adding polygon int layer failed ({{GitCommit|a7855f8}})&lt;br /&gt;
* Fix {{BugReport|43421}}: bisect_edges returns insufficient data ({{GitCommit|36df8cc}})&lt;br /&gt;
&lt;br /&gt;
=== Render ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43275}}: Crash on Render when using 'save buffer' and render layer name contains a '/' ({{GitCommit|5852753}})&lt;br /&gt;
* Fix {{BugReport|43514}}: Environment map doesn't update ({{GitCommit|8186214}})&lt;br /&gt;
* Fix {{BugReport|43859}}: Texture baking crashes blender ({{GitCommit|bc20a74}})&lt;br /&gt;
* Fix {{BugReport|43831}}: Image Editor: Render info not displayed ({{GitCommit|26d7b6c}})&lt;br /&gt;
&lt;br /&gt;
=== Render: Freestyle ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43090}}: Cycles + Freestyle + border render = black render ({{GitCommit|c9e5d92}})&lt;br /&gt;
* Fix {{BugReport|43567}}: Freestyle On/Off keyframe is being ignored. ({{GitCommit|37ae328}})&lt;br /&gt;
* Fix {{BugReport|43624}}: Freestyle uses wrong colour on second Line Set with textured lines in Cycles. ({{GitCommit|a0fa3de}})&lt;br /&gt;
&lt;br /&gt;
* Fix for a few line style properties left not copied ({{GitCommit|60f7f93}})&lt;br /&gt;
&lt;br /&gt;
=== Render: Cycles ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43019}}: Child of objectes used by duplis are visible in Cycles ({{GitCommit|836ea4b}})&lt;br /&gt;
* Fix {{BugReport|40616}}: Deformation Motion Blur for modifiers ({{GitCommit|117edbb}})&lt;br /&gt;
* Fix {{BugReport|43195}}: Cycles uses clipping sphere instead of clipping plane ({{GitCommit|54fd3f3}})&lt;br /&gt;
* Fix {{BugReport|42621}}: Glossy world ray visibility affects on transmission rays ({{GitCommit|c8a9a56}})&lt;br /&gt;
* Fix {{BugReport|42212}}: Singular reflection pass is incorrect in regular path tracer ({{GitCommit|a1f4821}})&lt;br /&gt;
* Fix {{BugReport|43120}}: Cycles mapping node rotation order is different from viewport ({{GitCommit|a1ffb49}})&lt;br /&gt;
* Fix {{BugReport|43346}}: Window mapping is wrong in preview render ({{GitCommit|3b50d3a}})&lt;br /&gt;
* Fix {{BugReport|43398}}: Viewport &amp;quot;Renderend&amp;quot; ist not updated when a material is assigned to a face ({{GitCommit|9aefe08}})&lt;br /&gt;
* Fix {{BugReport|43458}}: Crashes with hair transmission BSDF ({{GitCommit|bd10b72}})&lt;br /&gt;
* Fix {{BugReport|43475}}: Rendered Viewport Crash with Ashikhmin-Shirley Glossy BSDF ({{GitCommit|3f57714}})&lt;br /&gt;
* Fix {{BugReport|43496}}: Infinite loop in kernel when using surface attribute for volume ({{GitCommit|03cb146}})&lt;br /&gt;
* Fix {{BugReport|43561}}: Wrong include path to standard OSL headers ({{GitCommit|f8c650a}})&lt;br /&gt;
* Fix {{BugReport|43562}}: Cycles gets stuck with camera in volume in certain setup ({{GitCommit|25f33e0}})&lt;br /&gt;
* Fix {{BugReport|43628}}: Circular dependency error preventing multiple highpoly objects to bake ({{GitCommit|560c05e}})&lt;br /&gt;
* Fix {{BugReport|43755}}: Wireframe attribute doesn't work with displace ({{GitCommit|a97bc1b}})&lt;br /&gt;
* Fix {{BugReport|43783}}: Cycles clipping doesn't match viewport when camera is inside volume ({{GitCommit|a585cbd}})&lt;br /&gt;
* Fix {{BugReport|41066}}: An actual fix for curve intersection on FMA-enabled CPUs ({{GitCommit|c8fb488}})&lt;br /&gt;
* Fix {{BugReport|43484}}: Motion blur fails in certain circumstances ({{GitCommit|d4c1e98}})&lt;br /&gt;
&lt;br /&gt;
* Fix wrong transparent shadows on non-SSE CPUs ({{GitCommit|9e57bab}})&lt;br /&gt;
* Fix inconsistent command line used for runtime kernel compilation ({{GitCommit|7ea7c2a}})&lt;br /&gt;
* Correction to glossy shaders not handling total internal reflection ({{GitCommit|b03ac83}})&lt;br /&gt;
* Fix over-allocation in decouple ray marching ({{GitCommit|ef11be0}})&lt;br /&gt;
&lt;br /&gt;
=== Sequencer ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43078}}: Strip custom proxy files did not respect color space settings ({{GitCommit|ec9a137}})&lt;br /&gt;
* Fix {{BugReport|43079}}: Proxies of 100% size are ignored in sequencer ({{GitCommit|9de54da}})&lt;br /&gt;
* Fix {{BugReport|43399}}: VSE - don't show fps info when stopping animation with ALT+A ({{GitCommit|2855485}})&lt;br /&gt;
* Fix {{BugReport|43566}}: Missing update event for VSE ({{GitCommit|0527fc5}})&lt;br /&gt;
* Fix {{BugReport|43612}}: VSE crash clearing proxies ({{GitCommit|d266733}})&lt;br /&gt;
&lt;br /&gt;
=== Sculpting / Painting ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42977}}: Weights failed to display in Wireframe mode when using Face Select ({{GitCommit|6339ba1}})&lt;br /&gt;
* Fix {{BugReport|42984}}: Detail flood fill not respecting mask values for smooth/sharp curves. ({{GitCommit|a3e832e}})&lt;br /&gt;
* Fix {{BugReport|43345}}: Dirty Vertex Colors - odd behavior ({{GitCommit|b648ba4}})&lt;br /&gt;
* Fix {{BugReport|43454}}: Color is washed out in textured brushes ({{GitCommit|7ce7cb5}})&lt;br /&gt;
* Fix {{BugReport|43556}}: Clamp brush size before setting it after division by DPI, avoids nasty zero size brushes. ({{GitCommit|77698f6}})&lt;br /&gt;
* Fix {{BugReport|43735}}: painting on perpendicular to the screen polygons is problematic (still!) ({{GitCommit|efb20da}})&lt;br /&gt;
* Fix {{BugReport|43535}}: Weight paint issues ({{GitCommit|6ddd254}})&lt;br /&gt;
* Fix {{BugReport|43937}}: Changing Texture Brush doesn't update toolbar ({{GitCommit|b14e287}})&lt;br /&gt;
&lt;br /&gt;
=== Text Editor ===&lt;br /&gt;
&lt;br /&gt;
=== User Interface ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42879}}: File Browser - disable selecting &amp;quot;..&amp;quot; entry (Parent Directory) ({{GitCommit|76b4fad}})&lt;br /&gt;
* Fix {{BugReport|43114}}: File Browser - don't highlight '..' while using border select ({{GitCommit|555c1d6}})&lt;br /&gt;
* Fix {{BugReport|43113}}: Filebrowser: Empty folders do not contain go back arrow. ({{GitCommit|a08c5e1}})&lt;br /&gt;
* Fix {{BugReport|40435}}: Fix event system modifier key handling ({{GitCommit|eefb393}})&lt;br /&gt;
* Fix {{BugReport|42754}}: File-Selector lost on fullscreen exit ({{GitCommit|c6d28a9}})&lt;br /&gt;
* Fix {{BugReport|43247}}: Don't open pulldown when a popup overlaps it ({{GitCommit|1742212}})&lt;br /&gt;
* Fix {{BugReport|43008}}: Support stacked fullscreen areas ({{GitCommit|f7e8445}})&lt;br /&gt;
* Fix {{BugReport|41757}}: Inconsistent hotkey label with setting ({{GitCommit|945ea40}})&lt;br /&gt;
* Fix {{BugReport|43207}}: fill brush fails in perspective mode ({{GitCommit|a0e8b98}})&lt;br /&gt;
* Fix {{BugReport|43554}}: Zoom to mousepos makes 2D Views pan after zoom limits are reached ({{GitCommit|6b107da}})&lt;br /&gt;
* Fix {{BugReport|43621}}: Layout only using 65% of available width ({{GitCommit|b7bac19}})&lt;br /&gt;
* Fix {{BugReport|43740}}: 'Back to Previous' failed on reload ({{GitCommit|8ee2b01}})&lt;br /&gt;
* Fix {{BugReport|43864}}: Saving from top area in fullscreen changes wrong area into File Browser ({{GitCommit|c271a9f}})&lt;br /&gt;
&lt;br /&gt;
=== System ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|42069}}: Fonts /w non-ascii paths fail in win32 ({{GitCommit|bae5826}})&lt;br /&gt;
* Fix {{BugReport|43128}}: Headerless panels are reorderable on Windows ({{GitCommit|f453df5}})&lt;br /&gt;
* Fix {{BugReport|43544}}: Runtime Error when Locale is not valid ({{GitCommit|701a7dc}}, {{GitCommit|66eacc2}})&lt;br /&gt;
* Fix {{BugReport|43491}}: Python readline causes crash ({{GitCommit|f159ed7}})&lt;br /&gt;
&lt;br /&gt;
=== Input (NDOF / 3D Mouse) ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43367}}: Non-wacom tablets broken on Blender in linux? ({{GitCommit|0d5ebab}})&lt;br /&gt;
* Fix {{BugReport|43920}}: Crash when clicking into different area during IME composition ({{GitCommit|7d5d971}})&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Fix {{BugReport|43159}}: Copying of linked datablocks using relpath leads to invalid paths in new copies ({{GitCommit|60e70c0}}, {{GitCommit|95847f6}})&lt;br /&gt;
* Fix {{BugReport|43315}}: Minor Conflict in Maya Key Configs ({{GitCommit|b112ea3}})&lt;br /&gt;
* Fix {{BugReport|43530}}: Using blender on remote connection crashes ({{GitCommit|c48c20b}})&lt;br /&gt;
* Fix {{BugReport|43579}}: FBX Export shading issue (Broken normals?) ({{GitCommit|a42553f}})&lt;br /&gt;
* Fix {{BugReport|43424}}: Undo changes the active scene ({{GitCommit|31e26bb}})&lt;br /&gt;
* Fix {{BugReport|43149}}: Grease Pencil fill areas look divided by multiples ray lines ({{GitCommit|387d918}})&lt;br /&gt;
* Fix {{BugReport|43769}}: Envmap Texture copy looses image ({{GitCommit|96c452b}})&lt;br /&gt;
* Fix {{BugReport|43634}}: Selecting 'Drop Color' from spacebar menu causes instant close ({{GitCommit|77faefb}})&lt;br /&gt;
* Fix {{BugReport|43479}}: Animated textures lost after going to a frame before animated frame start ({{GitCommit|46fe39f}})&lt;br /&gt;
* Fix {{BugReport|43890}}: Crash, Alt-D over operator redo button ({{GitCommit|90e1b83}})&lt;br /&gt;
* Fix {{BugReport|43900}}: &amp;quot;Operator Mesh Add&amp;quot; template fails Another script that was missing the lookup_table call. ({{GitCommit|61aede4}})&lt;br /&gt;
* Fix {{BugReport|43941}}: Grease pencil eraser outline vanishes ({{GitCommit|f1a0c2a}})&lt;br /&gt;
* Fix {{BugReport|43887}}: Quick Fur duplicate particle system on edit ({{GitCommit|51a60cb}})&lt;br /&gt;
&lt;br /&gt;
* Fix access freed memory when doing constraints ID counter on main free ({{GitCommit|6405aa4}})&lt;/div&gt;</summary>
		<author><name>wiki&gt;Julianeisel</name></author>
		
	</entry>
</feed>