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	<title>Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask&amp;diff=148469&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask&amp;diff=148469&amp;oldid=prev"/>
		<updated>2018-06-28T21:10:59Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:10時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask&amp;diff=148468&amp;oldid=prev</id>
		<title>wiki&gt;Urkokul: /* Interface */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask&amp;diff=148468&amp;oldid=prev"/>
		<updated>2014-10-07T01:47:21Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Interface&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Mask=&lt;br /&gt;
&lt;br /&gt;
Mask is a grayscale raster image which is created from vector image. Artists interacts with vector image to create mask with needed shape and then it automatically gets rasterized.&lt;br /&gt;
&lt;br /&gt;
Masks have many purposes. They can be used in a motion tracking workflow to mask out, or influence a particular object in the footage. They can be used for manual rotoscoping to pull a particular object out of the footage, or as a rough matte for green screen keying. Masks are independent from a particular image of movie clip, and so they can just as well be used for creating motion graphics or other effects in the compositor.&lt;br /&gt;
&lt;br /&gt;
See more details about masks [[Doc:2.6/Manual/Motion_Tracking_Mask|here]]&lt;br /&gt;
&lt;br /&gt;
Masks can be driven over the time so that they follow some object from the footage, e.g. a running actor. For working with animation timing of masks in Blender there is a special mode in {{Literal|Dope Sheet Editor}} — {{Literal|Mask}} mode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
[[Image:Doc-26-Manual-Animation-Dopesheet_Mask_mode.png|thumb|center|600px|The {{Literal|Mask}} mode of the {{Literal|Dope Sheet Editor}} window.]]&lt;br /&gt;
&lt;br /&gt;
By functionality, interface of the {{Literal|Mask}} is same as for whole {{Literal|Dope Sheet Editor}} and about this you can see more details in corresponding sections:&lt;br /&gt;
* [[Doc:2.6/Manual/Animation/Editors/DopeSheet|Dope Sheet Editor]]&lt;br /&gt;
* [[Doc:2.6/Manual/Animation/Editors/Graph|Graph Editor]]&lt;br /&gt;
* [[Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Editing|FCurve Editing]]&lt;br /&gt;
* [[Doc:2.6/Manual/Animation/Editors/Timeline|Timeline]]&lt;br /&gt;
* [[Doc:2.6/Manual/Animation/Basics/Markers|Markers]]&lt;br /&gt;
{{clr}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Urkokul</name></author>
		
	</entry>
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