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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRequests%2FCross_section_modifier</id>
	<title>Dev:Ref/Requests/Cross section modifier - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ARef%2FRequests%2FCross_section_modifier"/>
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	<updated>2026-08-22T17:07:28Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Requests/Cross_section_modifier&amp;diff=103167&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Requests/Cross_section_modifier&amp;diff=103167&amp;oldid=prev"/>
		<updated>2018-06-28T19:41:28Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:41時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:Ref/Requests/Cross_section_modifier&amp;diff=103166&amp;oldid=prev</id>
		<title>wiki&gt;Zslevi: /* Cross section modifier */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:Ref/Requests/Cross_section_modifier&amp;diff=103166&amp;oldid=prev"/>
		<updated>2011-02-15T11:24:19Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cross section modifier&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Cross section modifier ==&lt;br /&gt;
&lt;br /&gt;
Google Sketchup has a very nice cross section tool, which comes handy when creating buildings with furniture or FPS maps. See a demonstration here: [http://www.youtube.com/watch?v=4gLMFa1Z7TY]&lt;br /&gt;
&lt;br /&gt;
Currently the boolean tools will treat closed meshes like solids, but cross section should treat them as hollow objects.&lt;br /&gt;
&lt;br /&gt;
Another problem is that boolean modifiers take a lot of time to compute, on the other hand cross section doesn't have to be very accurate as it will not be in the final render. No need to compute cross section for small triangles, as they can simply be culled. (I mean it would be modifier that doesn't actually modify the mesh, only the preview image.)&lt;/div&gt;</summary>
		<author><name>wiki&gt;Zslevi</name></author>
		
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