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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.76%2FAnimation</id>
	<title>Dev:Ref/Release Notes/2.76/Animation - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.76%2FAnimation"/>
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	<updated>2026-09-05T17:55:57Z</updated>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.76/Animation&amp;diff=149979&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.76/Animation&amp;diff=149979&amp;oldid=prev"/>
		<updated>2018-06-28T21:14:30Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:14時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.76/Animation&amp;diff=149978&amp;oldid=prev</id>
		<title>wiki&gt;Ideasman42: /* More */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.76/Animation&amp;diff=149978&amp;oldid=prev"/>
		<updated>2015-10-01T07:14:02Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;More&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Blender 2.76: Animation =&lt;br /&gt;
&lt;br /&gt;
== Bone Selection Sets ==&lt;br /&gt;
&lt;br /&gt;
[[File:SelectionSet_release276.png|400px|right]]&lt;br /&gt;
&lt;br /&gt;
A new add-on, bone selection groups, developed during the gooseberry film, has been added to official add-ons for blender. It allows storing sets of bones and selecting/unselecting them at a later time.&lt;br /&gt;
A new panel, &amp;quot;selection sets&amp;quot; allows storing the current selection by pressing the + button, and the selection can be restored by using the toggle button at the bottom of the list.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Clean Channels Tool ==&lt;br /&gt;
&lt;br /&gt;
Found by pressing {{Shortcut|X}} in the dopesheet and graph editor, this acts like a Clean Keyframes tool but will also delete the channel itself if it's only left with&lt;br /&gt;
a single keyframe containing the default property value and it's not being used by any generative f-curve modifiers or drivers.&lt;br /&gt;
&lt;br /&gt;
As always the modified curve left after the clean tool is run is not the same as the original, so this tool is better used before doing custom&lt;br /&gt;
editing of fcurves and after initial keyframe insertion, to get rid of any unwanted keyframes inserted while doing mass keyframe insertion&lt;br /&gt;
(by selecting all bones and pressing I for instance)&lt;br /&gt;
&lt;br /&gt;
== Python interface: finding F-Curves ==&lt;br /&gt;
&lt;br /&gt;
Finding a specific F-Curve is often needed in Python, and usually consists of a construct like:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
     [fcurve&lt;br /&gt;
      for fcurve in ob.animation_data.action.fcurves&lt;br /&gt;
      if fcurve.data_path == &amp;quot;location&amp;quot;][1]&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This can now be written as &amp;lt;code&amp;gt;ob.animation_data.action.fcurves.find('location', 1)&amp;lt;/code&amp;gt;. For an example, see [https://developer.blender.org/F211319 D1427-action_find.blend].&lt;br /&gt;
&lt;br /&gt;
This new function &amp;lt;code&amp;gt;Action.fcurves.find()&amp;lt;/code&amp;gt; is still O(N) in the number of FCurves in the Action, but at least it allows us to remove boiler-plate code. It is also faster than the Python equivalent, as only the found F-Curve is represented as a Python object. ([https://developer.blender.org/D1427 D1427], {{GitCommit|89e5c756665c}})&lt;br /&gt;
&lt;br /&gt;
== More ==&lt;br /&gt;
&lt;br /&gt;
* Added a toggle next to the visibility buttons that allows toggling all modifiers of a channel to off.&lt;br /&gt;
* Action Management: Shift-clicking on 'X' clears Fake User and removes the stashed action from the NLA stack too ({{GitCommit|79af9b1}})&lt;br /&gt;
* Armature dissolve (Delete menu). ({{GitCommit|1b8a785}}) &lt;br /&gt;
* Grease Pencil edit-mode dissolve (Delete menu) ({{GitCommit|rB6de7f3c747}})&lt;br /&gt;
&lt;br /&gt;
[[File:Release_276_mod_toggle.png|400px|left|thumb|Disable modifier toggle]]&lt;br /&gt;
[[File:252_armature_dissolve_01.png|400px|left|thumb|Armature dissolve tool]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ideasman42</name></author>
		
	</entry>
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