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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ASundayMeetingAgenda%2F2007-11-04th</id>
	<title>Dev:SundayMeetingAgenda/2007-11-04th - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Dev%3ASundayMeetingAgenda%2F2007-11-04th"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:SundayMeetingAgenda/2007-11-04th&amp;action=history"/>
	<updated>2026-11-08T08:48:00Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:SundayMeetingAgenda/2007-11-04th&amp;diff=56254&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:SundayMeetingAgenda/2007-11-04th&amp;diff=56254&amp;oldid=prev"/>
		<updated>2018-06-28T17:52:25Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:52時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Dev:SundayMeetingAgenda/2007-11-04th&amp;diff=56253&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: BlenderDev/SundayMeetingAgenda/November 4th 2007 moved to Dev:SundayMeetingAgenda/2007-11-04th: move to Dev:</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Dev:SundayMeetingAgenda/2007-11-04th&amp;diff=56253&amp;oldid=prev"/>
		<updated>2009-02-09T15:19:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/BlenderDev/SundayMeetingAgenda/November_4th_2007&quot; class=&quot;mw-redirect&quot; title=&quot;BlenderDev/SundayMeetingAgenda/November 4th 2007&quot;&gt;BlenderDev/SundayMeetingAgenda/November 4th 2007&lt;/a&gt; moved to &lt;a href=&quot;/Dev:SundayMeetingAgenda/2007-11-04th&quot; title=&quot;Dev:SundayMeetingAgenda/2007-11-04th&quot;&gt;Dev:SundayMeetingAgenda/2007-11-04th&lt;/a&gt;: move to Dev:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Current Projects ==&lt;br /&gt;
&lt;br /&gt;
particles - ideasman is steadily working on integrating jahkas particles and killing remaining bugs&lt;br /&gt;
&lt;br /&gt;
skeleton generator - theeth will be opening up a skeleton branch soon&lt;br /&gt;
&lt;br /&gt;
DSM - joeedh is fighting an elusive bug&lt;br /&gt;
&lt;br /&gt;
mesh deformer - brecht will commit &amp;#039;use mesh as a deformation lattice&amp;#039; tomorrow&lt;br /&gt;
&lt;br /&gt;
gameengine - zaghaghi has added 1)python interface for enabling 2d-filters and 2)adding a custom filter actuator, that user can input it&amp;#039;s shader program in GLSL and use this actuator for custom 2d filter&lt;br /&gt;
&lt;br /&gt;
sound system - hcube is having ffmpeg difficulties with scons/gcc and needs assistance&lt;br /&gt;
&lt;br /&gt;
==Peach needs==&lt;br /&gt;
Enrico requested Volumetric Clouds in [http://peach.blender.org/index.php/we-want-volumetric-clouds-in-blender| Peach blog].&lt;br /&gt;
there are some questions on this request:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Q.&amp;#039;&amp;#039;&amp;#039; Where do you want to see this feature in blender GUI?&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;A.&amp;#039;&amp;#039;&amp;#039; Preferably a material - so you could select between halo and volumetric.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Q.&amp;#039;&amp;#039;&amp;#039; There are many implementations of Volumetric Clouds, Do you need a special one, or it&amp;#039;s not important.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Q.&amp;#039;&amp;#039;&amp;#039; Which one is more important? Render Speed or Realistic Cloud.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;A.&amp;#039;&amp;#039;&amp;#039; As for rendering speed, as long as its not extremely slow, i.e. doesn&amp;#039;t make a complex scene 2x slower or more.&lt;br /&gt;
&lt;br /&gt;
For more, look at [http://www.blender.org/forum/viewtopic.php?t=12409| Peach Open Movie: Volumetric Clouds] on Blender.org forum.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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