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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.78%2FPhysics</id>
	<title>Dev:Ref/Release Notes/2.78/Physics - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRelease_Notes%2F2.78%2FPhysics"/>
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	<updated>2026-09-02T01:01:48Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.78/Physics&amp;diff=152145&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.78/Physics&amp;diff=152145&amp;oldid=prev"/>
		<updated>2018-06-28T21:21:02Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:21時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.78/Physics&amp;diff=152144&amp;oldid=prev</id>
		<title>wiki&gt;Angavrilov: Describe new physics features.</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Release_Notes/2.78/Physics&amp;diff=152144&amp;oldid=prev"/>
		<updated>2016-08-11T12:21:41Z</updated>

		<summary type="html">&lt;p&gt;Describe new physics features.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Blender 2.78: Physics=&lt;br /&gt;
&lt;br /&gt;
== Cloth ==&lt;br /&gt;
&lt;br /&gt;
==== Dynamic Base Mesh ====&lt;br /&gt;
&lt;br /&gt;
A new option allows animating the rest shape of cloth using shape keys or modifiers placed above the Cloth modifier. This is especially useful for clothing on cartoon style characters that employ significant squash and stretch, because unless the clothing is also squashed or stretched, it doesn't fit the deformed character. ({{GitCommit|7a43531}})&lt;br /&gt;
&lt;br /&gt;
&amp;lt;vimeo&amp;gt;175995952&amp;lt;/vimeo&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==== Simulation Speed ====&lt;br /&gt;
&lt;br /&gt;
It is now possible to adjust how quickly time flows for the cloth simulation, using a new Speed option. ({{GitCommit|362b3bb}})&lt;br /&gt;
&lt;br /&gt;
&amp;lt;vimeo&amp;gt;175994245&amp;lt;/vimeo&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Particles ==&lt;br /&gt;
&lt;br /&gt;
==== Collision Group ====&lt;br /&gt;
&lt;br /&gt;
Similar to what was already supported for most other physics systems, it is now possible to specify the set of objects that particles collide with using a group instead of shared layer. ({{GitCommit|64d4d6b}})&lt;br /&gt;
&lt;br /&gt;
== Soft Body ==&lt;br /&gt;
&lt;br /&gt;
==== Collision Group ====&lt;br /&gt;
&lt;br /&gt;
Same as particles, it is now possible to control Soft Body collision using a group. ({{GitCommit|64d4d6b}})&lt;/div&gt;</summary>
		<author><name>wiki&gt;Angavrilov</name></author>
		
	</entry>
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