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	<title>Doc:2.6/Manual/3D interaction - 版の履歴</title>
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	<updated>2026-06-02T03:42:28Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/3D_interaction&amp;diff=99179&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T19:38:37Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:38時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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		<title>wiki&gt;Greylica: Undo revision 210608 by Blendercat (talk)</title>
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		<updated>2013-05-02T07:22:36Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 210608 by &lt;a href=&quot;/%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/Blendercat&quot; title=&quot;特別:投稿記録/Blendercat&quot;&gt;Blendercat&lt;/a&gt; (&lt;a href=&quot;/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85%E3%83%BB%E3%83%88%E3%83%BC%E3%82%AF:Blendercat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;利用者・トーク:Blendercat (存在しないページ)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5x|Doc:2.5/Manual/Data System/Linked Libraries|Doc:2.5/Manual/3D interaction/Navigating}}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Using Blender, you create a world that exists in four dimensions:&lt;br /&gt;
#Left-right, commonly called the “''x''” axis.&lt;br /&gt;
#Forward-backward, commonly called the “''y''” axis.&lt;br /&gt;
#Up-down, commonly called the “''z''” axis.&lt;br /&gt;
#Time-sensitive, through animated objects, materials, and motion captured in frames.&lt;br /&gt;
&lt;br /&gt;
The problem is that you have a two-dimensional computer screen in front of you! Your mouse can only move left-right and up-down. You cannot go back in time, and you can’t literally reach out into the screen and grab an object and move it somewhere else.&lt;br /&gt;
&lt;br /&gt;
Instead, you have to tell Blender to do it for you. This section tells you how to navigate around in your virtual world using the unique Blender interface.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
[[File:3d_interaction_introduction.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.5/Manual/Data System/Linked Libraries|Doc:2.5/Manual/3D interaction/Navigating}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Greylica</name></author>
		
	</entry>
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